FromSoftware has released a new Elden Ring update 1.08 on PS4, PS5, PC, and Xbox. According to the official Elden Ring 1.08 patch notes, the latest Colosseums DLC update brings a free multiplayer mode. Apart from this, Elden Ring patch 1.08 also includes various quality-of-life changes.
Previously, a major Elden Ring update 1.05 was released that added new changes, fixes, and improvements. Recently, update 1.06 and patch 1.07 was also released with quality of life changes. Unfortunately, since the last patch, some players are facing issues with the game. Elden Ring version 1.08 will fix a few of these issues.
Related: List of all Elden Ring Bugs and Known Issues.
Elden Ring Update 1.08 Patch Notes – December 7, 2022
The Colosseums
The Colosseums of Limgrave, Leyndell and Caelid will open their gates, allowing players to engage in battles such as duels, free-for-alls and team fights.
All three arenas are located in Rimgrave, Cailid and Rhodal, and you can participate in them by visiting various arenas. Each arena has different rules for martial arts.
Martial arts rules
・Duel
It’s a one-on-one battle until one of them falls within the time limit. Under this rule, the Holy Grail Bottle of Spiritual Medicine and the Holy Grail Bottle of Scarlet Drops cannot be used, but the Holy Grail Bottle of Blue Drops can be used three times.
・Brawl / Joint Fight
Up to 6 players can participate, and in a co-op, they are divided into two teams, and in a brawl, they all fight as enemies and compete for the number of eliminations within the time limit. You can also use “watchwords” to team up with friends and fight.
The Scarlet Grail Jar and the Blue Grail Jar can be used once each. In co-ops, the Holy Grail Bottle used by defeating other players will be replenished.
・There are ashes
In duels, brawls, and co-ops, you can use your ashes to summon spirit bodies. When multiple players summon spirit bodies in brawls and co-ops, it becomes a big brawl. You can enjoy a completely different battle from the previous PvP battles such as “invasion”.
Only one ashes can be used at a time, but in Brawls and Co-ops, if the player character dies and is resurrected, he or she will be able to use the ashes again.
New “hairstyle” added
The latest update also adds five new hairstyles that you can choose from through character customization.
You can change your hairstyle at any time, so you may want to change the hairstyle of your character that you have grown so far and enjoy the newly added arena with a fresh feeling
Major new features
– The Colosseums of Limgrave, Caelid and Leyndell are now open.
In these arenas, players can engage in a variety of combat trials: one-on-one duels, free-for-alls & team battles up to six players, and special fights with spirit summoning enabled.
– New hairstyles for character creation have been added. These are also available during character edition by using the Round Table Hold Clouded Mirror Stand.
PvP-exclusive balance adjustments
The adjustments in this section do not affect single-player or cooperative play.
- Reduced thrusting weapons counterattack damage.
- Reduced guard efficiency when attacking with your shield up for some weapon types.
- The poise damage of the following weapons have been reduced (Weapon Arts poise damage remains unchanged):
- Straight Swords / Thrusting Swords / Heavy Thrusting Swords / Curved Swords / Axes / Spears / Twinblade Swords / Katanas
- Reduced the poise damage of the Incantation Bestial Sling.
- Reduced the power of the Spell Carian Slicer.
General balance adjustments
- Increased the speed and distance of some attacks and reduced the recovery time for the following weapons:
- Daggers / Axes / Hammers / Flails (dual wielded)
- Increased the speed of some attacks and reduced the recovery time for the following weapons:
- Twinblade (two-handed) / Reaper / Fist / Claw
- Slightly increased the speed of crouching and rolling attacks of Colossal Swords.
- Increased the stagger damage of Axes’ guard counters.
- Increased poise when attacking with two-handed Hammers.
- Increased poise damage of Claws. Weapon Arts remain unchanged.
- Increased poise value during the active part of the Stamp (Upward Cut / Sweep) Weapon Art.
- Increased poise damage of the weapon slash part of the Transient Moonlight Weapon Art, and reduced the poise damage of the magic wave.
- Reduced the speed Thrusting Swords and Heavy Thrusting Swords crouching attacks.
- Reduced the stagger caused by double-handed Heavy Thrusting Swords jumping attacks.
- Reduced poise damage of Hammers, Great Hammers, and some Colossal Weapons. Weapon Arts remain unchanged.
- Reduced the poise damage of the Cragblade Weapon Art.
- Reduced hitbox duration of the flame portion of the Flaming Strike Weapon Art.
- Reduced poise damage of the Flame of the Redmanes Weapon Art.
- Reduced the time it takes to activate the guard part of the Shield Bash Weapon Art.
- Reduced the poise damage of the Gravity Bolt Weapon Art.
Bug Fixes
- Fixed a bug that sometimes prevented consumable items from being replenished when teleporting to a grace from the map.
- Fixed a bug where stamina would replenish when switching to a crouching position while running.
- Fixed a bug where Spell, Incantation, and item input actions were ignored while guarding against attacks.
- Fixed incorrect physical attack values of some attacks of the Serpent-Hunter weapon.
- Fixed a bug that prevented the follow-up attack from occurring when the Black Sword Incantation was activated with a Sacred Seal in the left hand.
- Fixed a bug where the attack power of the right hand weapon was sometimes applied when casting the Inescapable Frenzy Incantation with a two-handed Sacred Seal in the left hand.
- Fixed a bug that could cause multiple damage instances when certain Spells and Incantations were casted while jumping.
- Fixed a bug that caused Weapon Arts to be incorrectly used with specific combinations of weapon and Weapon Arts.
Download free Elden Ring patch 1.08 on PlayStation 4, PlayStation 5, and Xbox One.