Elden Ring Update 1.009 Patch Notes for PS5 (1.009.000)

Elden Ring update 1.009 is available to download on PS5 and Xbox Series X/S. According to the official Elden Ring 1.009.000 patch notes, the latest update brings new features to the game. Apart from this, today’s Elden Ring patch 1.009.000 also includes performance improvements.

Previously, a major Elden Ring update 1.05 added new changes, adjustments, and improvements. Unfortunately, players are still facing issues with the game. Elden Ring version 1.09 will fix a few of these issues.

Related: List of all Elden Ring Bugs and Known Issues.

Elden Ring PS5 Patch 1.009 Notes – March 23, 2023

New feature
Ray Tracing support has been added for PlayStation 5, Xbox Series X, and PC versions.
Ray Tracing can be activated in the settings menu:
  • PS5 / XSX: Game Options -> Ray Tracing
  • PC: Graphics -> Ray Tracing Quality
Please note that performance – such as frame rate and resolution – may be impacted while playing with Ray Tracing on.
The minimum and recommended technical specification to use Ray Tracing can be found at the end of the patch notes.
PvP Exclusive balance adjustments
The adjustments in this section do not affect single-player or cooperative play.
  • The Inescapable Frenzy incantation power and grab angle have been increased.
  • The Lifesteal Fist skill power, range and grab angle have been increased.
  • Decreased the power of two-handed jumping attacks.
  • Decreased the power of heavy and heavy running attacks of Fist and Claw weapon types.
  • Decreased the power of the Founding Rain of Stars spell.
  • Decreased the spell enhancement effect of the Terra Magica spell.
  • Decreased the damage and poise damage of the Wave of Gold skill when hitting an opponent over a certain distance.
  • Decreased the effectiveness of the Determination and Royal Knight’s Resolve skills.
  • Decreased the effects of the Contagious Fury skill of the Jellyfish Shield.
  • Decreased the effectiveness of the Claw Talisman.
  • Decreased the effectiveness of the Lord of Blood’s Exultation Talisman.
  • Decreased the attack power buff granted by the White Mask head armor.
  • Decreased the jumping attack damage buff granted by the Raptor’s Black Feathers armor.
  • Decreased the damage buff gameplay granted by Magic Shrouding Cracked Tear, Flame-Shrouding Cracked Tear, Lightning-Shrouding Cracked Tear, and Holy-Shrouding Cracked Tear when activated with the Flask of Wondrous Physick.
General Balance Adjustment
  • Added an invincibility window when respawning in the colosseum.
  • Increases the scaling of the following attributes when infusing weapons with certain Ashes of War:
  • Magic / Fire / Flame Art / Lightning / Sacred
  • Increased the attribute scaling of the following weapon types:
  • Colossal Sword / Great Axe / Hammer / Flail / Great Hammer / Colossal Weapon
  • Increased the speed, range and recovery time of some attacks for the following weapon types:
  • Great Hammer / Great Axe / Great Sword / Curved Greatsword
  • Flail weapons changes:
  • Increased the speed of some attacks.
  • Reduced attack recovery time.
  • Increased poise when using two-handed attacks.
  • Increased running attack speed and reduced attack recovery time for the following weapon types:
  • Straight Sword / Curved Sword / Katana / Twinblade Sword / Axe / Hammer / Halberd
  • Increased the first attack speed for the following weapon types:
  • Straight Sword / Curved Sword / Whip
  • Increased the speed of guard counters for the following weapon types:
  • Straight Sword / Great Sword / Colossal Sword / Great Curved Sword / Katana / Twinblade Sword / Axe / Great Axe / Flail / Great Hammer / Spear / Great Spear / Halberd
  • Reduced the attack recovery time for Whip weapons.
  • Increased the damage of Claw weapons.
  • Added Holy damage and Faith scaling to the Great Club.​​​​​​​
  • Increased damage negation when blocking Holy damage and decreased damage negation when blocking damage from other affinities.
  • Increased the effectiveness of the Twinblade Talisman.
  • Slightly reduced rolling travel distance for light equipment weights.
  • Decreased the hitbox size for some attacks of the following weapon types:
  • ​​​​​​​Thrusting Sword / Heavy Thrusting Sword / Spear / Great Spear / Halberd
Ashes of War adjustments
  • Lifesteal Fist
  • Increased target grab range.
  • Surge of Faith
  • Increased projectile generation speed.
  • Flame Spit
  • Increased the guard speed and blocking amount of the skill.
  • Adjusted the angle of the fireball.
  • Tongues of Fire
  • ​​​​​​​Increased the guard speed and blocking amount of the skill.
  • Great Oracular Bubble
  • ​​​​​​​Increased projectile generation speed and reduced the recovery time.
  • Viper Bite
  • ​​​​​​​Reduced the time before rolling is possible after using the skill.
  • Shriek of Milos
  • ​​​​​​​Increased close range poise damage.
  • Spearcall Ritual
  • ​​​​​​​Increased projectile generation speed.
  • Cursed-Blood Slash
  • ​​​​​​​Increased projectile generation speed and reduced the recovery time.
  • Gold Breaker
  • ​​​​​​​Reduced the recovery time.
  • I Command Thee, Kneel!
  • ​​​​​​​Increased attack generation speed.
  • Starcaller Cry
  • ​​​​​​​Increased the speed of follow-up attacks.
  • Spinning Wheel
  • ​​​​​​​Increased attack generation speed.
  • Added a roll & heavy attack cancel timing while using the skill.
Bug Fixes
  • Fixed a bug where the Scarlet rot status buildup was not properly reflected when giving the Antspur Rapier a Cold affinity.
  • Fixed a bug where the Scarlet rot status buildup was not properly reflected when giving the Rotten Greataxe a Blood afinity.
  • Fixed a bug where some attacks of the Partisan, Death Ritual Spear, and Lucerne had unexpected Physical attack scaling.
  • Fixed a bug where the Nightrider Glaive did not increase the damage of horseback attacks.
  • Fixed a bug where the Duelist Greataxe and Rotten Greataxe did not increase the damage of charged attacks.
  • Fixed a bug where the Roar Medallion Talisman effect didn’t increase the power of some incantations.
  • Fixed a bug that reduced the power of some skills while under the Golden Vow effect.
  • Fixed a bug that caused the effects the Determination and Royal Knight’s Resolve skills when casted from a left-handed weapon to be added to other skills casted with a right-handed weapon.
  • Fixed a bug that reduced the critical hit power of right-handed weapons while having
    Determination or Royal Knight’s Resolve active on a left-handed weapon.
  • Fixed a bug where status build-ups were unintentionally added to some Weapon Skills.
  • Fixed a bug where the power and special effects of a left-handed weapon could be added to a skill cast with a right-handed weapon.
  • Fixed a bug that caused an equipped Sacrificial Twig to be consumed when a player died in the Colosseum.
  • Fixed the camera positioning when respawning in the Colosseum.
  • Fixed a bug where a player could receive credit for a kill in the Colosseum when dying due to the Death status effect, instead of the player who inflicted that status effect.
  • Improved stability in Colosseum matchmaking.
  • Fixed a bug related to level correction when an invader used the Phantom Bloody Finger.
  • Fixed a bug that could cause disconnections with other players in certain locations during multiplayer.
  • Improved online multiplayer stability.
  • [PS4] Fixed a bug that occurred when using the Finger Severer on summoned NPCs while offline that could cause the game to crash.
  • Fixed a bug related to some enemies not rendering or behaving as expected.
  • Several performance improvements and other bug fixes.

The following changes were added recently.

Additional elements

  • Added the function to send summoning signs to summoning pools in multiple areas, including distant areas.
  • Added the function to invade a larger area, including distant areas
  • Added a new way to advance White Mask Varre’s questline other than participating in multiplayer invasion by defeating a new NPC

Balance Changes

  • Added the following adjustments to Greatsword, Curved Greatsword and Great Hammers:
  • Reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included)
  • Increased the motion speed of strong attack and charge attack (mounted attacks not included)
  • Increased Guard Counter’s motion speed
  • Increased the attack speed of Great Axes and reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included)
  • Increased rolling distance when player has a light equip load.
  • Increased the hitbox of Cipher Pata’s weapon skill “Unblockable Blade”
  • Increased the range of Ash of War “Glintstone Pebble” and “Glintstone Dart” projectile while decreasing the damage and stagger power
  • Decreased the travel distance and invincibility frames of Ash of War “Bloodhound Step” while adding the changes below:

・Reduced performance when used continuously

・Increased travel distance when on light equip load

  • Shortened the activation interval when using “Quick Step” skill in succession, increasing its ability to circle around the enemy when locked-on and add the changesbelow:

・Reduced performance when used continuously

・Increased travel distance when on light equip load

  • Decreased the damage and bleed build-up of weapon skill “Corpse Piler” when hit with the blood attack. When hit by the blade, the damage is only decreased slightly
  • Decreased the target tracking ability of sorcery “Stars of Ruin”

Bug Fixes

  • Fixed a bug which caused some attacks of “Lucerne” to not pierce enemy’s guard
  • Fixed a bug which made it harder for a two-handed jump attack with “Bloodhound’s Fang” to break enemy’s stance
  • Fixed a bug which caused the effect of “Determination” and “Royal Knight’s Resolve” to disappear after using the “Parry” skill with a dagger
  • Fixed a bug when dual wielding Axe and Greataxe which caused additional effects from Spells, Weapon Skills and Items to not be applied correctly
  • Fixed a bug when two-handing a Halberd which made it harder to withstand enemy’s attack after using guard counter
  • Fixed a bug which caused the physical attack affinity of some weapons to be different from the affinity listed in the description.
  • Fixed a bug which caused the player to become more easily noticed by the enemy when wearing “Deathbed Dress”, even when crouching
  • Fixed a bug which caused charge attack with flail to damage ally character when wearing “Deathbed Dress”
  • Fixed a bug that caused HP to regenerate when switching your equipment to certain type of armor
  • Fixed a bug where the effect added to the weapon upon using “Mists of Slumber” was lost when the player receive an attack
  • Fixed a bug which caused the playable character’s movement to become unstable upon hitting certain enemies with the skill “Ghostflame Ignition”
  • Fixed a bug which prevented player from using “The Queen’s Black Flame” skill’s follow-up attack when performing the skill with insufficient FP
  • Fixed a bug with the weapon skill “Zamor Ice Storm” which allowed player to more easily withstand enemy’s attack when using the skill with insufficient FP
  • Fixed a bug which caused the effect of spells and items added to right-hand armament to occur when using certain weapon skills with left hand.
  • Fixed a bug which caused the FP consumption description of certain weapon skills to be different from its actual FP cost
  • Fixed a bug that allows “Rock Blaster” to not consume any FP when used with a staff on the left hand and no weapon on the right hand
  • Fixed a bug which caused the charged version of “Black Flame Ritual” to consume the same amount of stamina as the normal version
  • Fixed a bug which caused the player to receive less HP recovery from incantations and items other than “Flask of Crimson Tears” when activating the effect of “Malenia’s Great Rune”
  • Fixed a bug which caused the “Opaline Hardtear” to not boost physical damage negation
  • Fixed a bug which prevented the player from jumping mid-air while riding under specific condition
  • Fixed a bug which allowed jump attack with Colossal Weapons while mounted to hit twice consecutively
  • Fixed a bug which caused some signs to appear more than once in the Summoning Pool
  • Fixed a bug which caused the effect of some weapon skill’s attack to persist under specific circumstances
  • Fixed a bug which sometimes caused significant performance issue at “Ordina, Liturgical Town” under certain circumstances
  • Fixed a bug which prevented the player from picking up dropped Runes upon death under certain circumstances
  • Fixed a bug which allowed users to reach certain inaccessible area during multiplayer
  • Fixed a bug which caused the multiplayer area to have different boundary than expected
  • Fixed a bug that causes some enemies to have incorrect visuals and behaviors.
  • Fixed a bug that caused incorrect sounds to be played under certain circumstances.
  • Fixed a bug which caused some areas to make the player unable to move which lead to death
  • Fixed a bug that caused some places on the map to have incorrect visuals and hitboxes.
  • Fixed a bug in some maps that allowed users to reach unexpected locations using certain procedures.
  • Fixed a bug with the PC version which caused click input to occur when equipping Staves or Sacred Seals and switching Windows to active.
  • Other performance improvements and bug fixes.

Other

  • Added the “ERROR” text to unauthorized items

Download free Elden Ring update 1.009.000 on PlayStation 5 and Xbox Series X/S.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
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