Total War Warhammer 3 update 5.1.1 is available to download on PC players. According to the official Warhammer 3 patch notes, the latest update fixes income issues with vassals, improves faction colors and rendering and resolves multiple UI and gameplay bugs. Apart from this TWW3 update 5.1.1 also includes balance adjustments for Karanak, Deepwood Scouts, and Warshrine of Tzeentch.
Total War Warhammer 3 Patch 5.1.1 Notes – July 9, 2024
General Fixes
- Income Issue: Fixed vassals not providing income after reloading a save.
- Faction Colors: Fixed unit faction colors being too dark, especially affecting Empire units.
- Rendering Issues:
- Fixed Empire Outriders’ guns not rendering correctly.
- Fixed Eldred’s Guard not using correct colors.
- UI Improvements:
- Fixed Tower of Zharr district completion effects missing.
- Fixed lag in matchmade lobbies and inability to change spell lores after locking in factions.
- Improved visuals of Chaos Warhounds 2D porthole image.
- Fixed path of glory contact effects showing placeholder text.
- Fixed plague immunity icon on settlements not updating tooltip on turn start.
- Fixed events showing in Mortuary Cult and Forge panels after crafting an item.
- Fixed enemy Skaven undercities UI panel going offscreen with multiple entries.
- Fixed Shadowy Dealings discovering own Skaven undercities.
Gameplay Fixes
- Legendary Heroes: Fixed issue with Legendary Heroes not spawning if the faction capital is besieged.
- Chaos Gifts Panel: Fixed required resource bar showing incorrect state.
- Character Skills: Fixed overlapping skills hiding certain character skills.
- Arkhan the Black: Updated lord select movie to include eye VFX.
- Boris Todbringer: Fixed missing skills in skill tree.
- Nurgle Units: Fixed effects not applying to Bile Trolls units.
- Dwarf Lord Mikael Leadstrong: Fixed unit card display issue.
- Cursed Yhetee Jawbone: Fixed item not modifying armor piercing missile damage.
- Conquest Battle Mode: Fixed timer tooltip showing wrong winner/loser.
- Realm of Chaos Campaign: Fixed armies teleporting over Teleport Locus while retreating in Tzeentch realm.
- Mentor Skill: Removed from all Legendary Heroes for consistency.
- Book of Nagash: Fixed counter showing wrong values in multiplayer.
- Multiplayer Campaigns: Fixed slight hang when opening campaigns or battles with many saves.
- Settlement Label: Fixed temporary display between pre- and post-battle during autoresolve.
- Spell UI: Moved swap button for lores to left side for more space.
- Empire Technology: “Protection of the Patriarch” now also applies ward save bonus to Battle Wizards in garrisons.
- Wood Elf Technology: “Hukon, the Sunderer” now affects Enigmas of Ghyran (Zoats) Regiment of Renown unit.
- Vampire Counts Buildings: Altdorf buildings now provide recruitment of Mortis Engine and Terrorgheist units.
- Horde Armies: Fixed growth element disappearing when selecting a hero.
- Gotrek and Felix: Fixed empty rune slots disappearing issue.
Additional Fixes
- Karanak:
- Prey of the Blood God:
- Damage per tick: 67 -> 33
- Max number of uses: infinite -> 3
- Prey of the Blood God:
- Deepwood Scouts (Swiftshiver Shards):
- Range: 180 -> 155
- Calibration distance: 120 -> 100
- Warshrine of Tzeentch:
- Giver of Arcane Glory:
- Reserve winds generated per second at maximum intensity: 0.2 -> 0.15
- Winds regeneration and reserve bonus now only applies to the shrine itself.
- Giver of Arcane Glory:
Previously, Warhammer 3 update 2.1 added brand-new Immortal Empires game mode, Blood for the Blood God, and more. Unfortunetly, since the last patch, players are experiencing problems with the game. Today’s Total War Warhammer 3 patch 5.1.1 will fix a few of these issues.
Download free Total War Warhammer 3 update 5.1.1 on PC.