V Rising Update Patch Notes (Hotfix 7) – June 14, 2023

V Rising update hotfix 7 is rolling out on PC(Steam). According to the official V Rising patch notes, the latest update adds brings a long list of bug fixes and changes. Apart from this, V Rising patch also includes stability fixes

Previously, a major V Rising update added quality of life improvements and fixes. Read more details below. Recently, a hotfix was also released. Unfortunately, players are experiencing a number of issues when trying to play the game. Today’s V Rising patch 0.5.48238 will fix a few of these issues.

Read more details here.

V Rising Patch Notes – June 14, 2023

General Changes

  • Various world collision fixes to make it less likely to get stuck in various locations when jumping off ledges.
  • Fixed an issue where servants sometimes could not open doors located on the floor below stairs and would get stuck.
  • Fixed an issue where human form was not automatically added to the vampire power wheel on unlocking.
  • Interacting with the build menu now cancels any active move operation, fixing an issue where structures could be moved and placed simultaneously.
  • Wallpapers can no longer be placed on entrances, making them consistent with their appearances. This should reduce confusion and save on your wallpaper-creating resources.
  • Fixed an issue where patrolling units could sometimes teleport into castles.
  • Fixed an issue where some servants could be interacted with and looted by enemy Vampires.
  • UI for the Castle Heart has been adjusted to provide better clarity on upgrade requirements.
  • Fixed an issue where presets made before the Gloomrot update would attempt to activate the ‘Mad Hunt’ scrambled technology and V Blood settings, causing broken technology trees. These settings will no longer load.
  • Fixed some AoE casts being able to hit through floors.
  • Greatsword now correctly scales physical power when affected by various buffs that boost physical power, such as Warrior Blood.
  • Fixed an issue where legendary infusions did not reset correctly when equipping a non-legendary item. This could cause the infusion effects to temporarily “transfer” to these items, which will no longer happen.
  • Fixed the building behavior of staircases, which allowed them to block ramp entrances in very specific circumstances. These should no longer be able to be built in that way but will have to be manually removed if they currently exist.
  • Fixed an issue where some spell jewel effects could sometimes cause that spell jewel to disappear.
  • Server setting for Vampire “damage received” no longer affects healing.
  • Fixed various issues where servants would not appear in the throne and coffin menus if the servant was too far away from the player.
  • Fixed an issue where in specific places and at certain heights, stairs could be built partially underground.
  • Fixed an issue that would sometimes cause entering specific spaces on some servers to crash the server.
  • Fixed an issue where various ground objects, such as planters, could be used to prevent the placement of explosives.
  • Made it so Unit Spawners such as Tombs and Vermin Nests can be interacted with during the “disable defenses” state, making it so players can no longer use them as lock boxes.
  • Fixed an issue where siege golem stones were affected by gear score, making them increasingly vulnerable to attacks from enemy players the higher their gear score. This should make them significantly more durable.
  • You should now be able to place siege golem stones on various ground objects, such as planters, and on floor tiles surrounded by railings (second-floor castle tiles).
  • Fixed an issue where players could enter an ‘unstaggerable’ state, making them immune to some forms of crowd control.
  • Fixed an issue where castle hearts vanished, and castle building stopped working for very large clans.

General Changes

Soulburn

  • Reduced Soulburn silence duration to 1.5s from 2.5s.
  • Reduced Jewel effect, increasing silence duration to 0.3 – 0.6s from 0.4 – 0.8s.

Void

  • Tweaks to min/max range for the cluster bomb Jewel mod
  • Reduced the max damage for the cluster bomb Jewel mod to 25% from 30%.

Patching a fix to a UI issue that prevented players from being able to interact with inventory and menus.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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