D2R Update 1.038 Patch Notes (Diablo 2 Resurrected patch 1.038.000)

[Diablo 2 Resurrected] D2R update 1.038 (version 1.038.000) is now available to download on PS5 and Xbox One. According to the D2R 1.038 patch notes, Ladder Season 14 focuses on a fresh Level 99 race, Leaderboard competition, and returning seasonal modes. The update also refreshes stash rollover rules, with Season 13 loot moving into Withdraw Only tabs while older Season 12 stored items are removed. Today’s D2R patch 1.038 heavily reshapes Warlock gameplay with Miasma skill adjustments, Echoing Strike buffs, and major Bind Demon changes. Terror Zone progression now offers improved Herald pacing and Sunder Charm availability, while WASD movement support and broad UI fixes improve overall gameplay flow.

D2R Update 1.038 Patch Notes – May 19, 2026

Diablo II: Resurrected Ladder Season 14 Update Summary

  • Ladder Season 14 begins on May 22–23 across regions.
  • Players can race to Level 99 and compete on the Leaderboard.
  • Four Ladder modes return, including Hardcore options.
  • Season 13 characters move to non-ladder after the season ends.
  • Shared Stash transfer rules and item expiration details updated.
  • Warlock class received major Chaos, Eldritch, and Demon balance updates.
  • Miasma abilities reworked with bug fixes, cloud behavior adjustments, and damage tuning.
  • Bind Demon system updated with new requirements, health limits, and spawn rules.
  • Terror Zones and Herald encounters reworked with adjusted rewards and spawn pacing.
  • WASD keyboard movement returned alongside UI and controller improvements.

Diablo II: Resurrected Ladder Season 14 Patch Notes

Season Launch Schedule

  • North America: May 22 at 5:00 p.m. PDT
  • Europe: May 23 at 1:00 a.m. BST
  • Europe: May 23 at 2:00 a.m. CEST
  • Asia: May 23 at 8:00 a.m. CST
  • Asia: May 23 at 9:00 a.m. KST

Ladder Season 14 Details

  • Season 14 opens a new race to reach Level 99.
  • Players can compete for Leaderboard placement.
  • Loot progression and seasonal progression reset for the new season.

Available Ladder Modes

  • Pre-Expansion Ladder: Standard Ladder using the original four acts.
  • Pre-Expansion Hardcore Ladder: One-life mode with the original four acts.
  • Ladder: Standard mode with all five acts and Lord of Destruction content.
  • Hardcore Ladder: One-life mode with all five acts and expansion content.

Season Transition Changes

  • Ladder Season 13 characters move into their matching non-ladder groups after the season ends.
  • Season 13 Shared Stash items move into Withdraw Only tabs.
  • Withdraw Only tabs are marked with a Past checkbox.
  • Unused Ladder Season 12 Withdraw Only stash items will be removed.
  • Players can recover Season 13 items throughout Ladder Season 14.
  • Season 13 stash data will replace existing Withdraw Only tabs when Season 14 ends.
  • Items not removed before the next rollover will be permanently lost.

Diablo II: Resurrected Patch Notes – Warlock Update

Warlock

  • Two-hand weapons can now only be used in one hand while the off-hand uses a Grimoire.
  • Health potion effectiveness increased from 100% to 150%.

Chaos

Sigil: Lethargy
  • Removed Damage Taken stat.
  • Fixed hostile player targeting issue.
Ring of Fire
  • Reduced damage scaling.
  • Level 1: 12 → 10
  • Level 20: 181 → 175
Flame Wave
  • Reduced damage scaling by roughly 15%.
  • Level 1: 17–23 → 14–19
  • Level 20: 310–355 → 267–303
Miasma Bolt
  • Reduced direct hit damage scaling.
  • Level 1: 1–3 → 1–2
  • Level 20: 36–53 → 22–25
  • Fixed duplicate damage when cloud expired.
  • Cloud behavior updated to prevent double damage ticks.
  • Adjusted cloud timing behavior.
Miasma Chains
  • Removed casting delay.
  • Added active chain cap starting at 5 and increasing to 10.
  • Added individual chain hit cooldown of 1 second.
  • Fixed extra cloud creation issue.
  • Fixed chain break issue during Blade Warp.
Enhanced Entropy
  • Fixed Abyss radius scaling issues.
  • Corrected tooltip display problems.
Abyss
  • Maximum radius capped at 11 yards.
  • Fixed Mana use when cast failed.
Apocalypse
  • Fixed duplicated visual effects issue.

Eldritch

Hex: Bane
  • Fixed stat page update issue.
Cleave
  • Fixed visual cast speed issue.
Echoing Strike
  • Weapon damage increased from 75% → 90%.
  • Fixed additive and multiplicative bonus issue.
  • Fixed guaranteed hit bug.
  • Durability interaction behavior kept.
Eldritch Blast
  • Life Steal and Mana Steal changed from 5–20% scaling to a flat 5%.
Mirrored Blades
  • Fixed attack rating display problems.
  • Fixed tooltip issues.
  • Fixed controller repeat casting issue.
  • Fixed damage behavior with bows and crossbows.

Demon

Summon Tainted
  • Blood Boil synergy reduced from 30% → 20%.
  • Fixed missing fire skill interactions.
  • Fixed tooltip and attack speed display issues.

Bind Demon

  • Champion demons now require level 10.
  • Unique demons now require level 15.
  • Super Unique demons now require level 20.
  • Added health caps per demon type.
  • Reduced overall binding chances.
  • Binding rolls now occur once per second.
  • Added audio cues for failed attempts.
  • Updated bound aura conversions.
  • Reduced Mana cost to 9 per second.
  • Fixed several binding bugs and invalid targets.
Blood Boil
  • Radius now scales by level tiers.
  • Level 1–4: 5 yards
  • Level 5–9: 6 yards
  • Level 10+: 7 yards
Engorge
  • Attack speed now uses skill scaling.
Demonic Mastery
  • Max Demon increases now require base points.
  • 2 demons unlocked at 5 points.
  • 3 demons unlocked at 10 points.
  • Attack speed capped at 25%.
  • Fixed client desync issue.
Blood Oath
  • Damage transfer now uses diminishing scaling.
  • Level 1: 3%
  • Level 20: 25%
  • Fixed bonus skill interaction issue.
Consume
  • Bonuses adjusted.
  • Rewards now scale by difficulty level.

Terror Zones

  • Worldstone Shard drops no longer scale by player count.
  • Solo players now have increased drop rates.
  • Latent Sunder Charms can now drop from any monster.
  • Herald spawn pacing adjusted.
  • Higher-tier Herald reward chances increased.
  • Added warning lightning effect before Herald spawn.
  • Reduced Herald health and damage scaling.
  • Fixed Thorns aura double-hit issue.

Colossal Ancients

  • Statues now drop from non-Terrorized bosses at lower rates.
  • Colossal Barbarian summons now continuously spawn up to 5.
  • Magic Resistance increased from 50% → 75%.
  • Talic, Korlic, and Madawc abilities deal more damage.

Keyboard Movement

  • Added bindable WASD movement support.

Chronicle

  • Fixed reward equipment issues.
  • Improved controller support.
  • Fixed Runeword and item display bugs.

Loot Filter

  • Fixed controller pickup issues.
  • Corrected highlight alignment problems.

Stash

  • Controller support added for moving three items at once.
  • Fixed quick-move and tooltip issues.

User Interface and Console

  • Fixed multiple controller, UI, text, and menu issues.
  • Resolved Nintendo Switch dock and desktop mode problems.
  • Fixed Chronicle and Loot Filter display issues.

Miscellaneous

  • Added stability and performance improvements.
  • Fixed Resolution Scale behavior.
  • Improved cross-region game joining.
  • Fixed monster disappearance issue.

Previously, an D2R update 1.034 (the Reign of the Warlock) introduced a new class, expanded Terror Zones, the Colossal Ancients pinnacle fight, and major itemization updates. The Chronicle system, Loot Filter, and advanced stash upgrades enhance progression. New sets, uniques, runewords, and platforms broaden access while era partitioning preserves character integrity across game versions. Unfortunately, players are still experiencing login and server issues. Today’s D2R version 1.038 will address a few of these issues.

Download free D2R update 1.038.000 on PS5 and Xbox One.

Jack Johnson
Jack Johnson
Jack focuses on sports games, covering everything from FIFA and NBA 2K to arcade-style hits. When not analyzing roster updates or gameplay mechanics.