Unturned update 3.23.12 is rolling out on PC(Steam) and PS4. According to the official Unturned game patch notes, the latest update brings a long list of bug fixes and changes. Apart from this, Unturned patch 3.23.12 also includes stability fixes.
Previously, a big Unturned update added quality-of-life improvements and fixes. Unfortunately, many players are still experiencing several issues while playing the game. Today’s Unturned patch 3.23.12 will fix a few of these issues.
Check out more details below.
Unturned Patch 3.23.12 Notes – October 13, 2023
Added
- Stat values in all item descriptions, and Use_Auto_Stat_Descriptions [bool] item option to turn off.
- Autumn Comforts, Beekeeper, Executioner, Goth, Pharaoh, and Wandering Wizard bundles from the Curated Workshop.
- Left_Handed_Characters_Mirror_Equipable [bool] option for text items like Buak maps. Defaults to true.
- UI_Requirements option for quest conditions to hide certain steps until other steps are complete.
- Barricade_Wall build type for barricades without interactive function.
- Support for the newer dat list format and GUID references in spawn table assets.
- ThirdPerson_Zoom [float] property for scopes. Defaults to 1.25.
- “-TimeOverlay” command-line flag to show seconds since startup under FPS in upper-left.
- “-LogSpawnTablesAfterLoadingLevel” command-line flag to log all spawn chances.
- Player list button to mute text chat messages per-player.
- Rain_Affects_Growth [bool] and Harvest_Rewards options for farmable items.
- NPC Global Event Messenger component for mods.
- Override Relevant Distance option for Effect Spawner component.
- Optional integration with Unity’s newer UI system: UI Elements / UI Toolkit.
- Player_Life_Health NPC reward type.
Changed
- Per-player voice and text chat mute is saved between sessions.
- Text chat (finally) supports more than two lines per message. Raised player-sendable length from 127 to 512.
- Converted main menu featured workshop and news feed to same UI system as the rest of the game.
- Pressing camera focus hotkey in volumes editor with nothing selected returns near to world origin.
- Effects support replication using quaternion for rotation rather than forward vector.
- Unity scene and resources files are included in multiplayer hash validation.
- Character preview adjusts render target resolution to match on-screen size.
- NPC dialogue tree is no longer locally predicted.
- Updated from Unity 2020.3.38 to 2021.3.29.
Fixed
- Pressing item hotkeys while mouse is visible outside inventory menu unbinding them. [Thanks Ankumo!]
- Hide mute button for yourself on the player list. [Thanks Matqyou!]
- Hide selected item hotkey hint for primary/secondary weapons in inventory. [Thanks Spebby!]
- 3D hitmarkers not showing multiple when spraying full-auto. [Thanks Pickle Burger!]
- Potential cause of non-registering hits immediately after equipping melee. [Thanks P9nda!]
- Default terrain texture tiling size when unreadable. [Thanks DiFFoZ!]
- Clamp volume scale to +/- 100km to avoid some physics problems. [Thanks AdamDN!]
- Heightmap brush sometimes destroying terrain. [Thanks Romelete, DanielWillett, and AdamDN!]
- Hostile animals not playing startle animation upon detecting a player. [Thanks DerpyHoowes!]
- Gun/turret event hooks OnShotFired not invoking on server. [Thanks ZoliWorks!]
- Transport failure breaking disconnect partway through workshop/assets/level loading. [Thanks DiFFoZ and kezaspr!]
- Aim animation speed not changing properly with attachments. [Thanks Wyvernaed!]
- Unable to create new assets using the spawn tables editor. [Thanks Jdance!]
- More potential fixes to spaghetti-patches of pathfinding code. [Thanks DiFFoZ!]
- Include attack interval in animal eat/glance animation delay. [Thanks Gamingtoday093!]
- Civilian nightvision grayscale effect not applying to dual-render scope. [Thanks dug!]
- Repeatedly generating GUID for asset when unable to parse GUID. [Thanks LocoCZ!]
- Dead bodies blocking interactable doors. [Thanks Twddisco!]
- Exception if nightvision property was added to saved glasses. [Thanks Barinnf!]
- An exploit related to NPC dialogue. [Thanks Liebesleid!]
- Unknown session response kick when server Steam ID changed. [Thanks sunnamed434 and DiFFoZ!]
- NPC conditions/rewards not applying for repair or ammo crafting. [Thanks iBowie!]
- Level loading null reference exception if forageable bush was missing Forage object.
- PEI civilian vehicle spawn table not spawning rally cars properly.
You can check the Unturned server status here.
Download free Unturned patch 3.23.12 is now available for download on PC.