Total War Warhammer 3 update 5.2 is available to download on PC players. According to the official Warhammer 3 patch notes, the latest update brings a pretty hefty range of bug fixes and tweaks. Apart from this TWW3 update 5.2 also includes stability and gameplay performance fixes.
Patch Summary
- Dwarfs: The Deeps Feature: New building tree expands Dwarf settlements underground, promoting a defensive playstyle.
- Chaos Cults Rework: Expanded building options, new agent “Cult Magus,” and revamped gameplay for all Chaos Gods.
- Ivory Road Update: Cathay can now dispatch multiple caravans with new destinations and rewards.
- Campaign AI Improvements: Enhanced recruitment system, unit variety, and construction priorities for all factions.
- New Battle Maps & Tree Cluster Update: Reworked terrain for improved tactical options.
Total War Warhammer 3 Patch 5.2 Notes – August 20, 2024
Campaign Features
Dwarfs: The Deeps – New Feature
- Access the Deeps after constructing the “Great Gate” building.
- Expand Dwarf settlements underground with a new building tree.
- Features like sealing your hold and smelting Oathgold.
- Requires permission from the High King and patience to clear blockages.
Chaos Cults: Feature Rework
- Cultist agents can now create Cults for all Chaos factions.
- Cults generate their own corruption instead of spreading it.
- New Cult Magus agent can upgrade Cults.
- Expanded building trees with 36 total options across Machinations, Rituals, and Magus-unique choices.
- Each Chaos God has unique Cult effects aligned with their playstyle.
- Cults use the Discoverability mechanic to avoid discovery by region owners.
Unusual Locations: New Campaign Feature
- Discover 20 new unique locations in your settlements.
- Locations offer unique effects, events, and items with trade-offs.
- Primarily focused on Old World lore, with future potential for more.
Grand Cathay: Ivory Road Update
- Cathay can now dispatch multiple caravans.
- New tech allows an additional caravan slot for all Cathayan factions.
- New caravan destinations: Nuln, Barak Varr, and Gisoreux, each providing unique items and units.
- UX improvements include cargo display updates during caravan events.
Campaign AI & UI Updates
Campaign AI Improvements
- Enhanced AI recruitment for more powerful units and greater variety.
- AI now prioritizes upgrading Major Settlements and constructing Special Resource buildings.
- Significant improvements for Lizardmen and Tomb Kings AI construction and recruitment strategies.
Campaign UI: Settlement Resource Tooltip
- Updated tooltips for resource icons, similar to the landmark tooltips.
- Displays unique building chain options for each settlement.
Battle Updates
New Units for Greenskins
- Goblins (Swords & Shields): Added alongside the existing Goblins (Spears).
- Orc Boyz (Spears): Added with Charge Defence and Anti-Large abilities.
Battle Map Tree Cluster Update
- Reworked tree clusters on various battle maps for better aesthetics and tactical use.
- Updated maps include areas from Old World Mountains, Cathay Farmland, and Empire Forests.
General and Bug Fixes
New Shadows of Change Main Menu Background
- Introduced a new environment-focused main menu background for the Shadows of Change DLC.
Performance Fixes
- Resolved crashes and soft locks during end turns and multiplayer campaigns.
Animation and Audio Fixes
- Fixed several battle animations and voiceover issues, including Bretonnia Lords’ cape clipping and Toad Dragon’s combat behavior.
Previously, Warhammer 3 update 2.1 added brand-new Immortal Empires game mode, Blood for the Blood God, and more. Unfortunetly, since the last patch, players are experiencing problems with the game. Today’s Total War Warhammer 3 patch 5.2 will fix a few of these issues.
Download free Total War Warhammer 3 update 5.2 on PC.