AC Valhalla Patch 3.20 Notes (AC Valhalla Version 3.20)

AC Valhalla patch 3.20 released for PC, PS4, and Xbox One players. According to the AC Valhalla 3.20 patch notes, the latest update added a new game mode: Mastery Challenge and new skills. Apart from this, AC Valhalla version 3.20 also includes various performance and stability fixes.

Previously, a big patch added new features and changes. Recently, a hotfix also released with various quality of life improvements.

Unfortunately, since the patch, some players are experiencing issues with the game. AC Valhalla version 3.20 will address a few of these issues.

Read AC Valhalla patch notes details below.

AC Valhalla 3.20 Patch Notes

NEW CONTENT

OSTARA SEASON: MASTERY CHALLENGE GAME MODE

Added in-game support for Mastery Challenge.

  • A Master of an ancient art sends you on a Quest to prove your might through trials that will transcend the rules of reality.
  • Trial of the Bear = Test your strength (combat)
  • Trial of the Wolf = Test your marksmanship (range)
  • Trial of the Raven = Test your guile (stealth)
  • Unlock unique rewards, that will both show your Mastery and give you more options in combat.
  • Numerous shrines are hidden in the world, each home to 3 trials.
  • To access Mastery Challenge you must be at least Power Level 221 and have completed the Uninvited Guests main quest after reporting on Grantebridgescire and Ledecestrescire.

RIVER RAIDS REFRESH

  • Upped the stakes: rivers at higher alert levels will have increased rewards.
  • Balanced Jomsvikings’ attack power to better match their rank.
  • Wayland’s armor will be available to buy in Vagn’s Store using Foreign cargo.

NEW SKILLS

  • Mounted Archer = Eivor can use their bow ability while mounted.
  • Shield Master = Eivor automatically rotates to block incoming attacks by holding up their shield.
  • Unstoppable = While in combat, Eivor’s sprint becomes unblockable and knocks enemies back at the cost of stamina.

GAME IMPROVEMENTS

MISCELLANEOUS

  • Increased the rune list cap from 100 to 300 so that all runes are being displayed in the inventory.
  • Purchased Map packs will now display relevant icons in Ireland.
  • Fix a bug causing the Blacksmith Hammer to disappear after TU 1.2.0.
  • Fix a bug that caused the Photo Mode UI from disappearing on Xbox.
  • Fix a bug that caused Settlement pets to disappear after A Dog’s Rescue.

BALANCING

  • Fix a bug that caused weapon stats not to update after equipping Greatsword Training (bear) stat from the skill tree.
  • Fix a bug that caused Feign Death to not work properly.
  • Fix a bug that prevented stats from updating after equipping Remedy or Antidote runes on any gear set. I guess you could say we remedied the remedy
  • Fix a bug that caused Ullr’s Bow ability damage bonus not to work properly.
  • Fix a bug that prevented Sinner Skull’s perk to activate properly.
  • Fix a bug that caused Raider Axe’s perk not to reset on heavy hit.
  • Fix a bug that prevented Briton Shield’s perk to restore more than 10% health on parry.
  • Fix a bug that allowed enemies to block shoulder bash with parries.
  • Fix a bug where enemies wouldn’t react to Battlecry during assaults.
  • Addressed various minor balancing issues.

WRATH OF THE DRUIDS – EXPANSION 1

  • Addressed several combat issues with The Cost of Betrayal quest.
  • Fix a bug with Into the Fog that caused the second Follow the Puca tracks objective marker to disappear from the map/compass.
  • Fix a bug with Snaring Thorstein that prevented the player from interacting with the NPC.
  • Fix a bug causing a brief freeze at the beginning of The Cost of Betrayal quest.
  • Fix a bug keeping the Gae Bolg finisher attack from triggering the weapon’s perk.
  • Fix a bug during Blood Bond causing the objective to update without being completed.
  • Fix a bug preventing the Into the Fog quest from updating under certain circumstances.
  • Fix a bug in Blood Bond keeping the wolfhound master from attacking under specific conditions.
  • Fix a bug where the last enemy may be unkillable as they may spawn inside a rock in the Into the Fog quest.
  • Fix a bug allowing Eivor to fast travel during the quest Courting the Kings.
  • Fix a bug telling players, You Must Be Anonymous, during An Eye for an Eye quest.
  • Fix a bug causing the wrong quest to be tracked after loading a main quest save.
  • Fix a bug preventing autosaves before the Puca fight in the Into the Fog quest.
  • Fix a bug preventing the counter quest from updating when obtaining cargo in the Rathdown Build Up quest.
  • Fix a bug in the Into the Fog quest allowing players to defeat the Puca before the fight in Lackanscaul.
  • Fix a bug allowing animals to ignore the smoke bomb arrow ability.
  • Fix a bug where Killing all Children of Danu would not give the necessary shards.
  • Fix a bug where Barid and Ciara would not go to Flann’s coronation.
  • Fix a bug related to Ciara not spawning after the battle in Foothold in Connacht.
  • Fix a bug that caused controllers to rumble permanently (with dirt FX on Eivor’s feet). Let’s get ready to NOT rumble

MAIN GAME

Quests, World Events, and Side Activities

  • Fix a bug with A Brother’s Keeper that prevented players from following Sigurd in Rygjafylke.
  • Fix a bug with The Thegn of Lincoln that caused Aelfgar to become stuck if the player destroys the oil jar cart near him.
  • Fix a bug in the Unwelcome quest where Gunnar stays sitting instead of joining the fight.
  • Fix a bug with the Miracle world event that prevented players from carrying the Lame Man.
  • Fix a bug with Reporting on Ledecestrescire that prevented players from interacting with any NPCs, if the settlement didn’t level up after reporting back.
  • Fix a bug with Will o’ the Wisp that caused Eivor to not be attacked during the world event.
  • Fix a bug with The Reeve of Wincestre that caused the quest NPC to be spawned in a non-accessible area.
  • Fix a bug with Plucking the Quill that prevented players from moving the shelf.
  • Fix a bug with Taken for Granted that caused Randvi to be missing.
  • Fix a bug that prevented players from collecting the wealth in Offchurch in Ledecestrescire.
  • Fix a bug with On Borrowed Time that prevented players from progressing.
  • Fix a bug with The Man Behind the Man that prevented the naval chains from falling down.
  • Fix a bug preventing the Fiery Ambush quest from updating after killing the merchants.
  • Fix a bug with An Efficient Cremation that prevented players from interacting with the NPC during the world event.
  • Fix a bug with A Prayer for Vengeance that caused the monk to not spawn.
  • Fix a bug with Plucking the Quill that prevented players from starting the quest.
  • Fix a bug that prevented players from reaching the Wealth in Sancta Helena’s Church in Essexe because the cargo disappeared.
  • Fix a bug with Falling Stars that prevented players from completing the world event as Ysane was dead.
  • Fix a bug with Extended Family that prevented the boss to leave the chase sequence area.
  • Fix a bug with The Seas of Fate that prevented players from interacting with Sigurd.
  • Fix a bug with The Supply Line that prevented players from interacting with the refugees.
  • Fix a bug that prevented players from reaching the key to wealth near Utgard.
  • Fix a bug with Green Children of Anglia that prevented the Here is some food option to be available.
  • Fix a bug with A Bloody Welcome that prevented players from progressing when the Follow objective has failed.
  • Fix a bug with The Man of Mystery that could cause Tarben to become stuck.
  • Fix a bug with Of Blood and Gods that prevented players from progressing when the Seer was killed.
  • Fix a bug with Noble Harts that prevented players from completing the world event as a deer was missing.
  • Fix a bug with Old Wounds that prevented players from interacting with Estrid.
  • Fix a bug with The Horn of Ragnar that prevented players from interacting with any of the NPCs.
  • Fix a bug with The Anchoress that prevented players from completing the world event as the NPC wouldn’t walk outside.
  • Fix a bug that prevented players from collecting the key from a body at Saint Helen’s Spring in Lincolnscire.
  • Fix a bug with Honor has Two Edges that prevented the quest from being available to players.
  • Fix a bug that resulted in the order member Gifle not to appear in-game. We’ve finally drawn them out of hiding
  • Fix a bug in the An Uncommon Proposition quest where Birstan would not leave after defeating the bears.
  • Fix a bug that prevented players from completing the Winifred world event.
  • Fix a bug with the King of the Hay People world event that prevented players from completing it.
  • Fix a bug that prevented progression when completing This Son of Jorvik as Road of Harmartia was triggered instead of Honor’s Hubris.
  • Fix a bug that prevented players from completing Silver Wind Elder in Jorvik as the world event NPC was dead.
  • Fix a bug with Glory Regained that could cause the quest marker to be placed outside of the map.
  • Fix a bug that prevented players from completing the Njord’s Lament world event.
  • Fix a bug with Deviled Water that caused the quest NPC to be missing from the boat.
  • Fix a bug allowing Eivor to interact with Toka during the attack in the Uninvited Guests quest.
  • Fix a bug that prevented players from moving the shelves in Leah Villa Garrison.
  • Fix a bug with Breaking the Order that prevented players from completing the quest as Eanbhert could get stuck underground.
  • Fix a bug preventing players from moving the rock to collect the chest at Lolingestone Bandit Camp.
  • Fix a bug preventing players from acquiring the quest item in the Crushed Dreams quest.
  • Fix a bug with A Desperate Bounty that prevented players from completing the world event as Hrorek is dead.
  • Fix a bug with Kingdom’s End that could cause Guthrum to appear dead.
  • Fix a bug with Sons of Ragnar where players would be unable to locate Sigurd.
  • Fix a bug preventing the Defensive Measures quest from updating under specific circumstances.
  • Fix a bug with Rowdy Raiders that prevented players from interacting with Trygve.
  • Fix a bug with Walls and Shadows that prevented players from following Stowe.
  • Fix a bug with Edmund’s Arrows that prevented players from completing the world event as an NPC was missing.
  • Fix a bug with Going Deeper that prevented players from interacting with Valka.
  • Fix a bug with A Cordial Invitation that prevented the world event from being available.
  • Fix a bug with Abbots Gambit that prevented players from interacting with the bard.
  • Fix a bug with Firing the Arrow that prevented players from interacting with Stowe.
  • Fix a bug with Impaling the Seax that prevented players from interacting with the parchment.
  • Fix a bug with King of the Hill that prevented players from completing the world event.
  • Fix a bug with Old Friends that prevented players from escorting -rygve.
  • Fix a bug that caused a Lunden Orlog NPC to be AWOL.
  • Fix a bug with King Killer that caused Ivarr to stop moving.
  • Fix a bug with Bloody Path to Peace that prevented players from fishing with Ceolbert.
  • Fix a bug with Extended Family that prevented players from completing the boss’s kill.
  • Fix a bug with An Uncommon Proposition where the Protect Birstan wouldn’t complete.
  • Fix a bug with the Raider Recruit world event that prevented players from interacting with Rolf during conflict.
  • Fix a bug with Lady of the Lake that prevented players from completing the world event.
  • Fix a bug with Falling Stars where the quest wouldn’t complete after gathering all musicians in the square.
  • Fix a bug with This Son of Jorvik that prevented players from completing it as Faravid wouldn’t get on the horse.
  • Fix a bug with Saint Faith that prevented players from completing the quest as the NPC didn’t interact with Eivor.
  • Fix a bug with The Body that prevented players from completing the world event.
  • Fix a bug with The Boar with the Golden Nose that prevented players from interacting with the Boar.
  • Fix a bug with Reaver of the South that prevented players from interacting with Basim.
  • Fix a bug with Brother’s Keeper that prevented players from defeating the boss.
  • Fix a bug with Road of Hamartia that caused the HUD to disappear entirely.
  • Fix a bug with War in the North that prevented players from interacting with Faravid.
  • Fix a bug with Storming the Walls that prevented the quest from being marked as complete. You can now consider the walls thoroughly stormed
  • Fix a bug that could cause the Vinland arc to not unlock despite meeting requirements.
  • Fix a bug with Brewing Rebellion that caused Thegns to not be registered as rescued.
  • Fix a bug with Of Blood and Gods that prevented players from meditating at the Sleeping Jotun peak.
  • Fix a bug with Where the Stone Falls that prevented players from interacting with Herefrith.
  • Fix a bug with Bartering that caused the objective not to update to Report to Sigurd and the brothers.
  • Fix a bug that caused Holy Day not to be added to the quest log … but only on Sundays.
  • Fix a bug with Pricking the Needle that prevented players from defeating The Needle.
  • Fix a bug with The Reeve of Wincestre that prevented players from interacting with King Aelfred.
  • Fix a bug within the Absence of an Ealdorman that caused the objective marker to be missing.
  • Fix a bug with Falling Stars due to Ysane not following to join the band.
  • Fix a bug with Binding Fate that caused players to immediately get desynced upon entering Asgard.
  • Fix a bug that could cause The Man Behind The Man to be missing from the quest log.
  • Fix a bug that prevented the Bleeding the Leech quest objective to not be available after completing Firing the Arrow.
  • Fix a bug with The Big Finish that prevented the Defeat the Builder quest objective from completing.
  • Fix a bug where players could not complete the Ursine Takeover world event in Vinland.
  • Fix a bug with Unholy Father that prevented players from progressing.
  • Fix a bug that prevented players from moving shelves inside Saint Lewinna’s Church in Guildford.
  • Fix a bug that prevented players from confirming the kill against Thor the Fishmonger.
  • Fix a bug with Old Wounds where Rollo could get stuck outside his camp.
  • Fix a bug with An Absence of an Ealdorman that prevented players from completing the investigation of the three clues.
  • Fix a bug with Old Man on the Edge that prevented the quest from completing.
  • Fix a bug with Have You Seen This Man that prevented players from investigating the third clue.
  • Fix a bug with The Pig of Prophecy that prevented players from proceeding.
  • Fix a bug that prevented players from completing the Old Cellar mystery.
  • Fix a bug with the Soham Hideout that prevented players from completing the quest.
  • Fix a bug with Walls and Shadows that caused players to be stuck in the dialogue when arriving in Lunden.
  • Fix a bug with Binding Fate that prevented players from proceeding.
  • Fix a bug with Hel’s Well that prevented players from completing the world event.
  • Fix a bug with A Noble Escort that prevented players from interacting with Hunwald.
  • Fix a bug with Burning the Firebrand that prevented players from progressing.
  • Fix a bug with the Last Flight of the Gyldan Sparrow that prevented players from completing the world event.
  • Fix a bug with Brewing Rebellion where players couldn’t force open the door to the longhouse in Buckingham.
  • Fix a bug with Walls and Shadows that prevented players from completing the Investigation.
  • Fix a bug with Of Blood and Bonds where Faravid couldn’t be defeated.
  • Fix a bug with Prey in the High Hall that prevented players from interacting with Wulfhilda.
  • Fix a bug with The Prodigal Prince that prevented players from proceeding with the quest.
  • Fix a bug with Flight of Fancy that could cause the turkey to get stuck underwater.
  • Fix a bug with A Sword-Shower in Anecastre where Aelfgar wouldn’t move to the assault location.
  • Fix a bug with Lost Glory where the quest marker could disappear if players find Halfdan before going to the Royal Hall.

Graphics, Audio, and Animation

  • Addressed a variety of lighting issues.
  • Addressed various clipping issues.
  • Addressed various animation issues.
  • Fix a bug that caused Horse footsteps not to be playing properly. Those hooves were made for clompin’ and that’s just what they’ll do
  • Addressed several instances of missing sound effects.
  • Addressed various weapon and gear graphics issues.
  • Addressed various issues relating to Audio Menu Narration.
  • Fix a bug causing the torch to remain unlit after bringing it forth.

River Raids, Jomsvikings, Raids

  • Fix a bug that caused Jomsvikings to enter the down but not out status while still having rations in the inventory.
  • Fix a bug preventing Jomsvikings with maxed carried rations to heal when looting a ration chest.
  • Fix a bug that could cause the longship shields to change after a River Raid.

Gameplay, Combat, and AI

  • Fix a bug that prevented players from assassinating from the Lynx or Lion mount.
  • Addressed various issues where some helmets would obstruct vision when the player was aiming with a predator bow.
  • Fix a bug allowing Melee abilities to be executed while carrying an object.
  • Addressed multiple issues with the Irish Hound ability.
  • Addressed several issues with wildlife spawning and ignoring a variety of attacks.
  • Addressed several camera issues.

World

  • Addressed various issues with misplaced or floating objects or textures.
  • Addressed various issues where the player or NPCs could get stuck.
  • Fix a bug that prevented players from catching fish from a small boat.
  • Fix a bug where the longship crew could fall through the map.

User Interface/HUD

  • Addressed various UI/HUD issues.
  • Addressed various texture placement issues.
  • Addressed various issues with Odin’s Sight … but only out of one eye.
  • Addressed various issues with menu navigation when set to focus.
  • Fix a bug that caused UI elements to be misplaced after a loading screen.
  • Added an indicator to the detail page to indicate when a weapon has been transmogged.
  • Fix a bug that allowed quest markers to still be shown when the UI is turned off completely.
  • Fix a bug that could cause a wrong purchase date to be displayed in the Owned tab. 1970 gang where ya at

System

  • Fix a bug that caused a “Bonus Content Unlocked” message to appear when the game autosaved.
  • Fix a bug that prevented Premium Starter Pack weapons not to scale properly.
  • Fix a bug that could cause Player Stats not to be synced for Synchronizing all viewpoints in England and Norway challenges.
  • Addressed various issues with Ubisoft Core Challenges unlocking.
  • Fix a bug creating a Ubisoft service error when trying to create a manual save.
  • (Stadia) Fix a bug on Stadia that caused performance mode settings not to be saved.

Performance and Stability

  • Improved performance and stability.

The following changes were added previously.

Yule Season: River Raids Game Mode

We added in-game support for River Raids.

  • Prepare your Jomsviking crew for this new highly replayable mode that will take you to unexplored regions of England, which is full of raiding opportunities. New loot, rewards, and challenges await the Raven Clan!
  • The River Raids Mode is part of the Yule Season content. It is free for all Assassin’s Creed Valhalla players, and it is accessible in-game after downloading Title Update 1.1.2.

New Abilities

Berserker Trap: This attaches a trap to your arrow, spreading hallucinatory powder. Any nearby movement causes the trap to trigger. Surprise clueless passersby!

Battle Cry: In a fit of rage, Eivor lets out a blood curdling scream, gaining strength and causing nearby enemies to stumble backwards in fear, interrupting their attacks.

Shoulder Bash: Eivor performs a shoulder bash that pushes back enemies and destroys objects.

New Skills

  • Assassin Carry: Automatically carry a body after a successful assassination.
  • Assassin Slide: Slide into enemies and knock them off balance while sprinting.
  • Power Stroke: Trigger a speed boost on the long ship at the cost of stamina.
  • Arrow Looter: Eivor has a greater chance of looting arrows from archers.
  • Fight Ready: Always start a fight with an adrenaline-filled slot.
  • Long Ship Brace: When you are in command of the long ship, the crew will raise their shield with you.

Game Improvements 

Miscellaneous 

  • Runes and used resources to upgrade Berserker gear will be returned to the player inventory when an item is lost.
  • Improved vibration feedback during fishing. *Fishing goes BRRRR.*
  • Addressed an issue that caused players to leave disguise mode if players perform any attack while riding.
  • Addressed an issue that prevented players from catching fish in the sea or on coastlines.
  • Addressed an issue that caused school of fish to take a long time to respawn after one was caught.
  • Items purchased at the Animus Store will only be given to players after returning to England from Vinland.
  • Changed predator charge attack animations to give players a little more time to react.
  • Addressed an issue that prevented fabric from being available. *Everyone liked that.*
  • Added date of purchase to items listed in the owned section of the store.

Balancing 

  • Removed diamond rune slots from gear set pieces other than torsos. Runes that were slotted into these will be returned to the player inventory.
  • Graphics, Audio, and Animation
  • Addressed various graphics or lighting issues.
  • Addressed various texture issues.
  • Addressed an issue that caused explosion VFX to be missing when oil jars explode. *Oil jars will now go BOOM*
  • (PS4/PS5) The Muspell Warg mount will now burn with the fires of Hel!
  • The blood of your enemies will now soil all clothing.
  • Addressed various character or NPC animation issues.
  • Addressed various clipping issues.
  • Addressed an issue that prevented visual effects of the Draugr set to be displayed.
  • Addressed an issue that caused arrows to disappear from the quiver after reequipping the bow from the inventory.

Quests, World Events, and Side Activities 

Addressed an issue in Storming the Walls, preventing players from completing the quest.

Gunnar has decided to join the festivities in The First Night of Samhain, allowing players to complete the quest. *Party Time!*

Addressed an issue that allowed NPC in The Good Men of Sherwood world event to be killed. *Oo-de-lally, oo-de-lally, golly, what a day.*

Jomsviking gear will now display their quality properly in the customization page

  • Addressed an issue that could cause Jomsviking to change shapes and sizes in the menu when being recruited.
  • Randvi is ready to hear the news after completing the Sciropescire Arc, allowing completion of the alliance.
  • Addressed an issue that prevented players from interacting with Tove after having completed Carrying the Torch.
  • Addressed an issue that caused some dice to be reused when both players used the God Favor giving 3 additional dice. *Nothing up your sleeve anymore.*
  • Addressed an issue with the Fishmonger encounter that prevented the quest from being marked as complete after confirming the kill.
  • Players will no longer be ashen if escaping before fighting the Bard in The Devil Has All the Best Tunes.
  • Players loading a save created after knocking in Clues and Riddles, will now be able to complete the objective.
  • Addressed an issue in Extended Family that caused the boss not to deal any damage during underground attacks.
  • Addressed an issue in Extended Family that caused the boss to get stuck near walls, stay underground, or not engage in combat altogether.
  • Addressed an issue that prevented the final order member to be revealed. *No more Revealio!*
  • Addressed an issue in Binding Fate that prevented players from completing the boss encounter, as the boss may get stuck underground.
  • Addressed an issue in Binding Fate that prevented players from completing the quest after talking to Tyr.
  • Addressed an issue in War Weary that prevented players from completing the quest after having defeated all NPCs outside.
  • Addressed an issue that caused all Order members to be killed after killing a Zealot. *This may just be the wildest issue ever seen.*
  • Addressed an issue in The Big Finish that prevented players from completing the quest when the hideout was visited before starting the quest.
  • Addressed an issue in Blood from a Stone that prevented players from moving a stack of cargo.
  • Addressed an issue in The Prodigal Prince that caused the objective to remain stuck if Eivor assassinates the first training dummy before reaching the checkpoint.
  • Addressed an issue that prevented players from interacting with Gotafrid Fair-Robes post fight, if the players threw them in the river. *Yeeeeeet!*

Addressed an issue in The Twit Saga Part I, where the house would sometimes not catch fire preventing players from completing the world event.

Addressed an issue in Degolas the Beautiful that caused the kid to grow in size. *HOLD UP.*

Addressed an issue in Degolas the Beautiful that prevented Degolas from leaving the water.

Addressed an issue that prevented players from interacting with Settlement NPCs.

Addressed an issue in Crushed Dreams that prevented players from completing the world event as the wife is in a dead state. *Quest name checks out.*

  • Addressed an issue that caused the world map to become unavailable after speaking to Ceolwulf.

Gameplay, Combat, and AI 

  • Addressed several NPC behavior issues.
  • Mounts will heed Eivor’s call from the Quick Actions Wheel.
  • Addressed an issue that caused NPC to die before they’re being hit. *Calls an emergency meeting.*
  • Addressed an issue that caused Eivor to end up standing on their toes after being idle for a while. *Eivor en pointe.*
  • Addressed an issue that caused decorative elements to spawn in miniature form.
  • Addressed an issue that allowed players to obtain Nodens’ Arc using save/load actions. *It had to be done.*

Audio

  • (PS4) Addressed an issue that caused crackling sounds to be heard.
  • Addressed an issue that caused dead swarm animals to make idle sounds. *I know an Animus glitch when I see one.*

Photo Mode

  • Addressed an issue that caused Photo Mode frames not to scale to game window size.
  • Addressed an issue that caused terrain rendering issues when moving the camera.

User Interface/HUD 

  • Addressed various UI/HUD issues.

Addressed an issue that caused Premium Start Pack items to appear in Fine instead of Mythic quality.

After encountering Cola, their appropriate icon will be shown on the Order tab.

Addressed an issue that caused acquired Reda contracts to appear under the Cent quest log section.

Addressed an issue that caused contracts not to count towards the Viking for Hire progression.

Addressed an issue that prevented players from interacting with any items in Reda’s shop when Focused Navigation is enabled.

  • Players will be able to switch targets with the mouse wheel by using M and K.
  • Addressed an issue that was causing stick input to stick after enabling Swap Sticks option during Cairns.
  • Addressed an issue that caused the Call Mount prompt to appear every time when whistle is used to attract enemies.
  • Addressed an issue when pressing D-Pad down causing Daily Concept Art to remain.
  • Addressed an issue that caused several Daily Concept Art to be displayed on the world map.
  • Addressed an issue that caused the mouse curser not to be displayed when switching back to M&K after controller was used as single source.
  • Addressed an issue that prevented Order of Ancient icons not to change based on selected colorblind settings.
  • Addressed an issue that caused control conflicts in Photo Mode if Swap Sticks option is set to ON.

Addressed an issue that caused the slider value of subtitle backgrounds not to reset to the default value.

Addressed an issue that caused exploration difficulty to be reset to Adventurer instead of Explorer when resetting to default.

Addressed an issue that prevented the adrenaline bar from filling after the second assassination was performed using chain assassinations.

  • Added a quit fishing button during aiming state.
  • Addressed various instances where Odin’s Sight highlighted props that it shouldn’t.
  • Addressed an issue that caused “data corrupt” errors after entering the save menu.
  • Addressed an issue that prevented the ingot that was looted off the destroyer (Hamptun Blockade) not to be counted towards wealth completion.
  • Addressed an issue that caused Fly Agar mysteries not to be highlighted with the appropriate mystery icon.

System 

  • (PC) Addressed issues with various Ubisoft Connect achievements that were not unlocking correctly when conditions were met.
  • Take My Hand
  • The Enemy of My Enemy
  • Disorder of the Ancients
  • Completionist All The Way
  • (PC) Addressed an issue with the unlock condition of the Equine Attack achievement.
  • Addressed an issue that caused online service errors to be displayed when creating or hovering over photos.
  • Addressed an issue causing the game to remain stuck during loading after entering the save/load menu.
  • Addressed an issue that caused the MSI voice command feature to stop working after save/load.

Performance and Stability

  • Improved performance and stability.

You can download AC Valhalla update 3.20 on Sony PlayStation 4 and Microsoft Xbox One.

Pramod Singh
Pramod Singhhttps://updatecrazy.com
I am passionate about Web development and networking. When i am not hacking away on my computer, i enjoys exploring new places, watching movies and biking.

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