V Rising Update 1.103 Patch Notes for PS5, PC and Xbox – May 5, 2025

V Rising update 1.103 (version 1.103.000) is available to download on PS5. According to the official V Rising 1.103 patch notes, the latest update improves gameplay, UI, boss encounters, and achievement logic. Apart from this, V Rising patch 1.103 also includes model interaction, prisoner feeding, and stack transfer corrections.

V Rising 1.103 Patch Notes – May 5, 2025

Gameplay Fixes

  • Repair State Bug Fixed
    Resolved an issue causing players to get stuck in a permanent repair state when double-clicking a model.

  • Prisoner Achievement Fix
    Feeding a prisoner fish at 100% blood quality no longer incorrectly unlocks the “Perfect Test Subject” achievement.

Interface & UI Fixes

  • Resolution Settings Fix
    Fixed an error that was resetting player resolution preferences.

  • Forge Menu Scrolling Fixed
    Addressed a bug where some scroll functions did not work properly in forge-related menus.

  • Inventory Stack Transfer Issue Fixed
    Right-clicking to transfer partial stacks into containers now works even if the full stack cannot fit.

Boss Encounter Fixes

  • Gaius Fight Logic Fixed
    Gaius the Cursed Champion no longer reverts to a resting state during active combat.

  • Gaius Aggro Issue Resolved
    Fixed an issue where Gaius wouldn’t engage players already participating in his contest.

  • Erwin Achievement Bug Fixed
    Prevented Erwin the Gallant Cavalier from mistakenly unlocking the Act 2 achievement.

Performance

  • General Optimizations
    Various optimizations added to improve overall game performance.

Previously, a major V Rising update added quality-of-life improvements and fixes. Read more details below. Recently, a hotfix was also released. Unfortunately, players are experiencing a number of issues when trying to play the game. Today’s V Rising patch 1.103 will fix a few of these issues.

Jack Johnson
Jack Johnson
Jack focuses on sports games, covering everything from FIFA and NBA 2K to arcade-style hits. When not analyzing roster updates or gameplay mechanics.
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