Total War Warhammer 3 update 6.1.3 is available to download on PC players. According to the official Warhammer 3 patch notes, the latest update addresses several issues across campaign gameplay, battle mechanics, and maps to improve the experience for players. Apart from this TWW3 update 6.1.3 also brings map improvements include terrain fixes, better water displays, and adjusted building placements.
Total War Warhammer 3 Patch 6.1.3 Notes – April 29, 2025
CAMPAIGN
General // Gameplay
- Fixed an issue so that Beastmen can no longer occupy regions in a Bloodground without actually raising a Herd stone. This used to be allowed in error and consumed a shard without providing an avenue to get it back.
- Fixed an issue where players could open a panel using hotkeys during the transition from pre to post-battle
- Fixed an issue where confederated leaders would not automatically get Followin’ Da Plan points if confederated while wounded when playing as the Ironclaw Orcs
- Fixed a crash that occurred when losing a settlement while an Ataman is traveling to it.
- Added additional negative diplomatic relations between Cathay factions and their enemy rebel factions to stop them finding too much harmony in the early game.
- Fixed an issue where Skulltaker’s tongue was missing during the intro cinematic to ‘The Slayer Sword’ quest battle
- Fixed an issue where the Cockatrice didn’t have a recruitment cap when being recruited by Beastmen armies (Old saves will likely see some mild confusion, as existing Cockatrice in those saves will technically be the Tzeentch version, which is not capped).
- Fixed an issue where The Ice Court and The Great Orthodoxy would get stuck at 100/100 supporters after quest battles without increasing tier
BATTLE
General // Gameplay
- Fixed an issue where Flying casters could spin around when casting spells and moving simultaneously (although spinning is a good trick)
- Fixed an issue where Empire War Wagon units would bleed from their wooden // metal parts when hit.
- Fixed an issue where blood would spurt out The Vampire Coast’s Deck Gunners unit cannon when hit.
- Fixed an issue with how blood VFX displayed for Demigryph Knights.
Battle Maps
- Fixed an issue in Zhufbar (Dwarfs) where units could fall through the ground in certain areas of the map.
- Fixing some overlapping assets that were visually glitching on the Erengrad (Kislev) battle map.
- Fixed shallow water in playable area being too deep on the Troll Country (Kislev) battle map.
- Fixed issue on Quenelles (Bretonnia) map where the camera could go inside the river on one side.
- Fixed an issue where some buildings would incorrectly float on the Gaen Vale (High Elves) battle map
- Fixed issues where some terrain lacked collision and units were able to climb very steep surfaces on the battle map for Kemmler’s Chaos Tomb Blade quest
- Fixed an issue where water on the battle map wasn’t displaying properly for Mother Ostankya’s ‘Jinxed Land’ quest
- Fixed various issues relating to building placement and stretched textures on assorted battle maps
- Performed tree surgery by removing trees that were clipping through buildings and tidied various misplaced assets across various battle maps
- Fixed an issue where textures weren’t placed properly in some areas on The Black Pyramid (Tomb Kings) battle map
- Fixed an issue so that rebel rocks now obey gravity on The Pillar of Bone battle map
- Fixed an issue where units were passing and clipping through a group of rocks on the Aymara Swamp battle map, they have now been thrown in the river to prevent this.
Previously, Warhammer 3 update 2.1 added brand-new Immortal Empires game mode, Blood for the Blood God, and more. Unfortunately, since the last patch, players are experiencing problems with the game. Today’s Total War Warhammer 3 patch 6.1.3 will fix a few of these issues.
Download free Total War Warhammer 3 update 6.1.3 on PC.