A new Bigfoot update 5.0 (v5.0.1) is now available to download on PC. According to the official Bigfoot game patch notes, the latest update brings new changes, quality-of-life improvements, and bug fixes.
Previously, a major update added new changes, fixes, and gameplay improvements. Recently, a hotfix was also released. Unfortunately, players are still experiencing several issues since the release. Today’s BIGFOOT patch 5.0 will fix a few of these issues.
Check out more details below.
Bigfoot Patch 5.0 Notes – October 9, 2023
Added:
- Smooth rotation of the flashlight for hunters.
- The physical reactions of animals to explosions and shots.
- Smooth healing: The first 10 HP is instant healing, then the healing rate is 2 HP per second.
- 10% damage resistance when using the Rage skill on Bigfoot.
- Reduced the visibility of raindrops on the player’s camera.
- Added volumetric shadows to character flashlights for better fog-light rendering.
- When passing through a door, a player-controlled Bigfoot will now crouch automatically.
- The piles of snow in Winter Park now lie adequately on the ground.
Fixed:
- Rain effect in buildings.
- Dynamite does not break windows when flying through glass.
- Dead hunters can now stick to vertical surfaces.
- Fixed visual bugs with the UI in the main menu.
- The fence caused FPS drops when destroyed.
- Incorrect display in windows.
- The damage resist parameter is not displayed correctly on the Bigfoot player client at night.
- Bigfoot gets stuck near walls.
- Bigfoot gets stuck in a trap when Bigfoot hits it during a stun.
- Bigfoot gets stuck near windows while attacking or searching.
- Bigfoot players cannot use their skills inside the buildings.
- Animals jumping to great heights.
- You can fall underground near the concrete tunnel of Winter Park.
- Bigfoot can’t cross the small bridges on Redwood.
- Bigfoot gets stuck at the entrance to the houses.
- A convoy of trailers travels at the end of the game when the user wins with the help of evidence.
- Unable to scroll through the phones of corpses.
- Only 1 server can be found in the server list at a time.
- Fixing the position of objects on all maps.
- Fixing global illumination.
- Bug where Ram Ran does not knock down a hunter.
- Bug with camera switching.
- Bug where a kicked player logs into the game.
- Bug where when you press ESC during the reset menu, the camera returns to the character without the ability to exit.
- Bug where the characters would sometimes get into a T-pose at a distance.
- Fixed 3D rendering of trap and camera icons.
- Fixed rendering of transparent materials.
- Fixed rendering of landscape LODs.
- When a hunter threw an item, damage could be applied to the item owner.
- Fixed 3D rendering of trap and camera icons.
- Fixed rendering of transparent materials.
- Fixed rendering of landscape LODs.
- Bug with tree roots when they do not repeat the shape of the earth.
- Fixing places on maps where characters can get stuck.
- Lighting bugs in the main menu scene.
- Bugs when you can parkour over a fence and jump into a wall or object collision.
- Problems with moving Bigfoot in a narrow space.
- A bug when AI Bigfoot hits a character who is already knocked down.
- Bugs with the placement of effects in houses.
- A bug when Bigfoot hit the windows, the damage applied also to doors.
- A bug with the muting of environmental sounds inside a tent.
- Fixing the location of rocks and stones in some places on the maps.
- Bugs with loot and other objects flying over the surface.
- Correction of stone LODs.
- Fixing the location of dead tourists so that they do not fall underground.
- Fixed contact shadows on characters.
- Fixed a bug with ambient occlusion in some places of the landscapes.
- Fixed bugs with snow material on tents.
- Correction of shading and global illumination in caves.
- Fixed a bug when it rained or snowed in the caves.
- Fixed a bug where light from lightning was visible in caves and buildings.
- A bug when the gradual healing did not stop over time.
- Fixed particle material from characters’ steps.
- Fixed incorrect sounds when entering drawers and boxes.
- Fixed bugs when sprinting, aiming, and shooting with the M4 were permanent.
- In the mine, a player can hear all the sounds from outside.
- Wolves and bears ignore the sound of the shot.
- At the end of a game, when the client exited the sequence of the end of the game began on the server.
- The bug with bindings reset.
- It is not possible to use the drone when it is placed by a character without a battery in the inventory.
- A bug with a never-ending Bigfoot attack on a trailer.
- A bug where Bigfoot doesn’t notice characters during a long game.
- Bug when you can connect to the started game session.
- Bug with showing the found evidence widget after loading a saved game.
- Fixed a bug when the dynamite detonator and hung in the air next to a character in the knockdown.
- Bug when Bigfoot unexpectedly disappears on Winter Park during Bigfoot’s victory sequence cinematic.
- In Winter Park, it does not show the date at the beginning of the game.
- Navigation mesh generation bugs.
Changed:
- Voice chat is temporarily disabled.
- Temporarily removed the function of inviting friends through the game UI.
- Temporarily disabled level progression.
- Optimized shadows; many assets now cast contact shadows exclusively, helping to save FPS and add detail.
- Terrain optimization.
- Material optimization.
- Texture streaming optimization.
- Sound optimization.
- Effects optimization.
- Reduced the speed of bison from 1500 to 1000.
- Reduced the speed of elk from 1600 to 1000.
- Reduced the speed of boar from 1200 to 650.
- Reintroduced the timer button in the lobby.
- Temporarily disabled the experience and statistics system for further improvement.
- The character can now continue to move when clicking on the map.
- The waterfall effect has been changed.
- Increased Bigfoot’s daytime vision range.
- Fog lighting from flashlights has been reduced.
- Modification of the raindrop material to make it more visible in low light conditions.
- The default music is too loud.
- The quality of the Outlining of selected items has been increased.