Wreckfest Update 1.61 Patch Notes for PS4 and Xbox One

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Wreckfest update 1.61 for PS4 and Xbox One is now available for players. According to the official Wreckfest 1.61 patch notes, the latest update added various tweaks, fixes, and changes. Apart from this, Wreckfest version 1.61 also includes gameplay optimizations.

Previously. a big update added the brand new Banger Racing Car Pack, included in the Season Pass. Recently, a minor hotfix was also released.

Unfortunately, players are still facing several issues with the game. Today’s Wreckfest version 1.61 will fix these issues.

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Check out more details below.

What is new in today’s Wreckfest 1.61?

CONTENT

  • Added support for the DLC pack “Getaway Car Pack” containing three new cars: Bullet, Razor and Cardinal.
  • Added a new free track: Hillstreet Circuit with both forward and reverse layouts.
    (Server admins note: the internal designations for the routes are urban08_1 and urban08_1_rev)

TOURNAMENT

  • New tournament season: Getaway Heat.
  • New free tournament reward car: Rocket RX.
  • New free tournament reward bundles and paint jobs.
  • Score Streak events now last the correct time instead of always three minutes.

SYSTEM

  • Fixed an issue in which save data was reset. This issue seemed to affect especially save data dating back to the game launch. Our apologies for anyone affected by this issue.
  • Fixed an issue in which the game failed to launch due to “assists.aids” being corrupted.
  • Fixed an issue in which the game crashed to “OUT OF MEMORY” during launch.
  • Title no longer crashes to “Out of Vertex Buffer Memory” with specific track and vehicle combinations.

GAMEPLAY

  • Dynamic objects such as tires no longer throw the car off-path after hitting the wheel of the car.
  • AI is slightly less aggressive towards the player on Novice and Amateur difficulty.
  • AI now uses Firefly also in the Class A.

MULTIPLAYER

  • The server no longer incorrectly loads a tournament track when trying to change the track.
  • BagEdit now supports a ban list with a maximum of 8,192 entries.

VEHICLES

  • In general, visual parts such as spoilers no longer detach from a slightest nudge.
  • Improved Big Rig handling and bottom collisions.
  • Added Class B and Class A engine upgrades for Motorhome, and made AI also use them.
  • Improved Sweeper suspension setups and bottom collisions.
  • Increased Sweeper suspension ride height and adjusted bottom collision.
  • Sweeper exhaust geometry no longer glitches out as easily after deforming.
  • Bumpers of Venom and Hunter Panther no longer detach too easily.
  • Improved Hunter Panther scoop hood texturing.
  • Improved Hunter Panther grille upgrades.
  • Fixed Hunter Panther fender flares clipping.
  • The front bumper of El Matador longer floats in the air.
  • The roll cages of Raiden RS no longer cut through the interior window.
  • Improved Hellvester visual damage. Also, the exhaust pipe no longer detaches too easily.
  • Missing side protectors for Speedbird are now available again.
  • Wildking exhaust stacks no longer clip with the sway bars.
  • Improved Rocket DLC rear wing positioning.

USER INTERFACE

  • A number of menu transitions are smoother.
  • In Server Browser, a server can now be added as a favorite. Favorites are always shown on top and sorted according to the selected sorting method.
  • In Server Browser, special characters and spaces are now disregarded when sorting the servers alphabetically.
  • In Car Selection (Garage, Custom Event, Lobby), cars can now be sorted according to their class and performance, type or region as well as alphabetically.
  • In Car Selection, a car can now be marked as a favorite. Favorites are always shown first in the list and sorted according to the selected sorting method.
  • In Custom Event creation, game now remembers the AI Set selected by the player, instead of always reverting to “Same As Player” set.
  • In Elimination Race, elimination notification is now easier to see.

AUDIO

  • Dragslayer: New engine sounds.
  • Gatecrasher: Fixed engine pitch (tuning) misconfiguration.
  • Killerbee & Boomer (all player models): Raised engine volume in overall mix to counter sound masking in races with 23 AI & dense start grid layout, and esp. on integrated flat-screen loudspeakers.
  • Surround sound: Player engine sounds are now mixed to surround center channel only when using chase camera views.
  • Surround sound: Fixed player car panning issues in bumper camera view.
  • Surround sound: Fixed emitter position tracking of collision sounds belonging to player car object, to not have sounds fall behind/past the car at high speeds.
  • In-Game: Fixed tire surface detection to not play sounds for incorrect material when loss of wheel contact occurs at slower rate (low speed, gentle slopes etc.).
  • In-Game: Added unique tire sounds for wood surface.
  • In-Game: Adjusted vehicle position tracking for less erratic audio panning when rotating chase camera around player vehicle.
  • In-Game: AI cars are mixed louder when in close proximity of camera (distance <15 meters), to improve spatial placement and separation when overtaking or being overtaken by.
  • Fixed various crashing issues.
  • Fixed framerate drop bugs and lag issues.
  • Added gameplay optimizations.
  • Stability and performance improvements.
  • Other minor fixes.

Download free Wreckfest update 1.61 on PlayStation 4 and Xbox One.

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