Sniper Elite 5 Patch 1.21 Notes for PS4, PC & Xbox One

A new Sniper Elite 5 patch 1.21 is rolling out on PS4, Xbox One, and PC. According to the official Sniper Elite 5 patch notes, the latest update resolved issues related to missions, gameplay bugs, and more. Apart from this, Sniper Elite 5 update 1.21 also includes stability and performance fixes.

Previously, a day one update added quality of life changes and bug fixes. Unfortunately, since the day 1 patch, players are experiencing several issues with the game. Today’s Sniper Elite 5 version 1.21 will address a few of these errors.

Read more details here.

Sniper Elite 5 Patch 1.21 Notes

  • Added FREE ‘Amongst the Rubble’ Survival map
  • Support for NEW ‘Concealed Target’ Weapon & Skin pack
  • Added Prestige Mode allowing players to restart their progression multiple times
  • Added support for highly requested Map Voting in Quick Match multiplayer lobbies
  • Added Shot Callout functionality in the Firing Range
  • Added ‘Game Update’ functionality to highlight new content and DLC
  • Updated the Axis Invasion rematch messaging to be clearer if the invader declines a rematch
  • Fix to a ledge in Secret Weapons that players could climb down but not back up
  • Fixed an issue where special ammo types were disappearing after saving game and reloading
  • Resolved an issue where players could get stuck on a ladder in No Cross
  • Fixed a set of stairs in Secret Weapons that some players found hard to climb
  • In Spy Academy we have fixed an issue where players could fall through a wall and under the game map
  • Resolved issues caused by having Satchel Charges in Equipment slot one
  • Fixed a known issue with Exfiltration from Liberation
  • Replaced incorrect German translation of ‘stealth’ on Mission Summary screen
  • The P.K Berlin scope was displayed the wrong way round on rifles, now displays correctly
  • Resolved collision issues which were allowing players to breach the fence when playing No Cross on Flooded Village
  • Fix for Multiplayer D.L. Carbine Kills within the weapon’s audible range being recorded as a negative value rather than a positive – this fix will kick in the next time a kill within audible range is recorded, and no progress towards the associated Extended Suppressor Barrel unlock will be lost
  • In Survival Mode an issue where weapons dropped on raised surfaces could not always be picked up again has been fixed
  • Fixed issue of players falling through the map on Atlantic Wall
  • Instances of Karl picking up a weapon and appearing empty handed have been resolved
  • Fixed a rare issue where SMG Kill Cam would display incorrectly
  • When playing Invasion Mode players will no longer be able to leave the game during Kill Cam to avoid the kill being attributed
  • Resolved an issue where players can fall through the map below the bridge on Spy Academy
  • Fixed a multiplayer bug where players with Toughened Skill respawn with only four health bars.
  • Replaced a missing zip line on War Factory

Fixes for Landing Force:

  • Fixed an issue where Schmidt can fall through the map when killed leaving players unable to get the scuttle codes
  • Players can no longer get stuck in lift shaft
  • Fixed the radio tower animation when a player invades the game after the tower has been destroyed
  • Resolved an issue where players can fall through the map
  • Removed incorrectly placed Alarm button board
  • Fixed various collision and texture issues
  • Fixed grammatical and spelling errors
  • Addressed some glitches.
  • Addressed an occasional crash.
  • Fixed a memory leak when loading levels.
  • Added stability fixes.
  • Added performance improvements.
  • Added AI improvements.
  • Addressed stuttering and lag issues.
  • Other minor tweaks.

Note: The full changelog will be available soon.


The following changes were added previously.

General:

• Removed some input delay and softened the edges of the deadzone for ‘aiming’ input. This should result in better fine aiming control.
• Various fixes to prevent the player falling or hanging through the floor, or getting stuck in the ‘falling’ animation
• Fixed general collision issues allowing players to walk through some walls in varying locations
• Various fixes to players getting stuck on ladders
• Fixed an issue preventing camera control when a player enters Photo Mode with ironsights
• The free cam has now been restricted slightly in Photo Mode, to avoid exploits during Axis Invasions
• Fixed an issue incorrectly allowing weapon scroll when using a mounted machine gun
• Med Kits will now work as expected on application
• The Precision Machines Receiver attachment will now correctly reduce speed rather than increase it
• The Austen Control Grip will now improve recoil recovery as expected
• Jeff Sullivan’s equipment will now appear as expected when selecting him as a playable character
• ‘Show Off’ and ‘Saboteur’ Medals should now unlock correctly
• Machine Gunners will no longer t-pose when shot
• Player can no longer equip weapons or binoculars when using a mounted machine gun
• Dead enemies hidden in crates no longer continue to move
• Player is no longer able to hide underwater in the Landing Zone Multiplayer map
• Grenades will no longer get stuck to the player’s hand when attempting to throw them
• Grenade arcs will no longer disappear unexpectedly
• Fixed an issue impacting the ability to use the Grenade hotkey
• Fixed an issue causing Herr Grunberg’s name to display incorrectly when looking at them through the binoculars
• The overpressure magazine now correctly lists ‘Increase Bullet Drop’ as a con
• Enemy AI will no longer disappear from the map when a cut scene gets triggered
• Booby-trapped bodies will now explode as expected
• Fixed an issue causing Flare Guns to slow down movement
• Players will no longer be able to obtain the Authentic Trophy by exploiting the ability to change difficulties in the pause menu
• Fixed an issue causing an inability to drop dead bodies on pick-up
• Fixed an issue causing AI to get caught in a consistent investigation loop
• Fruit boxes will no longer levitate or appear to multiply unexpectedly
• Fixed an issue in Survival Mode causing the crew in armoured vehicles to remain alive after the vehicle’s destruction, halting progression onto the next wave.
• Fixed an issue stopping the Satchel Charge from unlocking on completion of the campaign
• Fixed an issue causing a game crash when already exiting
• Fixed an issue some players were experiencing where Axis soldiers would get suck crouched in mid-air
• Fixed an issue causing birds to get stuck in place
• Fixed an issue causing wind to be disabled incorrectly in Campaign/Survival
• The trigger volume for Mines has now been increased to ensure they activate in range, regardless of human or vehicle targets
• Fixed an animation glitch causing an AI soldier to get off his bike after being shot, despite being dead
• Fixed an issue causing headlights to turn on and off based on the player’s proximity
• Microphone volume will no longer automatically return to 100% each time a player returns to game
• Additional minor bug fixes and improvements

Mission 1:

• The enemy at the boathouse will now spawn correctly so players can retrieve the key and proceed to the next section of the map
• Marcel’s key will now correctly unlock the floorboard after retrieving it from the building’s Attic
• Fixed an issue causing the chandelier to activate twice if shot and then activated via the lever
• Fixed a bug stopping some players from unlocking the Karabiner 98 after killing Freidrich with a chandelier
• Fixed a bug causing the ending cut scene to play too early for some players
• The Beach Defences collectible item will now appear correctly
• The kill list target Steffen Beckendorf’s vehicle will no longer disappear

Mission 4:

• Fixed an issue halting progression after sabotaging the Smelting Vat by pulling the lever
• Fixed an issue stopping some players from being able to sabotage the crane by pressing the switch
• Players will now be able to exfiltrate Mission 4 as expected
• Fixed an issue stopping players from being able to enter the building via the vent
• Fixed an issue causing irregular movement when walking down the stairs in Mission 4
• Fixed a bug stopping players from being able to enter via the roof hatch to obtain the collectible item
• Fixed an issue causing the mission to end too early when entering the building near the kill list target

Mission 5:

• The objective to bury Lanzo Baumann in concrete will now complete as expected on completion
• Specific to Xbox players, in Mission 5 players are now able to interact and destroy the radio with the crowbar as expected

Mission 6:

• Fixed an issue causing some irregular movement of the kill list target Jaan Trautmann
• The 222 tank will now spawn as expected

Mission 7:

• Fixed an issue stopping the Kill List reward, the RSC1918, from unlocking after the V2 rocket has been dropped onto Dr Jungers.
• Fixed an issue causing irregular movement on ladders in Mission 7 which sometimes resulted in players getting stuck
• Fixed an issue causing a box to float

Mission 8:

• Fixed an issue causing enemies to be appear invisible in the hangar

Mission 10 (Target Führer DLC):

• Fixed an issue impacting the ability to pick up a crowbar
• Hitler will now acknowledge the player as expected during a gun fight
• Specific to Xbox players, in Mission 10 the tower will fall as expected once the cables are sabotaged with the bolt cutters

Accessibility

• FoV Slider: Adjust the FoV between 60-120. Limited to PC only.
• Toggle Stealth Highlight: Remove the outline around the player when in stealth foliage. Found in the Difficulty Customisation setting “Greatly Reduced HUD”.
• Pan Map with Keyboard: Map can now be panned on Keyboard using the arrow keys.
• Auto Run: When enabled, press the traversal button to toggle auto run. Karl will run forwards and you can adjust direction and state (walk, crouch, prone, sprint).
• Auto Traversal: When enabled, Karl will automatically traverse small obstacles when walking or sprinting.
• Auto Climb: When enabled, Karl will automatically climb in the direction you push.
• Toggle Aim: When enabled, aim can be toggled on and off using a press of the aim key.*
• Toggle Radial Menu: When enabled, the radial menu can be toggled on and off using a press of the inventory button.

Download free Sniper Elite 5 update 1.21 for PlayStation 4 and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
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