V Rising update 1.008 is available to download on PS5. According to the official V Rising 1.008.000 patch notes, the latest update brings essential updates and bug fixes to the game, addressing various issues and enhancing gameplay experience. Apart from this, V Rising patch 1.008 also includes stability fixes.
Previously, a major V Rising update added quality of life improvements and fixes. Read more details below. Recently, a hotfix was also released. Unfortunately, players are experiencing a number of issues when trying to play the game. Today’s V Rising patch 1.008.000 will fix a few of these issues.
Read more details here.
V Rising 1.008 Patch Notes – June 25, 2024
New Features
- Added a toggle option to allow players to use Bat Form while carrying Soul Shards.
Bug Fixes
General
- Fixed duplicated keybinds in tutorial popups.
- Resolved the “new unlock” indicator not saving correctly upon game exit.
- Addressed non-responsive client features when playing on LAN servers.
- Fixed a server crash during castle relocation transfer.
- Resolved camera rotation issue with DualSense® controller Adaptive Triggers during feed.
- Fixed a crash occurring when exiting the game.
- Fixed an exploit with the Sword Shockwave ability.
PC Specific (Hotfix 8)
- Fixed duplicated keybinds in tutorial popups.
- Addressed non-responsive client features when playing on LAN servers.
- Fixed a server crash during castle relocation transfer.
- Resolved camera rotation issue with DualSense® controller Adaptive Triggers during feed.
- Fixed a crash occurring when exiting the game.
General
- Added support for loading a specific auto-save using the “Load Game” option. This allows players to load previous saves in case the latest auto-save becomes corrupt. However, this won’t recover lost saved data or progress from auto-saving issues.
- The “Leave Game” button in the System Menu now displays “Save & Exit” if you are the game’s host. This is to clarify that the game always saves when you leave it.
Bug Fixes
- Fixed an exploit where players could clip through doors using the Sword Shockwave ability.
- Fixed a bug where players sometimes could not select a waypoint to teleport or a coffin to respawn in.
- Fixed a potential crash when navigating the Build Menu.
- Fixed a potential crash triggered by a player destroying a Refinement station while another player looked at recipes.
- Fixed a potential crash that could occur when interacting with Servants.
- Fixed a potential crash caused by renaming stations or containers.
- Fixed a crash related to castle relocation that could occur if a player left the territory during the relocation process while building.
- Fixed a potential crash when interacting with the Devourer.