Elden Ring Patch 1.08 Notes (New Changes & Fixes)

FromSoftware has released Elden Ring patch 1.08 notes details for PS4, PS5, PC, and Xbox. According to the official Elden Ring 1.08 patch notes, the latest update added stability and performance improvements. Apart from this, Elden Ring update 1.08 also includes various other adjustments and fixes.

Previously, a major Elden Ring update 1.05 was released that added new changes, fixes, and improvements. Recently, update 1.06 and patch 1.07 was also released with quality of life changes. Unfortunately, since the last patch, some players are facing issues with the game. Elden Ring version 1.08 will fix a few of these issues.

Related: List of all Elden Ring Bugs and Known Issues.

Elden Ring Update 1.08 Patch Notes – December 7, 2022

The Colosseums

The Colosseums of Limgrave, Leyndell and Caelid will open their gates, allowing players to engage in battles such as duels, free-for-alls and team fights.

Major new features

– The Colosseums of Limgrave, Caelid and Leyndell are now open.

In these arenas, players can engage in a variety of combat trials: one-on-one duels, free-for-alls & team battles up to six players, and special fights with spirit summoning enabled.

– New hairstyles for character creation have been added. These are also available during character edition by using the Round Table Hold Clouded Mirror Stand.

PvP-exclusive balance adjustments

The adjustments in this section do not affect single-player or cooperative play.

  • Reduced thrusting weapons counterattack damage.
  • Reduced guard efficiency when attacking with your shield up for some weapon types.
  • The poise damage of the following weapons have been reduced (Weapon Arts poise damage remains unchanged):
    • Straight Swords / Thrusting Swords / Heavy Thrusting Swords / Curved Swords / Axes / Spears / Twinblade Swords / Katanas
  • Reduced the poise damage of the Incantation Bestial Sling.
  • Reduced the power of the Spell Carian Slicer.

General balance adjustments

  • Increased the speed and distance of some attacks and reduced the recovery time for the following weapons:
    • Daggers / Axes / Hammers / Flails (dual wielded)
  • Increased the speed of some attacks and reduced the recovery time for the following weapons:
    • Twinblade (two-handed) / Reaper / Fist / Claw
  • Slightly increased the speed of crouching and rolling attacks of Colossal Swords.
  • Increased the stagger damage of Axes’ guard counters.
  • Increased poise when attacking with two-handed Hammers.
  • Increased poise damage of Claws. Weapon Arts remain unchanged.
  • Increased poise value during the active part of the Stamp (Upward Cut / Sweep) Weapon Art.
  • Increased poise damage of the weapon slash part of the Transient Moonlight Weapon Art, and reduced the poise damage of the magic wave.
  • Reduced the speed Thrusting Swords and Heavy Thrusting Swords crouching attacks.
  • Reduced the stagger caused by double-handed Heavy Thrusting Swords jumping attacks.
  • Reduced poise damage of Hammers, Great Hammers, and some Colossal Weapons. Weapon Arts remain unchanged.
  • Reduced the poise damage of the Cragblade Weapon Art.
  • Reduced hitbox duration of the flame portion of the Flaming Strike Weapon Art.
  • Reduced poise damage of the Flame of the Redmanes Weapon Art.
  • Reduced the time it takes to activate the guard part of the Shield Bash Weapon Art.
  • Reduced the poise damage of the Gravity Bolt Weapon Art.

Bug Fixes

  • Fixed a bug that sometimes prevented consumable items from being replenished when teleporting to a grace from the map.
  • Fixed a bug where stamina would replenish when switching to a crouching position while running.
  • Fixed a bug where Spell, Incantation, and item input actions were ignored while guarding against attacks.
  • Fixed incorrect physical attack values of some attacks of the Serpent-Hunter weapon.
  • Fixed a bug that prevented the follow-up attack from occurring when the Black Sword Incantation was activated with a Sacred Seal in the left hand.
  • Fixed a bug where the attack power of the right hand weapon was sometimes applied when casting the Inescapable Frenzy Incantation with a two-handed Sacred Seal in the left hand.
  • Fixed a bug that could cause multiple damage instances when certain Spells and Incantations were casted while jumping.
  • Fixed a bug that caused Weapon Arts to be incorrectly used with specific combinations of weapon and Weapon Arts.

The following changes were added previously.

Additional elements

  • In transactions with the NPC “Twin Maiden Husk”, the following Bell Bearing items have been changed so that their liberated status will be carried over to the NG+ play.
  • Bone Peddler’s Bell Bearing/Meat Peddler’s Bell Bearing/Medicine Peddler’s Bell Bearing/Gravity Stone Peddler’s Bell Bearing/Smithing-Stone Miner’s Bell Bearing/Somberstone Miner’s Bell Bearing/Glovewort Picker’s Bell Bearing/Ghost-Glovewort Picker’s Bell Bearing
  • Added emphasis to the choice of the Sacred Flask and several other options that can be strengthened in the grace menu
  • Added sound effects when other players’ summon signs appear

Bug fixes

  • Fixed a bug where equipment could be changed from the equipment menu during the use of a skill under certain circumstances.
  • Fixed a bug in the “War Cry” skill where the effect was applied to a weapon that was not the target of the skill.
  • Fixed a bug where some actions of the “Barbaric Roar”, “War Cry”, and “Troll’s Roar” recovery time was longer than expected.
  • Fixed a bug where the effects of the “Determination” and “Royal Knight’s Resolve” skill does not always wear off with certain weapons.
  • Fixed a bug in which some attacks of the “Ice Spear” skill are unguardable.
  • Fixed a bug that caused the attack power of some skills to be reduced when using the “Golden Vow” skill.
  • Fixed a bug that the light wave of the “Moonlight Greatsword” skill sometimes does not aim at the locked-on target.
  • Fixed a bug that caused damage to allies when using the “Seppuku” skill under certain circumstances.
  • Fixed a bug that caused the increase in attack power of the “Seppuku” skill to be higher than expected for some attack motions.
  • Fixed a bug in which a status effect was applied when using the “Hoarah Loux’s Earthshaker” skill.
  • Fixed a bug where the “Waves of Darkness” skill would not hit the enemy with a spinning cleave.
  • Fixed a bug that caused unintended motions to be played when switching to a different sorceries or incantations while using a sorcery or incantation.
  • Fixed a bug that the FP consumption increased when using the sorceries “Magma Shot” and “Roiling Magma” while riding a horse.
  • Fixed a bug where the “Claw Talisman” effect was not applied when jumping with the “Starscourge Greatsword” in both hands.
  • Fixed a bug that the power of two-handed attacks except jump attack of the weapon “Golem’s Halberd ” is different from expected.
  • Fixed a bug that when using the weapon “Pulley Crossbow” with the left hand while the right hand weapon was given an attribute by magic or item, the effect was given to the “Pulley Crossbow” as well.
  • Fixed a bug in which arrows and bolts that did not match the type of long-range weapon could be released in certain procedures.
  • Fixed a bug in which guard boost was reduced when some weapons were strengthened to the maximum.
  • Fixed a bug in which the attributes of weapons could be changed while the inventory had reached its maximum capacity and the ashes of war could not be changed.
  • Fixed a bug that caused the boss “Malenia, Goddess of Rot” to have low HP under certain circumstances.
  • Fixed a bug that allowed enemies to be attacked from outside the fog in certain areas.
  • Fixed a bug in online multiplayer where, when a boss is defeated in the host’s world as a cooperative player, the same boss may not appear in your world.
  • Fixed a bug that prevented the battle with the boss “God-Devouring Serpent” from progressing under certain circumstances.
  • Fixed a bug that prevented hostile NPCs from appearing under certain circumstances.
  • Fixed a bug that prevented the event of the NPC “Alexander, Warrior Jar” from progressing under certain circumstances.
  • Fixed an issue where the item “Sacred Flask” is not restored after destroying a group of enemies under certain circumstances.
  • Fixed a bug that under certain circumstances, after defeating the boss “Starscourge Radahn”, the user could not move from the map to the grace.

*If you cannot move from the map to the grace, you can move to the grace by touching the grace “Starscourge Radahn”.

  • Fixed a bug that prevented found sites of grace from registering on the map under certain circumstances.
  • Fixed a bug that prevented some graces from being able to be touched when approached under certain circumstances.
  • Fixed a bug that allowed hostile guests to enter boss areas under certain circumstances.
  • Fixed a bug that prevented a critical hit from behind from hitting in hostile multiplayer.
  • Fixed a bug that caused performance to slow down when the “Sentry’s Torch” weapon was equipped under certain circumstances.
  • Improved stability of online multiplayer between PS4 and PS5
  • Improved loading times for the Xbox Series X|S version
  • Fixed a bug that the master volume setting was not reflected in some cutscenes
  • Improved stability of online multiplayer.
  • Fixed a bug that caused sounds to play differently than expected in some situations.
  • Fixed a bug that caused the player to become inoperable and die in certain locations.
  • Fixed a bug in which the drawing and hit detection were different than expected in some maps.
  • Fixed a bug in some maps that allowed players to reach unexpected locations with certain procedures.
  • Fixed some texts.
  • Several other performance improvements and bug fixes

Additions and modifications for PC version only

  • Added keyboard/mouse operations that can be input in “PRESS ANY BUTTON” on the title screen.
  • Added “Return to Desktop” to the system item on the main menu for exiting the game.
  • Changed so that mouse click input is not reflected when switching windows to active.
  • Fixed a bug that slowed performance when changing “Screen Mode” and “Resolution” in a special procedure.
  • Fixed network connection related issues.
  • General performance improvements.
  • Fixed crashing issues.
  • Fixed FPS drop and shuttering issue.
  • Other minor bug fixes.

Download free Elden Ring patch 1.08 on PlayStation 4, PlayStation 5, and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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