Warframe update 2.51 (Patch Version 1.059) is available to download on PS4, PS5, PC, and Xbox One. According to the official Warframe 2.51 patch notes, the latest update 43 brings Jade Shadows: Constellations quest which expands Warframe with the Sirius & Orion questline, Uranus Proxima Railjack missions, Pontis Tower hub, Steel Path Railjack support, recruitable Elite Crew, Styanax Prime Access, new Incarnons, Arcanes, cosmetics, and the ability to switch Sirius & Orion’s primary form. improves Voruna ability interactions, stabilizes mission rewards for Cross Platform players, and refines collision and audio performance. Additionally, Warframe version 2.51 also fixes numerous UI, quest, and equipment issues, alongside a wide set of script error fixes affecting abilities, menus, and several major quests.
Warframe 2.50 Patch Notes – June 17, 2026
Warframe Jade Shadows: Constellations Update Summary
- Added the new cinematic Jade Shadows: Constellations quest.
- Introduced Sirius & Orion, a dual-form 65th Warframe, plus Pride and Wrath Heavy Scythes.
- Unlocked Uranus Proxima with two new Railjack missions and the Pontis Tower hub.
- Added Steel Path Railjack missions, Styanax Prime Access, Incarnons, Augments, and Nidus updates.
- Included new rewards, Railjack crew members, cosmetics, Arcanes, and quality-of-life improvements.
Warframe Jade Shadows: Constellations Patch Notes
New Quest
- Added the cinematic Jade Shadows: Constellations quest.
- Continues the Stalker storyline with Sirius, Orion, Vena, and Ryoku.
- Requires completion of the Jade Shadows quest.
- Quest length is approximately 30–40 minutes.
- Previous Jade Shadows decisions carry over and can later be changed in Pontis Tower.
Quest Rewards
- Sirius & Orion Main Blueprint.
- Sirius’ Swaddle Syandana.
- Orion’s Swaddle Syandana.
- Three new display decorations.
- Unlocks Uranus Proxima and Pontis Tower.
- Unlocks The Kuva Wytch and Scoria’s Angel Railjack missions.
- Adds a new quest-specific Honoria.
Uranus Proxima
- New Railjack region unlocked after completing the quest.
- Contains two new missions and the Pontis Tower hub.
New Railjack Missions
- Added The Kuva Wytch, featuring Ryoku’s assault against Vena.
- Added Scoria’s Angel, featuring Vena’s assault against Ryoku.
- Each mission combines Railjack combat with an assassination encounter.
- Players can use Protoframe Railjacks or their own Railjack when playing solo through Pontis Tower.
- Unlimited Revolite, Ordnance Munitions, and Dome Charges are available.
- Archwing is disabled during these missions.
Mission Rewards
- Added Emerald Talent and Crimson Talent currencies.
- Normal missions reward 12–16 Talents.
- Steel Path missions reward 18–22 Talents.
- Added Sirius & Orion component blueprint drops.
- Added Pride and Wrath blueprint drops.
- Added new Arcane rewards:
- Primary Compression
- Arcane Sculptor
- Secondary Cryogenic
- Melee Assimilation
New Enemies
- Added Bloodfrenzy units in The Kuva Wytch.
- Added Bladeswarm units in Scoria’s Angel.
- New enemies include Codex scans, weaknesses, and reward drops.
Elite Railjack Crew
- Added recruitable Elite Crew members:
- Vena
- Ryoku
- Latrox Une
- Jarka Lar
- Requires Rank 10 Command Intrinsic.
- Each crew member includes unique traits and preset competencies.
Pontis Tower Hub
- Added a new hub located in Uranus.
- Includes Vena, Ryoku, their Railjack docks, and a secret vendor.
- Supports fast travel to major hub locations.
Secret Vendor
- Added Sirius & Orion blueprints.
- Added Pride and Wrath blueprints.
- Added new Arcanes.
- Added Railjack crew recruits.
- Added Jade’s Victory Syandana Blueprint.
- Added Hunhow’s Trinket Blueprint.
- Added Pontis Tower Captura Scene.
- Added weekly Kuva purchases.
- Added new Ephemeras, weapon skins, Liset skins, Domestik Drones, Somachord tracks, posters, Captura scenes, and Honoria.
Sirius & Orion
- Introduced the 65th Warframe.
- Features two Warframes in one with opposing combat styles.
- Added Pride and Wrath signature Heavy Scythes.
- Primary Warframe can be switched freely from Pontis Tower.
Additional Content
- Added Vena Gemini Skin for Garuda.
- Added Ryoku Gemini Skin for Ash.
- Added Styanax Prime Access.
- Added Afentis Prime and Athodai Prime.
- Added Dante Tytonis Collection.
- Added Obex, Destreza, Stug, Ballistica, and Vectis Incarnons.
- Added new Augment Mods for Dante, Nokko, Koumei, and Temple.
- Updated Nidus abilities.
Gameplay and Quality of Life
- Added Steel Path support for all Railjack missions.
- Improved Railjack systems and functionality.
- Updated Corpus Ship lighting.
- Reworked Junction Specters.
- Added a new camera position setting.
- Improved knockdown mechanics.
- Added damage-over-time preview.
- Included multiple quality-of-life updates, optimizations, performance improvements, and bug fixes.
CHANGES
- Updated the name of the “Pride” Color Palette to “Colors of Pride”.
- This palette was originally released for Pride back in 2021 that featured the rainbow stripes from the Pride flag. We then released the Pride Celebrations palette the following year with the addition of the Progress Flag colors. Since then we have not returned that original Pride palette until… today! It will be available shortly in the in-game Market for 1 Credit alongside the other Pride items for the remainder of Pride month. Don’t miss out on this stunning palette. Happy Pride, Tenno!
- Updated the Stug to improve ease of use with the following changes:
- Projectiles have improved stacking collision to make stacking easier.
- Blobs which reach 10 stacks now immediately explode.
- Improved the charge speed of the Alt Fire and increased the number of stacks shot at maximum charge (Now 10, from 6).
- Updated the visuals of the projectiles and projectile explosions.
- Improved the appearance of the waterfall in The Awakening quest.
- “Choose Primary/Secondary/Melee” waypoints now disappear once players choose a weapon in the Awakening quest.
- Previously they would disappear once players approached the weapon cache, meaning players may have been able to miss selecting a weapon.
- Updated Quanta’s unique trait description to give specific stats on what it does.
- Now reads: “Alternate Fire launches energy cubes that explode after 8 seconds, or when hitting enemies. Shoot a cube to cause chain detonation with x4 Damage Bonus and 6m Radius.”
- Sentient Summulyst now has animations for Mag’s Crush, Sleep and Electric Stuns.
- Clan members and Friends’ Honoria will no longer appear in the Clan and Friends screens to prevent confusion.
- Players can still see their Friend or Clan member’s equipped Honoria by hovering over their name.
- Remastered the mission load-in SFX across various missions.
- Updated the description of Gear Embargo in Archimedea missions to better explain how it applies to specific gear with the change in Hotfix 42.0.11:
- Now reads: “All gear restricted except for Archguns, Atomicycles and Necramechs”
- Updated teeth material to avoid metallic and/or washed-out looking chompers.
- Changed the default text size from small to medium.
- Chat scale and text size can be adjusted to your liking from the Accessibility settings .
- Made small adjustments to camera movement when mantling so you can see better.
- Updated the icon for Vauban Heirloom Sigil.
- Creator mode will now hide the IP address in the Strict NAT popup.
- The Gauss Moto Skin will now play the entirety of the Gauss Prime “Redline” theme while in Redline, and will start at different points in the song whenever the ability is activated.
- Removed the outdated “Inspect” feature from the leaderboards. You can still view player profiles in many other ways (chat list, friends list, recent players list, etc.).
- Moved the UI Cursor Sensitivity, UI Cursor Acceleration, and UI Cursor Magnetism settings from the Interface settings to the Controller settings as they are Controller-specific.
VRAM Utilization Improvements
Historically Warframe was overly conservative with VRAM on Windows and would often leave multiple gigabytes unused on even mid-tier systems. Now, where possible, Warframe will take advantage of unused VRAM on Windows to improve the performance of texture and mesh streaming.
While there shouldn’t be much of a difference on arrival, after exploring a mission you are likely to see an increase in VRAM usage (visible either in the in-game FPS display or through some external tool) and in return you might see less micro-stutters due to streaming. This change may also improve stability on older systems with less VRAM to begin with or systems being forced to share VRAM with another program left running.
PERFORMANCE & OPTIMIZATIONS
- Optimized visibility and lighting checks throughout the whole game.
- Improved performance of our color correction.
- Improved performance issues caused by Oxylus’ Scan Matter Precept.
- Improved performance issues related to the Anarch Gladius’ melee attacks.
- Improved performance issues caused by Reconnect the Power Lines objective in Duviri.
- Improved network support for systems with dormant network interfaces.
- Made optimizations to level-streaming and memory footprint in some missions.
- Made optimizations to the Texture Quality setting on Windows, especially for the Low setting.
- Made small optimizations to some Höllvania tiles.
- Made small optimizations to level loading.
- Made small optimization to the memory footprint for most platforms.
- Made systemic micro-optimizations to VFX memory footprint.
- Made systemic micro-optimizations to rendering performance particularly for Open Landscapes.
- Made systemic micro-optimizations to the CPU performance.
- Made systemic micro-optimizations to level loading and streaming.
- Made systemic micro-optimizations to mesh section memory.
- Made systemic micro-optimizations to mesh streaming.
- Made micro-optimizations to navigation setup on level load.
- Made micro-optimizations to level loading and streaming.
- Made micro-optimizations to the game stats system.
- Made micro-optimization to memory footprint for Duviri.
- Fixed spot-loading related to enemy Warframe Specters (ex: Junction Specters and Spectralysts in the Sisters of Parvos fight).
- Fixed spot-loading issues caused by Adversaries.
- Fixed a small leak in mesh streaming that could cause it to spend memory beyond the given budget.
- Fixed a small hitch when activating Oraxia’s Silken Stride.
- Fixed a potential hitch when harvesting a mushroom in the Deepmines Bounties.
- Fixed performance issues caused by Styanax’s Axios Javelin.
FIXES
Top Fixes
- Fixed Jade’s Glory on High and Hildryn’s Balefire being unable to damage the following:
- Arctic Eximus Bubbles
- Hives on Railjack in the Technocyte Coda Showdown
- Techrot spores on Hellscrubbers
- Fixed Coaction Drift’s Aura Strength increase not applying to Power Donation.
- Fixed Coaction Drift not applying to Summoner’s Wrath.
- Fixed being unable to circumvent Truth’s Flame self-inflicting Heat damage with Status Effect negation abilities (ex: Qorvex’s Disometric Guard).
- Fixed Gemini Emotes triggering buffs from Arcanes across Loadouts.
- Fixed Helminth’s Voracious Metastasis not granting Energy to allies.
- Fixed players not being rewarded the Awakening Somachord after completing the Awakening Quest.
- You should now see it in your Somachord to play!
- Fixed various transmission VO (notably Cephalon Simaris and Maroo) and Somachord previews being cut off.
- Fixed various cases of Warframes not benefitting from Companion Mods (notably for Sevagoth’s Shadow and for Yareli while on Merulina).
- Fixed being unable to matchmake in Void Fissures for the Zariman or Entrati Labs between hub and Navigation.
- Fixed the default sprint setting on controllers being hold to sprint instead of toggle.
- Fixed metal tint channel inconsistencies for the following cosmetics:
- Attachments on Marie and Roathe’s Gemini Skins (metals are now on the accent tint).
- Grand Carnus Regalia not using Suit Lining for the metal tint.
- Fixed various cases of Clients sometimes not having access to their Focus abilities, including but not limited to in Circuit missions.
- Fixed a large delay after the first use of Transference in a Hub.
- Fixed using Last Gasp causing your bleedout location to stop updating in the UI for other players.
- Fixed more cases of hidden Tauron Nodes causing “Focus Upgrade Available” notifications appearing for players with maxed out Focus Schools (but who hadn’t yet acquired a Tektolyst Artifact to unlock them) after completing The Old Peace quest.
Equipment Fixes
- Fixed Mesa getting stuck in Peacemaker if repeated lethal damage is taken with the Quick Thinking Mod equipped.
- Fixed Antimatter Drop lagging behind Nova when playing as Client.
- Fixed Vesper 77’s Gas cloud bonus damage from Leaded Gas disappearing when the enemy that triggered the Augment dies.
- Fixed the attack VFX on the Falcor and Xoris being exceedingly bright if High Shader Quality is toggled off.
- Fixed Arcane Secondary Enervate and Secondary Irradiate’s buffs becoming locked when Yareli rides Merulina.
- Now, your actions will cause the Arcane’s effects to properly stack and reset as expected.
- Fixed Voruna Prime being unable to bullet jump while using Ulfrun’s Descent.
- Fixed Nokko falling endlessly outside of the map if you fall out of the map in his Sprodling form during Reroot.
- Fixed the Vinquibus being auto-equipped if it is the last melee weapon owned after selling all others.
- Fixed the Cantare incorrectly exploding on recall while equipped with the Monitivus Throw Weapon Skin.
- Fixed the Tenet Quanta incorrectly showing 100% status chance on its radial attack instead of 26%.
- Fixed Lavos’ Status Duration not showing the correct value when in a hub (e.g. Cetus) unless you switch Configurations.
- Fixed Molt Augmented not stacking when kills are not directly made by the Warframe such as Nokko while in Reroot or Inaros and Sevagoth while in their death passives.
- Fixed unintentionally being able to pick up energy orbs when at max energy with both Arcane Blessing and Equilibrium equipped.
- Fixed some Mods (most notably the Augur series) causing Mirage’s clones in Hall of Mirrors to not fade from view when aiming near the clones.
- Fixed the VFX on your Sentinel in The Descendia obstructing your view after receiving an Eximus aura via Marie’s Triumphant Bounty Blessing.
- Fixed Evade’s ability duration not extending on weakpoint kill when it is subsumed over Doom on Dagath and Spectral Spirit is equipped.
- Fixed Grendel retaining the roll physics of Pulverize form if Nourish is used to absorb an enemy and Pulverize is immediately canceled.
- Fixed Uriel’s Brimstone missing lava VFX on lower-end systems.
- Fixed Desiccation’s Curse augment only spawning 2 Sand Kavats if Desiccation was Infused over the Fourth Ability slot.
- Fixed Valkyr being unable to perform Finishers on non-humanoid enemies while Hysteria is active.
- Fixed Follie’s Shadowgraph Power Cells not working on Descendia Excavators.
- Fixed the Stalker Specter’s bow floating in front of him when he switches weapons.
Mission Fixes
- Fixed NPC defense targets no longer following players after Transference from Operator to Warframe or getting off an Atomicycle, as they are stuck waiting for their original target to return.
- Fixed Grineer Kavor Defectors getting stuck on an edge and being unable to follow you in Defection missions.
- Fixed Clients not triggering alarms from touching the moving lasers in a Lua Spy Vault.
- Fixed Facsimiles being immune to Melee damage in Follie’s Hunt.
- Fixed Efervon puddles in the H-09 Efervon Tank fight not damaging Clients and Hosts the same way.
- Fixed Scaldra Ti-92 APC turrets not targeting players in the Höllvania tileset.
- Fixed Mesa Prime’s hazard VFX remaining permanently for the rest of The Guilty fight.
- Fixed Diploid enemies not performing their melee attacks.
- Fixed Ancient Disruptors being able to swat Octavia’s Mallet in the air, preventing enemies from targeting it.
- Fixed enemies ignoring Clients in Ascension if the Host is far away.
- Fixed Clients seeing a black screen upon returning from a Host Migration if one occurred right after a Technocyte Coda cinematic in the Technocyte Coda Showdown.
- Fixed missing VFX from the thrown discs that are a part of the Enigma Puzzles in Duviri.
- Fixed rare case of mission level increasing while idling with the Bounty screen up.
- Fixed an occasional function loss when attempting to switch teams in Lunaro if already in a squad prior to matchmaking.
- Fixed Clients being able to be kicked out of a squad but still load into Bounties in open landscapes.
- Fixed unintentionally taking damage and dying from a Velocipod after it has been put to sleep through an ability near a slope, ledge, or exocrine.
- Fixed a function loss that occurs when trying to mount a Velocipod after putting it to sleep through an ability.
- Fixed Impact Kuva Liches’ leash attacks knocking Grendel out of the map while in Pulverize form.
- Fixed Narmer Deacons being counted as enemies in Shrine Defense missions in The Descendia.
- Fixed Last Gasp not functioning after a Necramech Floor in Descendia.
- Fixed Clients being unable to use Security Bypasses during a Survival mission if they tried to activate one while landing.
- Fixed the Tenens XI Phloios challenge not completing for Host if the mission was started via streaming tunnel vs. from Navigation.
- Fixed the Capit XIII Sporoi challenge not accounting for the Survival Bypass mechanic, making it difficult to complete.
- Fixed Acolyte Malice teleporting players out of bounds in Stage Defense missions.
- Fixed various issues related to Kullervo’s teleport in the Confront Kullervo objective in Duviri.
Cosmetic Fixes
- Fixed the Revenant Mephisto Skin missing his coat tail spikes.
- Fixed some attachments not being covered correctly with ink by the Primatura Ephemera.
- Fixed cases of VFX missing from Armor and Syandana when combined with certain Ephemeras and other cosmetics.
- Fixed Warframe Signa position changing after opening Operator/Drifter Appearance menu.
- Fixed offset issues with the Aspirant Syandana on multiple Warframes.
- Fixed collision issues with Styanax’s shoulderpads.
- Fixed the Operator Atmosphor causing Drifter to end up on the floor after picking up Decree in Duviri while riding Kaithe.
- Fixed the Hanteler Prime Syandana not reappearing after it is hidden while aiming down sights.
- Fixed Master’s Font statue showing base skin instead of equipped Dex or TennoGen Skins.
- Fixed arrow staying attached to bow with Follie’s agile animation set.
- Fixed Gyre Prime’s Arcsphere not using her Prime mesh when enhanced.
- Fixed Gyre’s Coil Horizon not fully taking tints.
- Fixed the Triodic Prime Syandana and Kestrel Prime not properly taking energy tints.
- Fixed Venari Prime’s prime details not being hidden with the Venari skin equipped.
- Fixed Kubrows becoming boneless (i.e. its mesh doesn’t fully load) after entering mission hubs (ex: Cetus) from your Base of Operations.
- Fixed Khora Prime’s helmet missing its veil in-mission.
- Fixed Operator/Drifter using the equipped Warframe’s animation set in Captura after accessing the Operator menu with your Warframe active.
- Fixed the offsets of the Syam when sheathed.
- Fixes towards certain cloth attachments clipping through various Operator/Drifter suits.
- Fixed magazines not dropping from Secondaries with Protokol skins equipped while dual-wielded with a Glaive.
- Fixed the clear coat on the Archimedean Diadem’s crystal not tinting when changing primary color.
- Fixed Clan Sigils overriding Drifter hair color.
- Fixed cloth issues on the Lyon Gemini Skin’s skirt.
- Fixed the Hunhullus Ephemera blocking the pause menu.
- Fixed Sigils equipped on the Drifter not appearing in Duviri.
UI Fixes
- Fixed cases of minimap waypoint markers bouncing around erratically.
- Fixed header overlapping Junction rewards when previewed in the Junction task screen.
- Fixed cases where the binding prompt to switch to the next Warframe ability tip is incorrect on controllers.
- Fixed being able to select on weapon stats in the Upgrades UI even when they aren’t visible below the search bar.
- Fixed picking up Datamass while riding Merulina causing the UI to flicker.
- Fixed cases of the end of mission/last mission results screens not showing rewards.
- Fixed secondary context actions overlapping over the primary (ex: Dark Refractory’s Perita and Descendia context actions).
- Fixed opening Follie’s Shadowgraph wheel right after using the Gear Wheel causing it to pop up again.
- Fixed UI slider to select multiples reverting to single digits when slid above 1000.
- Fixed using the chat settings gear causing overlap with whatever window is open.
- Fixed the number on the Void Fissures tab not updating properly when swapping between the Normal Path and Steel Path in the Navigation Screen.
- Fixed Tome Mods’ backing escaping containment when swapping between the Tome Mod category and other Mod categories in the Mods Menu.
- Fixed the channelled ability HUD effect carrying over to the Operator/Drifter HUD after using Transference.
- Fixed the Operator/Drifter’s voice changing per appearance configuration.
- Now, the chosen voice applies to all Configurations as intended.
- Fixed Umbral and Sacrificial Mods not showing their set bonuses when using the Upgrade UI from Navigation.
- Fixed View Augments button not showing for Vauban while in the Ability menu.
- Fixed the minimap not following the controlled fired projectile from Ivara’s Navigator ability.
- Fixed the Relic equip menu from Navigation always displaying as Lith instead of the correlating era listed for the Void Fissure mission.
- Fixed incorrectly being able to select a window size that does not correspond to your aspect ratio in the Settings menu.
- Fixed the “A Halted Excavator Needs A Power Cell” tip sometimes using a Controller input icon instead of the Power Cell icon.
- Fixed the Show Base Stats button sometimes overlapping with the 4th ability text in the Arsenal UI.
- Fixed the Kuva Fortress appearing black and unlit while in Navigation.
- Fixed Noctua not being counted as a Tome weapon when previewing Tome Skins (resulting in a “this cosmetic is for a weapon you don’t own” tooltip).
- Fixed being unable to select the secondary Emissive or Energy channel if the cursor is hovering on the primary channel.
- Fixed the Helminth Segment Bundle tooltip incorrectly showing both segments as owned in the Market when unowned by the player.
- Fixed the main Duviri nodes on Navigation not being centered.
- Fixed Rhino’s Iron Skin Overguard values being different in the chat link window depending on your equipped Warframe.
- Fixed swapping Customization Slots in the Arsenal breaking the position of the “!” icon.
- Fixed the number of remaining imprints saying 2/3 instead of 2/2 after creating a Vulpaphyla.
- Fixed missing icons for the Copy Suit Colors option in the Operator/Drifter Clothing UI.
- Fixed various icons not matching the color of the text theme in the Customization UI for Railjack, Atomicycle, and Crew.
- Fixed the incorrect button callout to Revive after dying in Archwing during a Railjack mission.
- Fixed Nora Night appearing extra small when opening the Nightwave menu after viewing an inbox message with a transmission attached.
- Fixed a rare case of the Assign Role UI lingering if quickly double-clicking on the selected role for Crew and then exiting that menu.
Quest Fixes
- Fixed needing to relog in order for the Chains of Harrow quest to properly complete.
- This was preventing players from receiving the quest complete inbox and being able to begin Quests that require Chains of Harrow to be completed.
- Fixed activating and deactivating Hildryn’s Balefire allowing use of Secondary weapons in the Family Reunion stage of The New War Quest (intended to be restricted to the Paracesis).
- Fixed freed Ostrons using incorrect animations in The New War quest.
- Fixed Techrot Babau being highlighted during The Hex Finale quest cutscenes.
- Fixed Landing Craft staying in frame during ending cutscene of The Awakening Quest.
- Fixed the hacking minigame in the Awakening Quest mentioning Ciphers despite them not being available to players at this stage.
- Fixed some confusing phrasing in Vor’s message to the Grineer Queens in the Vor’s Prize quest complete screen.
- Fixed Warframes appearing doubled when viewing the Warframe statues during the Duviri Paradox Quest.
- Fixed the Features header clipping in the Customization UI when in the Duviri Paradox Quest.
- Fixed a map hole in a Chains of Harrow quest mission.
- Fixed the third investigation spot in the Chains of Harrow quest being hard to see due to the flashlight reflection.
- Fixed a redundant waypoint at the start of the Saya’s Vigil quest.
- Fixed a loss of function in the navigation screen when swapping from The Teacher to the A Man Of Few Words as your Active Quest, and then back to The Teacher.
- Fixed motion blur being enabled on a decoration in the first stage of The Old Peace Quest.
- Fixed being able to escape map boundaries after Void Slinging onto an invisible platform in The War Within quest.
- Fixed animation desync issues with the Tomb Protector entering their sarcophagus when affected by Cold Status in the Sands of Inaros quest.
Level Design & Environment Fixes
- Fixed the elevator wall being permanently motion blurred in Zariman missions.
- Fixed The Golden Cradle Defense target floating in The Descendia.
- Fixed the corals on “land” (not submerged) in the Grineer Sealab tileset having blue pollen VFX and emissives.
- Fixed issue with a bleeding decal in the Deepmines tileset.
- Fixed tables in the Höllvania tileset not being destructible. Commence the table flipping, Tenno.
- Fixed a gap in the ceiling of the Orokin Derelict tileset that allowed players to go out of bounds.
- Fixed a vertical shaft that doesn’t lead anywhere in one of the Lua puzzle rooms.
- Fixed multiple cases of the incorrect materials on Grineer consoles in the Kuva Fortress tileset.
- Fixed ending up out of bounds after grappling onto a dropship in the Perita Rebellion.
- Fixed tree root clipping through crate in the Grineer Forest tileset.
- Fixed incomplete and irregular textures at one of the Grineer Outposts in the Plains of Eidolon.
- Fixed flickering textures in The King’s Palace area of Duviri.
- Fixed crates spawning on top of a water plane in the Grineer Forest tileset.
- Fixed texture missing on the floor in the Orokin Derelict tileset.
- Fixed crates in the Corpus Outpost tileset being buried in the terrain.
- Fixed cases of Survival Bypasses being able to spawn into the ground in the Lua tileset.
- Fixed material issues on various panels, including Survival Bypass panels, and Co-op doors in the Kuva Fortress.
- Fixed a large texture seam in the Orb Vallis.
- Fixed the spikes on top of the Necralisk popping in and out of view in the Cambion Drift depending on player position.
- Fixed a flickering texture in the Grineer Sealab tileset.
- Fixed unlit Landing Crafts in the Hijack extraction cinematic.
- Fixed various artifacts with the skybox in the Corpus Outpost tileset.
- Fixed the electrical zap from a puzzle in the Albrecht’s Laboratories tileset not appearing for Clients.
- Fixed the Techrot Matmas getting stuck on a store shutter in an underground tile in the Höllvania tileset.
- Fixed a rogue extraction marker remaining on-screen in the Grineer Sealabs tileset.
- Fixed pathing issues for Solaris workers in Fortuna.
- Fixed a rare case on the Zariman where grates appear to float after loading into a mission.
- Fixed a container in Fortuna having an invisible collision that pushes you unexpectedly when standing on top of it.
- Fixed an area of The Perita Rebellion map that had a gap allowing players to fall outside of the map.
- Fixed broken skybox elements and textures in the Corpus Outpost tileset.
- Fixed the Arboretum tile incorrectly having loot containers when in Sanctuary Onslaught.
- Fixed instances where loot crates were floating in the Zariman.
- Fixed a metal rebar grid at a tunnel entrance on Corpus Ice Planet tilesets having a flickering shadows effect and low resolution.
- Fixed the terrain in the Corpus Ice Planet tilesets having uneven snow textures.
- Fixed a small gap in a cave in the Orb Vallis where players could fall out of the map.
- Fixed some wires clipping through walls and into pipes within the Zariman tileset.
- Fixed floating decorations after breaking destructible elements in the Marie’s Room Captura Scene.
- Fixed broken lighting on several vine clumps in the Orokin Derelict tileset.
- Fixed some distracting artifacts in mirror reflections on glass materials.
- Fixed several tileset generating issues in the Kuva Fortress and many quests (Whispers in the Walls, Duviri Paradox, Sands of Inaros, The Hex).
- Fixed the Dog Days and Dog Days Night Scenes being permanently rainy.
KIM Fixes
- Fixed unintentionally being loved by both Eleanor and Aoi.
- Fixed cases where KIM rank and dating status were not aligned such as dating a Protoframe but the rank was reflected as Best Friends or Loved when no longer dating.
- Fixed Best Friends conversation history with Amir appearing incorrectly after selecting the “Amir, what is this?” dialogue option multiple times.
- Fixed players getting the wrong conversation with Roathe after resetting The Devil’s Triad memories and not reloading into one of your Base of Operations.
Misc. Fixes
- Fixed multiple issues with Character Highlighting:
- Uriel’s Gulphagor being affected by enemy highlighting after lunging at an enemy.
- Warframe being highlighted after riding Atomicycle/K-Drive even when Self Highlighting is disabled.
- Fixed an issue where Garuda’s claws could spin like a helicopter when adjusting customization.
- Fixed Self Highlighting not working for Clients.
- Fixed Ally Highlighting not working on Companions for Clients.
- Fixed loss of function when backing out of the Shadowgraph screen.
- Fixed changing Focus School in Simulacrum activating the new School but retaining the previous one’s abilities.
- Fixed the Insign I Sporoi Challenge “Equip an Honoria” completing immediately after exiting the Arsenal if an Honoria is already equipped and not receiving the Insign II Kalika until after returning from a mission.
- Fixed Sirocco offset issues when swapping between Drifter to Operator in the Focus School menu while in the Simulacrum.
- Fixed entering loading tunnel to return to hub (ex: Cetus) while in Last Gasp causing you to die once loaded after using Transference.
- Fixed spamming or holding the Fire Weapon button playing one attack animation instead of the entire attack animation chain on controller.
- Fixed the Broadsword Past/Future Sigil missing capitalization on “Future”.
- Fixed the Fend-RX Chest Armor missing capitalization in some menus.
- Fixed the Malice Acolyte missing textures on their chest armor.
- Fixed Drifter pose breaking when customizing Melee weapon in the Dormizone mirror.
- Fixed the Grineer Floor Conduit Dojo decoration missing part of its texture.
- Fixed being unable to donate the Roathe and Uriel Community Display to the Dojo.
- Fixed the Operator borrowing the Drifter’s skeleton in various situations:
- When recovering from a teleport volume, resulting in them becoming uncomfortably tall for a brief moment.
- When accessing the Navigation during a Quest replay that forces players to use the Operator.
- Fixed the Operator’s teeth lingering too long during the Transference animation.
- Fixed Drifter being off-center when in the Customization UI while in the Dormizone.
- Fixed a brief camera pop when exiting Minerva or Velimir’s wares in the Höllvania Central Mall.
- Fixed the squad disbanding in the Relay if the Host invites another player to their Orbiter.
- Fixed the Scaldra TI-92’s Codex diorama being zoomed in on the turret.
- Fixed not receiving Nora’s Mix: Time Tempest Creds if you already owned the Naimore Armor Bundle.
- Players in this state who unlocked Rank 23 prior to Jade Shadows: Constellations should have the missing Nightwave Creds added to their account via script in the coming days.
- Fixed Tyro Battalysts missing their arms.
- Fixed some tabs in the launcher being too zoomed in and not animating.
- Fixed being unable to Vanquish Adversary that was generated from Stalker (rare bug that was fixed originating from Belly of the Beast’s “A Shared Purpose?” mode).
- Fixed the “Spawn Enemies” option being disabled in some Captura Scenes.
- Fixed positioning of the Fibonacci Floof in his market diorama.
- Fixed the Platinum’s color being affected by the equipped Warframe’s tertiary tint channel in the Platinum Purchase screen.
- Fixed the Archimedean Eye Sumdali creating a blocking volume around Landing Crafts in the Chrysalith.
- Fixed the Nightwave Season pop-up appearing on top of The Teacher quest completion inbox.
- Now Nora will wait for you to close your inbox before telling you about Nightwave.
- Fixed the Nightwave Landing Craft causing the camera to clip to Warframe while in Junction.
- Fixed Nora’s Orbiter Radio music overriding diorama music.
Localization Fixes
- Fixed syntax errors for Lith [Exceptional] Relics in Thai.
- Fixed some Asian characters not displaying correctly in the Search Clan menu UI and for Clan Ads.
- Fixed some player’s stats showing as 0 in the UI when language is set to Turkish.
- Fixed title case error in the error messages notification when playing in German.
Crashes & Script Error Fixes
- Fixes towards script leak caused by Saryn’s Spores.
- Fixes towards script error when returning from Technocyte Coda Showdown mission.
- Fixed crash from opening Drifter Intrinsics in Teshin’s Cave.
- Fixed crash while idling in the Orbiter.
- Fixed crash caused by Follie’s Plein Air ability.
- Fixed various script errors related to the Confront Kullervo encounter in Duviri.
- Fixed a script error when a Client loads into a mission with the Hunhullus Ephemera equipped.
- Fixed script error when using Follie’s Self Portrait while holding a Coolant Canister.
- Fixed script error in Void Armageddon mission.
- Fixed a rare script error related to the Stolen Dreams Quest.
- Fixed a script error caused by closing the game while loading into the backrooms.
- Fixed a script error caused by logging into the POM-2.
- Fixed script error in the Sacrifice quest.
- Fixed a script error when needing to buy additional Companion slots to then create a Vulpaphyla.
- Fixed a script error when needing to buy additional Railjack Components & Armaments slots after rushing a repair on a Railjack weapon.
PlayStation Specific Fixes
- Optimized the balance between texture and mesh caching on PlayStation 4 & 5.
- Fixed some tabs on the PlayStation launcher being too zoomed in.
- Fixed the PlayStation launcher missing characters in Traditional/Simplified Chinese, Japanese, and Korean languages.
- Fixed the mission pause and abort buttons overlapping in Navigation UI when using a keyboard and mouse on PlayStation.
- Fixed the “Thank You for your Purchase” pop-up being delayed when using funds from the PlayStation Wallet, which also delayed the delivery of the purchase confirmation inbox.
- Fixed the Tips UI incorrectly showing R1 instead of R2 to switch to the next tip.
Previously, the Echoes of Duviri major update 2.21 added new content like Wisp Prime and the expanded Undercroft alongside massive QOL changes. Unfortunately, many players are still experiencing a number of issues while playing the game. Today’s Warframe patch 2.51 (Ver. 1.059) will fix a few of these issues.
Download free Warframe update 2.51 on PlayStation 5, PlayStation 4, and Xbox One.
