Evil Dead update 1.30 (1.300) is available to download on PS4, PS5, Xbox and PC players. According to the Evil Dead The Game patch notes, the latest update added a new “Castle Kandar” map that’s based on the Army of Darkness movie. Apart from this, Evil Dead version 1.30 also includes two new Premium Outfits.
Previously, a major update addressed animation canceling exploit, anti-cheat measures, loss of input issues and more. Recently, a hotfix was also released.
Unfortunately, players are experiencing a number of bugs and issues. Evil Dead The Game update 1.10 will fix a few of these issues. Check out more details below.
Evil Dead Version 1.30 Patch Notes (1.300.000)
New Content
- New Map: Castle Kandar
- Two new weapons: Mace and Explosive Crossbow
- New Outfits for both Survivor and Demon
- Necromancer Gilded Attire
- Henry The Red Scottish Vibe
- Lord Arthur Battle Prep
- Ash Williams S-Mart and Gallant Knight (sold separately)
- New Game Mode: Exploration
- Added option to buy and customize Screamers
- Necromancer Screamer image
New Castle Map
Two new Premium Outfits
Lord Arthur sporting his familiar battle prep gear and Henry the Red rocking a Scottish vibe with a shiny new weapon to smash evil.
TheArmy of DarknessDLC update will be FREE to all players.
New Features
- Push to talk (PC)
- Added FX for stunned units
- Added FX for the car when it disappears
- Added functionality in collection for when outfits/characters are not unlocked.
- Added options for Settings
- AntiAliasing quality (PC)
- Motion Blur (PC)
- Control Sensitivity
- Performance Mode (quality mode) in Xbox Series S
- Fix for 16:9 y 16:10 resolutions
- Change the Master of crossbow skill to affect all crossbows in the game
- General bug fixes
Bug Fixes
Ranged Weapon Damage Changes
- Shotgun Epic – 65 to 45
- Shotgun Legendary – 85 to 55
- Boomstick Rare – 60 to 45
- Boomstick Epic – 70 to 50
- Boomstick Legendary – 95 to 60
- Hunting Rifle Rare – 255 to 240
- Hunting Rifle Epic -265 to 250
- Hunting Rifle Legendary – 285 to 265
- Revolver Rare – 170 to 155
- Revolver Epic – 180 to 165
- Revolver Legendary- 200 to 180
- Handgun Rare – 75 to 60
- Handgun Epic – 85 to 70
- Handgun Legendary – 105 to 85
- Crossbow Rare – 270 to 255
- Crossbow Epic – 280 to 260
- Crossbow Legendary – 300 to 280
- Sawgun Rare – 170 to 155
- Sawgun Epic – 180 to 165
- Sawgun Legendary – 200 to 180
- Lever action rifle Rare – 140 to 125
- Lever action rifle Epic – 150 to 135
- Lever action rifle Legendary – 170 to 150
- Blunderbuss Rare – 255 to 240
- Blunderbuss Epic – 265 to 250
- Blunderbuss Legendary – 285 to 265
- Double barrel Rare – 57 to 42
- Double barrel Epic – 67 to 52
- Double barrel Legendary – 87 to 67
MELEE WEAPONS DISMEMBERMENT DAMAGE
- Chainsaw Common – 75 to 77
- Chainsaw Rare – 76 to 79
- Chainsaw Epic – 77 to 81
- Chainsaw Legendary – 80 to 85
SUPPORTS
- SUPPORT RANGE – 5m to 8m (Apply to teammates Amulets and Shemp’s)
POSSESSED UNITS DAMAGE
- Berserker – 35 to 45
- Demi-Eligos – 50 to 60
- Eligos – 60 to 65
CARS
- Possessed Car percentage of Infernal Energy subtracted per hit – 20% to 10%
- Car Damage to survivors–175 to 200
INFERNAL ENERGY UNITS POSSESSION COST
- Warlord – Basic Unit Initial Cost: -20 to -60 / Maintain Cost: -0.15 to -0.4
- Puppeteer – Basic Unit Initial Cost: -40 to -60 / Maintain Cost: -0.35 to -0.4
- Necromancer – Basic Unit Initial Cost: -20 to -60 / Maintain Cost: -0.15 to -0.4
- Warlord – Elite Unit Initial Cost: -30 to -70 / Maintain Cost: -0.3 to -0.8
- Puppeteer – Elite Unit Initial Cost: -30 to -70 / Maintain Cost: -0.3 to -0.8
- Necromancer – Elite Unit Initial Cost: -30 to -70 / Maintain Cost: -0.3 to -0.8
INFERNAL ENERGY UNITS POSSESSION COST AT EVENTS (PAGE , DAGGER, NECRO)
- Puppeteer – Basic Unit Initial Cost: -40 to -20 / Maintain Cost: -0.35 to -0.15
- Warlord – Elite Unit Initial Cost: -30 to -50 / Maintain Cost: -0.3 to -0.35
- Puppeteer – Elite Unit Initial Cost: -30 to -50 / Maintain Cost: -0.3 to -0.35
- Necromancer – Elite Unit Initial Cost: -30 to -50 / Maintain Cost: -0.3 to -0.35
POSSESSED UNITS BALANCE
- Warlord – Basic Unit Balance: 400 to 325
- Puppeteer – Basic Unit Balance: 330 to 270
- Necromancer- Basic Unit Balance: 400 to 350
- Warlord – Elite Unit Balance: 625 to 525
- Puppeteer – Elite Unit Balance: 550 to 450
- Necromancer – Elite Unit Balance: 550 to 500
DEMON UPGRADE: POSSESSION
- Possession costs have been raised across categories to include: Maintaining possession cost reduction, Possession initial cost reduction and Possession balance. Cost scale upwards from levels 1 to 5.
- Warlord and Necromancer have a required threat level 6 to unlock Possession Upgrade.
DEMON UPGRADE: BOSS
- Boss unit will have increased damage and health on Level 4 and Level 5 for Boss Upgrade
DEMON VISION
- Demon Vision Upgrade has increased distance at Level 1 (5m), Level 2 (10m), and Level 3 (15m).
- Basic Demon vision has been reduced from 100 m to 85m.
SKILL CHANGES
- Puppeteer – Puppet Master: Invigorating Possession: The amount of energy recovered per hit has been changed from 0.5 to 1 at level one of this skill and from 1 to 2 at level two.
- Ed – Weapon Master: Crossbows: The extra damage has been decreased from 20 to 10%.
- Kelly – Battle Frenzy: The extra damage per stack has increased from 1% to 2%.
- Scotty – Thunder Thrust: Damage has increased from 100 to 150.
- Lord Arthur – Fuel the Fire: Extra duration per finisher has increased from 3 to 5s.
Download free Evil Dead The Game update 1.30 on PC, PS4, PS5, and Xbox.