Changelogs

Evil Dead Balancing Update Patch Notes – June 20, 2022

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Evil Dead game balancing update is available to download on PS4, PS5, Xbox and PC players. According to the Evil Dead patch notes, the latest update added various balance changes, tweaks, and more. Apart from this, Evil Dead version 1.08 also includes character abilities changes.

Previously, a major update addressed animation canceling exploit, anti-cheat measures, loss of input issues and more. Recently, a hotfix was also released.

Unfortunately, players are experiencing a number of bugs and issues. Evil Dead Game update 1.08 will fix a few of these issues. Check out more details below.

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Evil Dead Patch 1.08 Notes (1.000.800) – June 20, 2022

Survivors

General

  • Hunters Stamina Regeneration changed from 35 stamina points per second to 20 stamina points per second
  • Revive from Bleeding Out state time changed from 3 seconds to 4 seconds
  • Stamina Upgrade (Level 4): Stamina Cost Reduction % changed from 50% to 40%
  • Boss headshot damage multiplier to Henrieta changed from 1.5 to 1.25
  • Boss headshot damage multiplier to Eligos changed from 1.5 to 1.25
  • Boss headshot damage multiplier to Evil Ash: From 1.5 to 1.25

Character Abilities

  • Leader Ash: El Jefe: Aura range bonus damage changed from 10% to 15%
  • Annie: Howitzer: Aura bonus ranged damage changed from 10% to 25%
  • Lord Arthur: The Lord’s Wrath: Melee bonus damage changed from 30% to 20%
  • Warrior Ash: Shield Blast: Shield damage explosion changed from 200 to 125
  • Warrior Ash: Wiseman’s Potion: Duration changed from 25 seconds to 20 seconds, Cooldown changed from 60 to 80 seconds, Damage reduction changed from 50% to 30%
  • Hunter Ash: Exorcist: Cooldown changed from 60 to 90, Infernal Energy reduction % changed from 15% to 20%
  • Ed Getley: It’s a trap: Cooldown changed from 60 seconds to 90 seconds
  • Ed Getley: The Collector, increased the probability to find higher rarity loot boxes
  • Kelly: Battle Frenzy: Buff x stack changed from 2% to 1%
  • Cheryl: Healing Area when drinking shemps range changed from 6 meters to 5 meters

Skills

Last Chance

  • Level 1 changed from 10% to 5%
  • Level 2 changed from 15% to 10%
  • Level 3 changed from 20% to 15%
  • Level 4 changed from 30% to 20%

Deadly Up Close

  • Level 2 Damage changed from 15% to 10%
  • Level 3 Damage changed from 25% to 20%

Staying Power

  • Level 3 changed from 25% to 15%

Kandarian Demon

General

  • Infernal Energy regeneration changed from 15 points per second to 20 points per second during the Necronomicon phase
  • Skeleton Elite arms health was changed from 100 to 200
  • Possession (Level 5): Extra health of possessed units changed from 40% to 50%
  • Possessed Survivor Headshot bonus multiplier (to other Survivor) changed from 1.7 to 1.2
  • Possessed Elite Deadite Health changed from 2800 to 3000
  • Possessed Elite Skeleton Health changed from 2000 to 2250
  • Possessed Berserker Health changed from 1300 to 1500
  • Car possession maintain energy cost changed from 0.5 second to 0.3 second
  • Car possession energy cost changed from 100 to 60
  • Increased arms dismemberment resistance for the Elite Skeletons

Warlord

Possessed Deadites stun time changes:

  • Basic: From 1.5 seconds to 1 second
  • Elite: From 1.5 seconds to 1 second
  • Boss: From 2 seconds to 1.5 seconds

Possessed Deadites balance bar changes:

  • Basic: From 300 to 400
  • Elite: From 525 to 625
  • Boss: From 800 to 900

Puppeteer

Possessed Deadites stun time changes:

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  • Basic: From 2 seconds to 1.5 seconds
  • Elite: From 2.5 seconds to 1.5 seconds

Possessed Deadites balance bar changes:

  • Basic: From 230 to 330
  • Elite: From 450 to 550

Necromancer

Possessed Deadites stun time changes:

  • Basic: From 1.5 seconds to 1 second
  • Elite: From 2 seconds to 1.5 second
  • Boss: From 2 seconds to 1.5 second

Possessed Deadites balance bar changes:

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  • Basic: From 350 to 400
  • Elite: From 500 to 550
  • Boss: From 700 to 800

Download free Evil Dead The Game update 1.08 on PC, PS4, PS5, and Xbox.

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