Elden Ring 1.07 Patch Notes (New Update) – October 13, 2022

Elden Ring update 1.07 is available to download on PS4, PS5, PC, and Xbox. According to the official Elden Ring 1.07 patch notes, the latest update resolves various issues and added gameplay changes. Apart from this, Elden Ring version 1.07 also includes performance and stability fixes.

Previously, a major Elden Ring update 1.06 was released that added new changes, fixes, and improvements. Recently, update 1.06 was also released with quality of life changes. Unfortunately, some players are still experiencing a number of issues with the game. Elden Ring patch 1.07 will fix a few of these issues.

Check out more details below.

Elden Ring 1.07 Patch Notes – October 13, 2022

Key items included in the latest update

Additional Features

  • Adding damage scaling in PvP
    • In Invasion/Hostile Multiplayer, damage scaling is applied when attacking other players with weapons, tactics, magic, or prayers.

      In the future, this feature may balance weapons, combat skills, sorcery and prayers in Invasion/Hostile Multiplayer.

      Balancing this feature does not affect single-player or co-op play.

PvP damage scaling adjustment

  • The adjustments in this section do not affect single-player or co-op.
  • Increased stamina attack power against guards in all weapon attacks except ranged weapons
  • Revised upward the ease with which the enemy’s posture is dislodged in attacks other than combat skills with weapons other than ranged weapons.
  • With the exception of some, the power of combat skills has been revised downward
  • The power of the following prayers has been revised downward

    Dragon Flame / Aguir Flame / Pyroxene Breath / Pyroxene of Smarag / Rotting Breath / Rotting Breath / Dragon Ice / Borealis Ice Mist / Unbearable Mad Fire

Balancing

  • In normal two-handed attacks, the enemy’s posture was revised upward
  • In some attacks of the Extra Large Sword, the motion speed has been increased
  • Motion speed and attack judgment reduced in the crouching state of the oversized sword and attacks from rolling
  • Motion speed increased for some attacks on oversized weapons
  • Reduce the time it takes for an oversized sword and oversized weapon attack to be able to roll, etc. after an attack, except for jumping, two-sword attacks, and mounted attacks.
  • For hammers, mallets, and some oversized weapons, the ease with which the enemy is displaced has been revised upward
  • The effect of penetrating the guard on the following weapons has been revised upwards.

    Sword of the Celebration / Shortel / Fluid Sword of Nox / Shortel of the Eclipse / Lutzern / Shortel of the Baseman / Great Scythe / Great Scythe of the Graveyard / Scythe of the Halo / Sickle of the Wings

  • Increased strength on some attacks with the following weapons increased when attacking:

    Great Sword / Extra Large Sword / Great Curved Sword / Great Axe / Great Hammer / Great Spear / Axe Spear

  • With the exception of some cases, the toughness of armor has been revised upward.
  • Upward revision of the effects of the equipment “Talisman of the Great Shield” and “Talisman of the Great Hammer”
  • Adjusted the effects of some of the magic “Magic Shield”, the combat skill “Iron Wall Shield”, and the item “Shield Fat” as follows.
    • Upward revision of the effect on shields with low guard strength
    • Reduced effect on shields with high guard strength
  • Reduced guard strength of the weapon “Fingerprint Stone Shield”
  • Downward revision of the amount of state anomalies due to two-sword attacks of weapons

Magic / Balancing Prayer

<Upward revision>

  • Large crush of pyroxene / Swirling crush

    Revised upward power

  • Thunder Spear / Fire Throwing

    Upward revision of the power when using a turtle

  • Rejection / Golden Wrath / Black Flame

    Stamina attack power against guards has been revised upward

  • Crystal Shotgun / Three Halo

    Increased motion speed of chanting

  • Dark Walk / Causality Principle

    Extend effect time

  • Pyroxene Ice Block / Ice Mist / Freeze Weapon

    Upward revision of the accumulation of cold air

  • poison fog / poison blade

    Upward revision of the accumulation of poison

  • Pyroxene Arc / Pyroxene Circle / Caria’s Circle / Giant Sword Formation / Falling Magic Power / Lauletta’s Great Bow / Lauletta’s Magic Technique / Renara’s Full Moon / Rani’s Dark Moon / Surprise Crush / Night Comet / Invisible Blade / Raging Lava / Lycard’s Grudge / Darkness / Erde’s Meteor / Lightning Strike / Lansax’s Sword / Death Lightning Strike / Giant Fire / Claw of Blood Flame / Unbearable Mad Fire / Greyall’s Roar

    Reduces FP consumption

  • pyroxene meteor / lava bullet / blood conjuring

    Reduced FP consumption and upward revision of power

  • Aspects and tails of the crucible / Phases and horns of the crucible / Thunder spear of the ancient dragon / Thunder spear of Forsax / Fire, rain down

    Reduced FP consumption and upward stamina attack power against guards

  • pyroxene comet / broom star / Haima’s cannon / Kalia Great Sword

    Reduced FP consumption and upward revision of power and stamina attack power against guards

  • Call of the Grudge / Old Death Grudge

    Reduced FP consumption and revised upward the duration of the grudge

  • Thorn of Sin / Thorn of Punishment

    Reduced FP consumption and upward revision of the accumulation of bleeding

    Increased motion speed of chanting

  • Haima’s Gavel

    Reduced FP and stamina consumption, and upwardly revised the stamina attack power against guards and the power of the hammer part

  • Rock Shattering

    Reduced FP consumption, improved stamina attack power against guards, and ease of losing enemy posture

    Expanded some attack decisions to reduce the time it takes for rolling to occur after activation

  • Bedrock blasting

    Reduced FP consumption, improved strength and stamina attack power against guards, and the ease of losing enemy positions

    Expanded the scope of some attacks

  • Starlight

    Reduces FP consumption and extends effect time

  • Meteor of Perdition

    Reduced FP and stamina consumption, and upward revision of the power when using the turtle

  • Sosei Rain

    Reduces FP and stamina consumption, and reduces the time to attack decision

    Increased range of starry rain

  • Brilliant Sword of Magic

    Revised upward the power when using the turtle, the stamina attack power against the guard, and the ease of losing the enemy’s posture

  • Caria’s penetration

    Reduced FP consumption and upward revision of power and stamina attack power against guards

    Shortened rigidity after activation

  • Sword of the Moon of Adura

    Reduced FP consumption and increased stamina attack power against guards and accumulation of cold air due to the slashing part of the sword

  • Germia’s Wrath

    Reduced FP consumption and upward revision of power

    Improves the motion speed of chanting and reduces rigidity after activation

    Adjust the direction of lava eruption to make it easier to hit enemies in the front direction

    In the central part of the attack, the damage motion at the time of hit has been increased, and the force to break the enemy’s posture has been greatly revised upwards.

  • Ice storm in Zamir

    Upward revision of the amount of power and accumulation of cold air

    Improves the motion speed of chanting and reduces rigidity after activation

  • Shattering crystals

    Reduced FP and Stamina consumption, improved stamina attack power against guards, power to break enemy positions, and power when using a turtle

    Increased motion speed of chanting

  • Release of crystals

    Reduced FP consumption, and upwardly revised the stamina attack power against guards and the ability to break the enemy’s posture

    Improves the motion speed of chanting and reduces rigidity after activation

    Increased attack range

    Fixed the timing of the increase in strength during activation

  • Oracle’s Soap Bubble

    Changed the specification so that it can be used without stopping

    Reduced irregularity of attack range and upward revision of power when using a turtle

    When not in use, extend the time until the soap bubble bursts.

    Change the damage motion when hit by another player to a larger one

    Adjust so that more than a certain number of soap bubbles appear at the same time

  • The Great Soap Bubble of the Oracles

    Changed the spec so that it can be moved while chanting

    Improved target guidance and power, and stamina attack power against guards

  • Exploding Spirit Flame

    Increased strength and stamina attack power against guards

    Upward revision of the accumulation amount of cold air when the explosion part is hit

    In the remaining spirit flame, the range of occurrence is slightly expanded and the interval between occurrences of damage judgment is shortened.

  • The Call of Tibia

    Reduced FP consumption and upward revision of power

    Improves the motion speed of chanting and reduces rigidity after activation

  • halo

    Reduced FP and stamina consumption, and increased range, velocity and duration of the halo emitted

    Increased motion speed of chanting

  • Halo of Ladagon

    Reduces FP consumption and reduces rigidity after activation

  • Ice Thunder Spear

    Reduced FP consumption and upward revision of cold air accumulation

  • Fire of the Evil Gods

    Reduced FP consumption, improved stamina attack power against guards, power to break enemy positions, and power when using a turtle

    Shortened the interval between occurrences of damage judgment due to residual flames

  • Fire, swirl

    Reduced FP consumption, and upwardly revised the stamina attack power against guards and the ability to break the enemy’s posture

  • Fire, burn it to the ground!

    Reduces FP consumption and reduces time to fire column

  • Black Flame Sweeping Through

    Revised upward the stamina attack power against guards and the ability to break the enemy’s posture when using a turtle

  • Noble Belly Tricks

    Reduced stamina consumption and upward revision of stamina attack power against guards

    Shortened rigidity after activation

  • Beast Claw

    Shock wave range revised upward

  • Grung’s Beast Claw

    Added attack judgment to the movement of slapping hands, and upward correction of the power when using the turtle

  • Rock of Grange

    Reduced stamina consumption and upward revision of stamina attack power against the power and guard

    Increased attack range on impact

  • Vermilion Aeonia

    Reduced FP consumption, improved strength and stamina attack power against guards, and the ease of losing enemy positions

    Expands the range of attack judgment that occurs when landing from the air and shortens rigidity after activation

    Fixed the timing of the increase in strength during activation

  • Empty Fire

    Upward revision of the power when using the turtle and the ease of losing the posture of the enemy

  • Chabrili’s Cry

    Increases the attack power of the surgeon and extends the time of the effect of reducing the defense power

  • Frenzied infection

    Reduces FP and stamina consumption, and reduces rigidity after activation

    Increased grasping range

  • Dragon Claw

    Reduced FP consumption and upward stamina attack power against guards

    Upward revision of turning performance

  • Lung-bite-hsien

    Reduced FP consumption and upward stamina attack power against guards

    To make it easier to hit enemies at close range, the attack judgment of the neck part of the dragon has been expanded.

<Upward and downward revisions>

  • Black Sword

    Reduces stamina consumption

    Improved turning performance and reduced rigidity after activation

    Changed the judgment so that the sword part and the light wave attack hit at the same time, and the power of each part, the stamina attack power against the guard, and the ease of losing the enemy’s posture were revised downwards.

    Reduces the number of times the light wave part hits large enemies consecutively

  • Beast Stone

    Reduces irregularity of range of stone fragments and improves stamina attack power against guards

    Shortened the distance to hit two shots and adjusted the judgment so that it always hits two hits at close range

    Downward revision of the enemy’s posture displacement

<Downward revision>

  • Rotting Breath / Rotting of Exkiss

    Downward revision of the accumulation of vermilion rot

Balancing Combat Skills

<Upward revision>

  • Pyroxene Crush / Rising Faith / Golden Crushing / Claw of the Beast King / Nebula (Stardust Frail) / Wall of the Holy Spear

    Revised upward power

  • Kenbu / Invincible / Eohid no Kenbu

    Shorten the time from various actions to being able to activate combat skills

  • Sacred Laws / Sharing Sacred Laws / Invitation to Spiritual Disorders / The World of Hundred Wisdom / Iron Shield

    Extend effect time

  • Flame of Predatory / Halo of Michela

    Added damage judgment to the weapon part

  • Blow of Prayer / Serpent Hunt

    Revised upward the power and the ease of losing the enemy’s posture

  • Rampage / Spinning Shot

    Shortened the time from various actions to being able to activate combat skills, and slightly increased the power

  • Hip Drop / Golden Ass Shot / Golden Tree Ass Shot

    Shortened the time until rolling becomes possible after activation and revised the power upward

  • Stepping (slashing) / Stepping (spinning bushing)

    Shortened the time from various actions to being able to activate combat skills, and revised the power upward

    Shortens the time it takes for actions other than strong attacks to be possible after activation

  • Penetration

    Motion speed and power have been revised upward

    Shorten the time from various actions to being able to activate combat skills

    Reduced time to weapon attack and rolling after activation

  • Fang Shoving

    Revised upward motion speed and power, as well as enemy posture susceptibility

    Shorten the time from various actions to being able to activate combat skills

    Reduced time to weapon attack and rolling after activation

  • Rotating slash

    When used with large sword, large curved sword, double-edged sword, large axe, spear, large spear, axe spear, or sickle weapons, the ease with which the enemy is able to lose his position has been revised upward

  • assault

    Upward revision of traverse performance and motion speed

    Shorten the time from various actions to being able to activate combat skills

  • Collection of Blood

    Motion speed and power have been revised upward

    Upward revision of HP stealing effect

    Shorten the time from various actions to being able to activate combat skills

  • Continuous thrusting

    Motion speed and power have been revised upward

    Shorten the time from various actions to being able to activate combat skills

  • Giant Hunt

    Revised upward the susceptibility of the enemy’s posture to the outright

    Shorten the time from various actions to being able to activate combat skills

  • Loretta’s Slash

    In the first attack, the enemy’s posture was revised upward

    Shorten the time from various actions to being able to activate combat skills

  • Poisonous moth flies twice

    Increased the amount of poison accumulation and the power of poisonous enemies against enemies

    Extended poison effect time and upward correction of poison damage

    Shorten the time from various actions to being able to activate combat skills

  • Storm Call

    Revised upward motion speed and power, as well as enemy posture susceptibility

    Changed the damage motion on hit to something bigger and staggering

  • Holy Blade

    Motion speed and blade range raised

    Added damage judgment to the weapon part

    Extended the time of effect of granting Saint Attribute attack power to weapons, and slightly increased the attack power granted

  • Blood Slash

    Upward revision of the amount of power and accumulation of bleeding

    Shorten the time from various actions to being able to activate combat skills

  • Fist for Life

    Motion speed and power have been revised upward

    Expanded the range of attack judgments against other players

    Shorten the time from various actions to being able to activate combat skills

  • Lava eruptions

    Increased the extent and duration of the lava generated

    Added a judgment to stagger enemies to the part of the attack that hits the weapon

    Fixed the timing of the increase in strength during activation

  • Gravitas

    Upward revision of the strength that rises during activation

  • Blade of the Storm

    Motion speed and blade range raised

    Added damage judgment to the weapon part

    Shorten the time from various actions to being able to activate combat skills

  • Flames

    Revised upward power

    Extended the time of effect of granting attack power of flame attribute to weapons, and revised upward the attack power granted

    Shorten the time from various actions to being able to activate combat skills

  • Torpedo Slash

    Extends the time of the effect that grants the attack power of the lightning attribute to the weapon

    Shorten the time from various actions to being able to activate combat skills

    Reduced time until it is possible to attack with a weapon after activation

  • Vacuum slashing

    Upward revision of motion speed and firing range and velocity of the blade fired

    Reduces FP consumption

    Added damage judgment to the weapon part

  • Holy Halo

    Increased range and speed of the halo emitted

    Added damage judgment to the weapon part

  • Blood Blade

    Revised upward power

    Added damage judgment to the weapon part

    Shorten the time from various actions to being able to activate combat skills

  • Co-Strike Phantom

    Upward revision of turning performance

    Shorten the time from various actions to being able to activate combat skills

  • Spear of Phantom

    Revised upward power

    Reduces attenuation of power when hit at long range

  • Cold air fog

    Motion speed up

    Increased time for the effect of wearing cold air on the weapon

  • Poisonous Mist

    Motion speed up

    Increased time of effect of wearing poison on weapons

  • Shield Bash

    Stamina attack power against guards has been revised upward

  • Shoot

    Arrow speed revised upward

  • kick

    Revised upward the stamina attack power against guards and the ease of losing the enemy’s posture

  • Rock Sword

    Extend effect time

    Revised upward to increase the stamina attack power against the attack and guard, as well as the ability to easily dislodge the enemy’s posture

  • Walkrai

    Extend effect time

    When used with the following weapons, the power of the strong attack during the effect was revised upward

    Straight sword / curved sword / sword / axe / hammer / flail / spear / great spear / axe spear / sickle / fist (one hand) / claw (one hand)

    Shorten the time from various actions to being able to activate combat skills

  • Troll roar

    Revised upward power

    Fixed the timing of the increase in strength during activation

  • Roar to show off

    Extend effect time

    Revised upward to increase attack, defense, and stamina recovery speed

  • patience

    Extend effect time and add the effect of not being frightened by bleeding and frostbite damage

    Shorten the time from various actions to being able to activate combat skills

    Shortens the time it takes for non-aggressive actions to be possible after activation

  • sanctuary

    HP Recovery Rate Revised Upward

  • Fog Birds of Prey

    Reduces FP consumption

  • Spit on Fire

    Increased range of fireballs fired

  • Flame tongue

    Reduces stamina consumption

  • The Great Soap Bubble of the Oracles

    Extend the time that the Great Soap Bubble stays

    Upward revision of the target guidance performance and the range of the large soap bubble released

  • Biting of a poisonous snake

    Upward revision of the power and the amount of poison accumulated

    Extended poison effect time and upward correction of poison damage

  • Moonlight Sword

    Reduces stamina consumption in strong attacks and turtle attacks during the effect, and adds damage judgment to the weapon part

  • Silurian vortex

    Upward revision of motion speed and power, as well as increased toughness during activation

    Added damage judgment to the weapon part

    Modified the judgment so that the vortex of the wind released penetrates enemies and some objects when using a turtle

  • Blood Blade of Ledubia

    Revised upward power

    Added damage judgment to the weapon part

  • Pyroxene gravel

    Increased range, speed, and power of magical attacks

    Modified the verdict so that when not used, the magic attack penetrates the enemy

  • Night and Flame Posture

    Revised upward power

    When activated in a normal attack, changed the attack direction to be adjusted up and down.

    Added damage judgment to the weapon part

  • Spiritual Flame of Perdition

    Extended the time of the effect of granting magic attribute attack power to the weapon and revised upward the attack power granted

    Increased damage motion of weapon attacks during effects and increased power

    Shorten the time from various actions to being able to activate combat skills

    Reduced time until it is possible to attack with a weapon after activation

  • Spear Calling Ceremony

    Revised upward power

    Faster time to attack decision

  • Wolf Raid

    Upward revision of the strength that rises during activation

  • The Appearance of Thunderclouds

    Upward revision of turning performance

  • The King’s Cry

    Extends the effect time and increases the speed of occurrence of strong attacks during the effect

    Reduced time to launch before strong attacks and rolling are possible

  • Blade of Death

    Increase the time of effect to decrease the maximum HP

  • Fateful Death

    Motion speed up

    Extends the time of effect to decrease maximum HP

  • The gravitational wave of the White King

    Revised upward power

    Upward revision of the strength that rises during activation

  • Black King’s Repulsive Wave

    Upward revision of the effect of repelling enemies

    Upward revision of the strength that rises during activation

  • Pledge of Vengeance

    Extend effect time, add effect that will not be frightened by bleeding and frostbite damage

  • Ice Thunder Sword

    Revised upward power

    Increased the time of effect to grant lightning attribute attack power to weapons and increased the attack power granted

    Reduced time until it is possible to attack with a weapon after activation

  • Claw Flipper

    Revised upward power

    In the attack judgment that occurs when the finger expands, the tendency of the enemy’s posture to be dislodged has been revised upward

  • Golden Swordsmanship

    Added a timing when attacks can be interrupted during a series of strong attacks during the Effective Assault

    Revised upward the motion speed of the strong attack during the effect, the stamina attack power against the guard, and the ease of the enemy posture to be lost.

    Increased the time of effect to grant Saint Attribute attack power to weapons and increased the attack power granted

    Reduced time until it is possible to attack with a weapon after activation

  • Grave markers of mourning

    Extend effect time

    Upward revision of the effect of increasing attack power and the effect on those who live to death

  • Unstoppable Blade (Sword of Secret Letters)

    Reduces FP consumption and increases motion speed

  • Loretta’s Slash (Loretta’s Battle Scythe)

    Revised upward power

    Increased damage motion from the first stage of the attack and upward correction of the ease of disintegrating the enemy’s posture

  • Death wax slashing

    Reduces FP consumption and upwards the motion speed and range and velocity of the blade fired

    Added damage judgment to the weapon part

  • Ice storm in Zamir

    Revised upward power

    Increased damage motion when a weapon part is hit and revised the power upward

  • Dynasty Sword Technique

    Increased slewing performance for derived attacks with additional input of strong attacks

  • Death Flare

    Extended the time of effect of granting Saint Attribute attack power to weapons and revised upward the attack power granted

  • Lava Guillotine

    In the first attack, the stamina attack power against the guard and the ease of losing the posture of the enemy were revised upwards.

  • Deaths

    Slightly upward revision of power

  • Blood Blade Rampage

    Added attack judgment to the motion immediately after activation

  • World Eaters

    Revised upward the susceptibility of the enemy’s posture to the outright

  • Family Resentment

    Upward revision of the range of the chasing grudge

  • The Call of Roses

    Motion speed up

  • Thunderstorm

    Motion speed up

    Extended the time of the effect of granting lightning attribute attack power to the weapon and revised upward the attack power granted

  • Unpreventable blade (Pata of secret letters)

    Revised upward power

    Shorten the time from various actions to being able to activate combat skills

  • Ordobis vortex

    Revised upward motion speed and power, as well as enemy posture susceptibility

    Upward revision of the strength that rises during activation

    Shortening the time until various actions are possible after activation

<Upward and downward revisions>

  • Barbaric roar

    Extend the effect time and shorten the time from various actions to being able to activate combat skills

    When used with claw and fist weapons, the power of the strong attack during the effect is revised upward

    When used with double-edged sword weapons, the power of the strong attack during the effect was revised downward

<Downward revision>

  • Assault Bash

    When used in weapons that have an incidental effect of accumulating state abnormalities, the amount of accumulation of state abnormalities due to combat skills has been revised downward

  • seppuku

    Increased damage taken when activated

    Reduced the amount of bleeding accumulation inflicted on weapons

  • Rite of Blood Initiation

    Fixed so that damage motion does not occur when hitting another player at a distance far than a certain distance

Bug fixes

  • Added treatment in which ashes are removed from weapons that cannot normally be combined and when using ashes
  • Fixed a bug that could prevent you from acquiring items such as large runes, crystal drops, crack pots, and ritual urns when the inventory item possession and warehouse storage capacity have reached the limit
  • In the event that crystal drops could not be obtained due to a defect, we tried to obtain them again or moved to the vicinity of the place of acquisition so that they could be obtained
  • Improved operability of various actions during some damage motions
  • Fixed a bug that when some prayers are activated using the holy seal of the left hand in the air, the turtle can not be used.
  • Fixed a bug that prevented a normal attack from a dash immediately after landing a jump while holding the weapon in both hands
  • Fixed a bug that when changing weapons while moving, input of various action operations may not be accepted
  • Fixed the notation of the physical attack attribute of the oversized sword
  • Fixed a bug that caused some attacks with a large axe weapon to have a narrower range of attack direction than expected
  • Fixed a bug that the attack direction could not be changed when performing a turtle attack with the weapon “Great Sword of Ruins”
  • Fixed a bug that the effect of the weapon “Highland Axe” was not applied to the battle skill “Scream of Myelos”
  • Fixed a bug that the effect of “Warrior’s Urn Fragment” and “Alexander’s Fragment” were not applied to the “Tin Wand Magic” battle skill
  • Fixed a bug that the effect of the equipment “Roaring Medallion” was not applied to the battle skill “King’s Roar”
  • Fixed a bug that may give abnormal poison status instead of deadly poison in the battle technique “poisonous snake bite”
  • Fixed a bug that when using the magic “rock bullet” with the wand in the left hand, the range of one of the three rock masses was longer than expected.
  • Fixed a bug that could not cancel rigidity after activation of prayer “beast claw” with magic or prayer
  • Fixed a bug that when attacking an enemy who does not have a grasping judgment in prayer “mad contagion”, the attack will be repelled if the enemy holds the shield
  • Fixed a bug that would restore HP or FP when equipment was changed to some armor under certain circumstances
  • Fixes for bugs that can result in inoperability and death in certain locations
  • Fix a bug that allows certain steps on some maps to reach places that are not expected
  • Fixed bugs where drawing and hit judgment differ from expected on some maps
  • Fixed a bug that caused bolts fired with the weapon “Hand-held Barista” to deviate from the lock-on target when the game was operating at a frame rate below a certain level.
  • Fixed a bug that may prevent online multiplayer from working correctly in PlayStation 4 and PlayStation 5 versions
  • Several other performance improvements and bug fixes

Download free Elden Ring update 1.07 on PlayStation 4, PlayStation 5, and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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