Patch Notes

DBD Update 2.44 Patch Notes (New Killer Onryo) – Official

DBD update 2.44 (5.006) is now available to download on PS4, PS5, PC, and Xbox One. According to the official DBD 2.44 patch notes, the latest update added a new Killer (The Onryō), a new survivor (Yoichi Asakawa), gameplay changes and adjustments. Apart from this, DBD patch 2.44 also includes various stability fixes.

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Previously, a big update was released which added a new Killer (The Artist), a new survivor ( Jonah Vasquez), and more.

Unfortunately, since the last major update, players are facing various issues with the game. Today’s Dead by Daylight patch 2.44 will address a few of these issues. Read more details below.

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[Dead by Daylight] DBD 2.44 patch notes – March 8, 2022

  • Added a new KillerThe Onryō.
  • Perks – Scourge Hook: Floods of Rage, Call of Brine, Merciless Storm.
  • Added a new Survivor – Yoichi Asakawa.
  • Perks – Parental Guidance, Empathic Connection, Boon: Dark Theory.
  • Forum and support links now redirect based on your selected language when applicable.
  • Added new custom SFX Intros to all Maps.
  • Added an option to lock viewport aspect ratio to 16:9.
  • Improved detection of modified or corrupted game files.
  • Daily Rituals will be reset the first time a player starts the game.

Related, DBD servers are down. Check DBD server status here.

Bug Fixes in DBD Patch 2.44

  • Addressed a bug that may cause valid skill checks to be rejected under high network latency.
  • Addressed a bug that caused the Nurse to be stuck and unable to move after a grab attempt after blinking is invalidated.
  • Addressed a bug that caused the AI controlled Meg to fail to drop the pallet in the killer and survivor tutorials, making it impossible to complete them.
  • Addressed a bug that caused survivors’ positions not to be revealed if they are crouching when the Cenobite picks up the lament configuration.
  • Addressed a bug that caused the camera to follow the survivor after a hit is invalidated because of a survivor using Dead Hard.
  • Addressed a bug that may cause a desync to appear in the HUD if a survivor is picked up at the same moment as they bleed out.
  • Fixed an issue in the Loadout panel that when hovering over an add-on from a past event, the message “No longer available” was showing if the associated item was equipped.
  • Fixed an issue with killer loading tips not displaying randomly after playing a few matches.
  • Addressed a bug that may cause the Cenobite to remain stuck when interrupting a survivor at the same time as they get hit by a chain.
  • Addressed a bug that caused the Spirit’s Husk not to be destroyed when stunned by the Head On perk.
  • Addressed a bug that caused survivors to be able to destroy Victor while inside a locker.
  • Addressed a bug that may cause the Nemesis’ zombies to be attracted to survivor in the dying state.
  • Addressed a bug that caused the Distortion perk to consume tokens when standing inside Boon: Shadow Step’s area.
  • Addressed a bug that caused completed generators to be blocked by the Dead Man’s Switch perk.
  • Addressed a bug that caused the Broken status icon not to appear when under the effect of the Renewal perk.
  • Addressed a bug that caused the Haste status icon not to appear when under the effect of the Guardian perk.
  • Addressed a bug that allowed users to unlink unbreakable outfits in the store.
  • Addressed a bug that caused Dwight’s and the Trapper’s loadout to be reset after playing a tutorial bot match.
  • Addressed a bug that caused some of the Trickster’s subtitles to disappear too early.
  • Fixed an issue where pressing Alt+Tab in the keybinding menu would cause any further key remapping to not work properly. (Stadia only)
  • Addressed a bug that sometimes caused a wrong cosmetic to be displayed after switching a killer’s outfit in the store.
  • Addressed a bug that caused survivors to keep breathing loudly when stopping to open a chest after running.
  • Addressed a bug that caused the Chase Music for the Trapper to occasionally cut out during gameplay.
  • Addressed a bug that allowed players to play the game with Stretched Resolution to gain an unfair advantage.
  • Tentatively Addressed a bug that causes players to disconnect during Steam maintenance.
  • Fixed an issue where the teachable Perks from Stranger Things characters displayed in the Store Character info page could be the one from the previous character selected.
  • Fixed an issue in Custom Game spectate mode where a “None” prompt could appear under the Item of the spectated Survivor.
  • Fixed an issue with Player names using Asian characters were no longer displayed correctly in-game.
  • Addressed a bug that caused the Built to Last perk to continue to recharge items when a survivor is grabbed from the locker by the killer.
  • Addressed a bug that allowed survivors to interaction with totems while inside lockers.
  • Addressed a bug that caused the Overcome perk to trigger when the survivor has the Endurance status.
  • Addressed a bug that caused generator auras to appear incorrectly when using the Hex: Ruin and Surveillance perks together.
  • Addressed a bug that caused the Oppression skill check to remove progression.
  • Addressed a bug that may cause the audio to be delayed on the opening trailer video. (Xbox One/XSX/Stadia only)
  • Addressed a bug that caused certain purchased DLC-related cosmetics to not be unlocked. (EGS only)
  • Addressed a bug that may cause a grade progress error message to appear at the end of a match.
  • Tentatively Addressed a bug that may cause survivors to receive a disconnection penalty when the killer disconnects from the match.
  • Addressed a bug that caused the interaction icon not to switch to the hand icon after an item is depleted during an interaction.
  • Addressed a bug that caused the arrow icon to disappear when consuming an item during an interaction when still affected by a positive speed effect.
  • Addressed a bug that may cause friend list statuses to not update properly.
  • Fixed a minor misalignment of the Main Menu.
  • Addressed a bug that could cause the Custom Game button on the Main Menu to flicker when hovered.
  • Fixed a number of Loading Screen tips that had incorrect icons.
  • Addressed a bug that caused the wiggle skill check sfx to trigger too soon after being pulled from a locker
  • Addressed a bug that prevented spawning sfx from triggering when a survivor loads into a lobby
  • Addressed a bug that caused the Undetectable VFX to move ahead when blinking as as the Nurse
  • Addressed a bug that caused the Plague’s infection to remain when the pallet is dropped by an infected survivor.
  • Addressed a bug that caused the VFX to be visible in the Blight’s POV with his “Ferryman of the Underworld” outfit.
  • Addressed a bug that caused the blood droplet to remain in the air when a survivor is removed from the Cage of Atonement
  • Addressed a bug that caused the Artist’s Crow head to vanish during the spawning idle animation.
  • Addressed a bug that caused the ink vfx to remain in the air when a hook in the Eyrie of Crows’s map is sabotaged
  • Addressed a bug that caused hooked vfx to persist after being unhooked

Fixes from PTB

  • Addressed a bug that caused the Brand New Part add-on to trigger the Merciless Storm skill checks.
  • Addressed a bug that caused the first skill check of any kind to be red after failing a skill check from Merciless Storm.
  • Addressed a bug that cause the external perk icon for the Empathic Connection perk to be missing.
  • Addressed a bug that made it possible to bypass the constrained aspect ratio black bars
  • Addressed a bug that caused the HUD not to be constrained at the start of trials.
  • Fixed an issue with the HUD position when the game was in portrait mode and the 16:9 Aspect Ratio option was set to ON.
  • Addressed a bug that caused the Blood Pact perk to reveal the auras of all survivors.
  • Addressed a bug that caused missing and incorrect survivor voices on Legendary cosmetics.
  • Adjusted the intensity of all Onryō’s weapons, the Condemned’s VFX, the mini-mori’s transition and the glitch effect inside the Lobby.
  • Addressed a bug that caused the glitch effect to stay in all menus.
  • Addressed a bug that caused the Onryō’s weapon to not appear correctly inside the lobby.
  • Addressed a bug that may cause a rituals sync error to occur at the end of a match.
  • Addressed a bug that caused bonus bloodpoints to not be granted at the end of a match.
  • Addressed a bug that caused daily rituals progress to be saved for games where the user disconnected.
  • Addressed a bug that caused FPS drops when survivors were inflicted with full Condemned stacks.
  • Addressed a bug that caused bloodpoints to be granted for the last remaining survivor even if they disconnected.
  • Addressed a bug that caused Iridescent Videotape to turn on televisions which were closed by survivors inserting a tape.
  • Addressed a bug that caused the Videotape Copy add-on not to give bonus bloodpoints when performing an Apparition or Transposition.
  • Addressed a bug that caused The Onryō to move around the Main Menu level if rotated while doing her jump scare animation.
  • Addressed a bug that caused the Other World effects to be removed if cancelling The Onryō’s Manifest just before it completes.
  • Addressed a bug that caused survivors in lockers to clip with weapon ammo assets when grabbed by The Onryō.
  • Addressed a bug that caused The Onryō to be able to attack immediately after demanifesting when lagging.
  • Addressed a bug that caused the Survivor death animation to play a second time at the end of The Onryō’s Mori or Mini Mori.
  • Addressed a bug that caused The Onryō not to receive a Psychic Torsion score event when performing a Condemn Mini Mori.
  • Addressed a bug that caused The Onryō’s red stain to be out of sync with her visibility after entering the physical world.
  • Addressed a bug that caused The Onryō to enter an invalid state when teleporting after manifesting under conditions of network lag.
  • Addressed a bug that caused the black smoke to be missing when The Onryō is Undetectable.
  • Addressed a bug that caused The Onryō to have a collision while not being Manifested.
  • Addressed a bug that caused survivors to sometimes be unable to interact with televisions previously teleported to by The Onryō.
  • Addressed a bug that caused The Onryō to appear standing up for a frame before crawling out of a television.
  • Addressed a bug that caused the Well Stone add-on not to reduce the time for a turned-off television to turn back on.
  • Addressed a bug that caused The Onryō’s Water Well Add-on to remain inactive after some interactions.

Changes from PTB

The Onryō

  • Decreased Manifest charge time to 1.5 seconds (was 2.5 seconds)
  • Decreased Demanifest charge time to 1.5 seconds (was 2.5 seconds)
  • Decreased maximum visibility range to 24 meters (was 32 meters)
  • Decreased Terror Radius to 24 meters (was 32 meters)
  • Decreased passive Comdemned fill time per segment when holding the Videotape to 25 seconds (was 30 seconds)
  • Decreased the amount of Condemned segments removed when inserting the tape to 3 (was 4)
  • Add-on – Yoichi’s Fishing Net – Decreased time modifier to 12% (was 20%)
  • Smoothed the movement transition when Manifesting
  • Changed some of The Onryō’s VFX to help with photo sensitivity concerns
  • Reduced the intensity of The Onryō’s attack VFX
  • Reduced the intensity of the Condemned VFX
  • Reduced the intensity of screen effects in the lobby
  • Improvements to The Onryō’s mini-mori transition

Download free DBD patch 2.44 on PS4, PS5, and Xbox One.

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