Total War Warhammer 3 Update 2.0 Patch Notes – August 23, 2022

Total War Warhammer 3 update 2.0 is now available to download on PC players. According to the official Warhammer 3 patch notes, the latest update added brand-new Immortal Empires game mode, Blood for the Blood God, and more. Apart from this TWW3 update 2.0 also includes a massive changelog of improvements to nearly every area of the game

Unfortunetly, since the last Warhammer 3 update 1.0.2, players are experiencing problems with the game. Today’s Total War Warhammer 3 patch 2.0 will fix a few of these issues.

Check out more details below.

Total War Warhammer 3 Patch 2.0 Notes – August 23, 2022

  • Daemon factions will no longer automatically declare war on non-Daemon factions
  • Alongside Attack and Defend requests, you can now ask Allies to Occupy settlements (including colonising ruins)
  • We’ve rebalanced Confederation, so it’s harder to confederate minor factions but easier to confederate major ones
  • We’ve completely overhauled the front-end and faction-select UI for improved usability
  • On the Battle side, we’ve improved the Battle AI’s capture-point behaviour, its target priority regarding barricades and enemy units, and the effectiveness of its melee and ranged-unit positioning
  • We’ve adjusted reload-time reductions for ranged units so they’re easier to understand and don’t scale to the point where stacked reload-reduction buffs make ranged units overperform outrageously
  • Most WARHAMMER I and II factions have undergone some level of overhauling for Immortal Empires—some to a lesser and some to a greater extent—with years of tweaks and balance ahead for the game mode!

Stability Fixes

Improvements made to the overall stability and performance of the game.

  • Fixed a crash that could occur during AI army recruitment.
  • Fixed a framerate stutter caused by units passing through and destroying incidental buildings or scenery.
  • Fixed a softlock triggered when using diplomacy to threaten a faction who then declared war on the player as a response.
  • Fixed an issue which resulted in game benchmarks permanently hiding certain elements of the UI—preventing any further interactions until the client was restarted.
  • Fixed a crash triggered by quickly selecting a unit in the unit panel immediately after disbanding a Lord.
  • Fixed a rare crash triggered by players leaving their multiplayer campaign.

Read full patch notes here.

Jack Johnson
Jack Johnson
Jack focuses on sports games, covering everything from FIFA and NBA 2K to arcade-style hits. When not analyzing roster updates or gameplay mechanics.
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