Elden Ring Update 1.18 Patch Notes (Elden Ring 1.18)

FromSoftware has released a new Elden Ring update 1.18 (1.13) on PS4, PS5, PC, and Xbox consoles. According to the official Elden Ring 1.18 patch notes, the latest update addresses perfume and rolling sparks glitches. Apart from this, Elden Ring patch 1.18 also resolves Smithscript weapons AR bug.

Related: List of all Elden Ring Bugs and Known Issues.

Elden Ring Version 1.18 Patch Notes – July 4, 2024

Elden Ring 1.17 Patch Notes (Patch 1.12)
Elden Ring 1.18 Patch Notes (Patch 1.12.3)

PvP-exclusive balance adjustments

  • Decreased the damage and damage animation of the shearing vacuum effect of the “Swift Slash” Skill.

General balance adjustments

  • Increased the Intelligence scaling of the Carian Sorcery Sword and slightly decreased the base damage.
  • Extended the throwing attacks range for the following weapons:
  • Smithscript Dagger / Smithscript Cirque
  • Changed the placement of the bosses in the re-fight against the Golden Hippopotamus and Commander Gaius bosses to be in the same position as in the first fight.

Bug Fixes

  • Fixed a bug that caused the Rolling Sparks Skill to deal more damage than expected.
  • Fixed a bug that caused the Rolling Sparks and Wall of Sparks Skills to deal no damage while some special effects were applied to the player.
  • Fixed a bug where some special effects of a right-handed weapon would also be applied to the following Weapon Skills when cast with the left hand:
    • Feeble Lord’s Frenzied Flame
    • Discus Hurl
  • Fixed a bug where successfully guarding while attacking using the Thrusting Shield weapon type would consume less stamina than intended.
  • Fixed a bug that prevented players from cancelling the attack recovery of two-handed strong attacks by rolling for certain weapons of the Backhand Blades weapon type.
  • Fixed a bug that caused the Lightning Perfume Bottle and Frenzyflame Perfume Bottle weapons to deal double damage under certain circumstances.
  • Fixed a bug where the Arcane scaling of the Bloodfiend’s Arm weapon was higher than intended when setting an affinity. The status buildup of the heavy attack was also reduced.
  • Fixed a bug where the Faith scaling of the Gazing Finger weapon was not being applied correctly.
  • Fixed a bug where the damage animation of some attacks of the Fire Knight’s Greatsword against players was different than expected.
  • Fixed a bug where the attack affinity of some attacks of the Fire Knight’s Greatsword were different than expected.
  • Fixed a bug that caused some affinities for the following weapons to be higher than intended:
    • Smithscript Dagger
    • Smithscript Cirque
    • Smithscript Axe
    • Smithscript Greathammer
    • Smithscript Spear
    • Golem Fist
    • Smithscript Shield
  • Fixed a bug that caused enemies to heal when the Maximum HP reduction gradual HP reduction effect  applied by Black Knife Tiche wore off.
  • Fixed a bug that caused summoned NPCs to behave differently than expected under certain circumstances.
  • Fixed a bug that where the unblockable bite attack of the Golden Hippopotamus boss would connect with players more easily than intended.
  • Fixed a bug that caused text to display differently than expected.
  • Several other performance improvements and bug fixes.

Possible unstable performance fixes

  • For the PS5 version of the game, unstable framerate may be improved by using the “Rebuild Database” option from the device’s safe mode.
  • In some PC versions, Ray Tracing may be unintentionally enabled and cause unstable performance. Please check the Ray Tracing setting in the “System” > “Graphics Settings” > “Raytracing Quality” from the title screen or in-game menu.
  • In the PC Version, the message “Inappropriate activity detected” may appear without cheating.

To fix this issue, please verify the integrity of the game’s files before restarting the game.

  • In the PC version, unstable framerate may be caused by third party applications that control mouse behavior. Deactivating these third party applications may improve performance.
  • Addressed a bug where the message “Inappropriate activity detected” may appear without cheating.
  • Addressed gameplay performance improvements.
  • Fixed game crashing issues.
  • Added stability fixes.
  • Perfume Glitch: The glitch with the perfume has been patched. It no longer creates multiple explosive particles when thrown against walls or floors.
  • Rolling Sparks Glitch: Resolved the issue where rolling sparks created multiple explosive particles. Now, it produces only one explosive particle.
  • Smithscript Weapons AR Bug: Fixed the bug causing extra AR on Smithscript weapons when infused with Sacred/Flame Art.

Weapon Adjustments

  • Carian Sorcery Sword: The sword now correctly scales with INT for sorcery casting.
  • Addressed a bug where the message “Inappropriate activity detected” may appear without cheating.
  • Addressed gameplay performance improvements.
  • Fixed game crashing issues.
  • Added stability fixes.
  • Perfume Glitch: The glitch with the perfume has been patched. It no longer creates multiple explosive particles when thrown against walls or floors.
  • Rolling Sparks Glitch: Resolved the issue where rolling sparks created multiple explosive particles. Now, it produces only one explosive particle.
  • Smithscript Weapons AR Bug: Fixed the bug causing extra AR on Smithscript weapons when infused with Sacred/Flame Art.

Weapon Adjustments

  • Carian Sorcery Sword: The sword now correctly scales with INT for sorcery casting.

Previously, a major update 1.14 added new changes, fixes, and improvements. Unfortunately, since the last patch, players are facing issues with the game. Elden Ring version 1.18 will fix a few of these issues.

Download free Elden Ring update 1.18 on PlayStation 4, PlayStation 5, and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
AD