BIGFOOT Update 5.0 Patch Notes (v5.0.1)

A new Bigfoot update 5.0 (v5.0.1) is now available to download on PC. According to the official Bigfoot game patch notes, the latest update brings new changes, quality-of-life improvements, and bug fixes.

Previously, a major update added new changes, fixes, and gameplay improvements. Recently, a hotfix was also released. Unfortunately, players are still experiencing several issues since the release. Today’s BIGFOOT patch 5.0 will fix a few of these issues.

Check out more details below.

Bigfoot Patch 5.0 Notes – October 9, 2023

Added:

  • Smooth rotation of the flashlight for hunters.
  • The physical reactions of animals to explosions and shots.
  • Smooth healing: The first 10 HP is instant healing, then the healing rate is 2 HP per second.
  • 10% damage resistance when using the Rage skill on Bigfoot.
  • Reduced the visibility of raindrops on the player’s camera.
  • Added volumetric shadows to character flashlights for better fog-light rendering.
  • When passing through a door, a player-controlled Bigfoot will now crouch automatically.
  • The piles of snow in Winter Park now lie adequately on the ground.

Fixed:

  • Rain effect in buildings.
  • Dynamite does not break windows when flying through glass.
  • Dead hunters can now stick to vertical surfaces.
  • Fixed visual bugs with the UI in the main menu.
  • The fence caused FPS drops when destroyed.
  • Incorrect display in windows.
  • The damage resist parameter is not displayed correctly on the Bigfoot player client at night.
  • Bigfoot gets stuck near walls.
  • Bigfoot gets stuck in a trap when Bigfoot hits it during a stun.
  • Bigfoot gets stuck near windows while attacking or searching.
  • Bigfoot players cannot use their skills inside the buildings.
  • Animals jumping to great heights.
  • You can fall underground near the concrete tunnel of Winter Park.
  • Bigfoot can’t cross the small bridges on Redwood.
  • Bigfoot gets stuck at the entrance to the houses.
  • A convoy of trailers travels at the end of the game when the user wins with the help of evidence.
  • Unable to scroll through the phones of corpses.
  • Only 1 server can be found in the server list at a time.
  • Fixing the position of objects on all maps.
  • Fixing global illumination.
  • Bug where Ram Ran does not knock down a hunter.
  • Bug with camera switching.
  • Bug where a kicked player logs into the game.
  • Bug where when you press ESC during the reset menu, the camera returns to the character without the ability to exit.
  • Bug where the characters would sometimes get into a T-pose at a distance.
  • Fixed 3D rendering of trap and camera icons.
  • Fixed rendering of transparent materials.
  • Fixed rendering of landscape LODs.
  • When a hunter threw an item, damage could be applied to the item owner.
  • Fixed 3D rendering of trap and camera icons.
  • Fixed rendering of transparent materials.
  • Fixed rendering of landscape LODs.
  • Bug with tree roots when they do not repeat the shape of the earth.
  • Fixing places on maps where characters can get stuck.
  • Lighting bugs in the main menu scene.
  • Bugs when you can parkour over a fence and jump into a wall or object collision.
  • Problems with moving Bigfoot in a narrow space.
  • A bug when AI Bigfoot hits a character who is already knocked down.
  • Bugs with the placement of effects in houses.
  • A bug when Bigfoot hit the windows, the damage applied also to doors.
  • A bug with the muting of environmental sounds inside a tent.
  • Fixing the location of rocks and stones in some places on the maps.
  • Bugs with loot and other objects flying over the surface.
  • Correction of stone LODs.
  • Fixing the location of dead tourists so that they do not fall underground.
  • Fixed contact shadows on characters.
  • Fixed a bug with ambient occlusion in some places of the landscapes.
  • Fixed bugs with snow material on tents.
  • Correction of shading and global illumination in caves.
  • Fixed a bug when it rained or snowed in the caves.
  • Fixed a bug where light from lightning was visible in caves and buildings.
  • A bug when the gradual healing did not stop over time.
  • Fixed particle material from characters’ steps.
  • Fixed incorrect sounds when entering drawers and boxes.
  • Fixed bugs when sprinting, aiming, and shooting with the M4 were permanent.
  • In the mine, a player can hear all the sounds from outside.
  • Wolves and bears ignore the sound of the shot.
  • At the end of a game, when the client exited the sequence of the end of the game began on the server.
  • The bug with bindings reset.
  • It is not possible to use the drone when it is placed by a character without a battery in the inventory.
  • A bug with a never-ending Bigfoot attack on a trailer.
  • A bug where Bigfoot doesn’t notice characters during a long game.
  • Bug when you can connect to the started game session.
  • Bug with showing the found evidence widget after loading a saved game.
  • Fixed a bug when the dynamite detonator and hung in the air next to a character in the knockdown.
  • Bug when Bigfoot unexpectedly disappears on Winter Park during Bigfoot’s victory sequence cinematic.
  • In Winter Park, it does not show the date at the beginning of the game.
  • Navigation mesh generation bugs.

Changed:

  • Voice chat is temporarily disabled.
  • Temporarily removed the function of inviting friends through the game UI.
  • Temporarily disabled level progression.
  • Optimized shadows; many assets now cast contact shadows exclusively, helping to save FPS and add detail.
  • Terrain optimization.
  • Material optimization.
  • Texture streaming optimization.
  • Sound optimization.
  • Effects optimization.
  • Reduced the speed of bison from 1500 to 1000.
  • Reduced the speed of elk from 1600 to 1000.
  • Reduced the speed of boar from 1200 to 650.
  • Reintroduced the timer button in the lobby.
  • Temporarily disabled the experience and statistics system for further improvement.
  • The character can now continue to move when clicking on the map.
  • The waterfall effect has been changed.
  • Increased Bigfoot’s daytime vision range.
  • Fog lighting from flashlights has been reduced.
  • Modification of the raindrop material to make it more visible in low light conditions.
  • The default music is too loud.
  • The quality of the Outlining of selected items has been increased.

Jack Johnson
Jack Johnson
Jack focuses on sports games, covering everything from FIFA and NBA 2K to arcade-style hits. When not analyzing roster updates or gameplay mechanics.
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