Changelogs

The Last Spell Update 0.94.1.1 Patch Notes – January 18, 2022

The Last Spell update 0.94.1.1 is now rolling out on PC (Steam). According to the official The Last Spell patch notes, the latest update added new elite enemies, new skill effect, and much more.

Advertisement

Previously, a big update was released with various bug fixes and changes. Unfortunately, since the release, players are facing several issues. Today’s The Last Spell patch 0.94.1.1 will address a few of these issues.

Read more details below.

Advertisement

The Last Spell Changelog (January 18, 2022)

Features

  • New elite enemies: Boomer, Accursed, Hunter, Runner and Dodger
  • New skill effect: Immunity -> Removes and prevents further applications of specified negative alterations (Stun, Poison, Debuff or all) for a given duration

Bug Fix

  • Fix bug on line of sight calculation causing the blocker to be an invalid target at minimal range sometimes
  • Fix softlock on boomer when they explode and kill a Hopper located in the mist
  • Fix visual bugs on wound display
  • Fix Twisted wounds not working as intented
  • Fix save corruption when quitting the game while having a ballista selected
  • Fix on the lifetime stat “health lost” that was always equal to 0 (causing a meta upgrade to be impossible to activate)

Balancing

Elite enemies
  • Increased Health for all elite enemies by 20-30%
  • Increased Armor for all elite enemies by 40-50%
Wound threshold

The goal of this balancing is to harmonize all the base wound thresholds (reminder: “base” because thresholds evolve with the enemy’s health progression).

Clawer

  • W1= 80%
  • W2= 30% -> 40%

Runner

  • W1= 50% -> 60%

Armored

  • W1= 60% -> 90%
  • W2= 30% -> 50%

Dodger

  • W1= 80%
  • W2= 30% -> 40%

Blocker

  • W1= 80%
  • W2= 30% -> 40%

Splitter

  • W1= 75% -> 70%
  • W2= 45% -> 30%

Archer

  • W1= 70% -> 80%
  • W2= 40%

Winged

  • W1 = 70% -> 90%
  • W2= 20% -> 50%

Hopper

  • W1= 50% -> 90%
  • W2= N/A -> 50%

Hunter

  • W1= 70% -> 80%
  • W2= 20% -> 40%

Lancer

  • W1= 65% -> 80%
  • W2= 30% -> 40%

Crawler

  • W1= 50% -> 90%
  • W2= N/A -> 50%

Ripper

  • W1= N/A -> 70%
  • W2= N/A -> 30%

Boomer

  • W1= 60%
  • W2= 15% -> 20%

Guardian

  • W1= 60% -> 80%
  • W2= 30% -> 40%

Bulky

  • W1= 75% -> 60%
  • W2= 25% -> 20%

Twisted

  • W1= 80% -> 70%
  • W2= 40% -> 30%
**Enemies Balancing

**

Hopper

Wounds

  • W1 = Can’t use Spit Acid -> -1Move
  • W2 = N/A -> Can’t use Spit Acid

Attributes

  • Move = 5-7 -> 4-6

Hunter

Quickshot (skill)

  • DMG = 18-23 -> 15-20
  • Range = 3-4 -> 2-3
  • New skill effect : Debuff(-10 Block 2 Turns)

Wounds

  • W1 = -20% DMG ; +15% Crit Power -> -15% DMG ; +25% Crit Power
  • W2 = -30% DMG ; +15% Crit Power -> -15% DMG ; +25% Crit Power

Crawler

Wounds

  • W1 = -2 Move ; -15% Dodge -> -1 Move
  • W2 = N/A -> -1 Move ; -15% Dodge

Ripper

Wounds

  • W1 = N/A -> -20% DMG
  • W2 = N/A -> Buff(+2 Move 2 Turns)

Bulky

Wounds

  • W1= -1 Move
  • W2 = Stun(1 Turn) ; Cannot Use Stone Throw ; +10% Resistance ; +4 Move -> Stun(1 Turn) ; Dispel(All Negative)

Twisted

Behavior

  • Doesn’t cast imperatively his skill “Magic burst” if there is no one to target after gaining a “Charge”
  • Will use his skill “Command” more often (cooldown = 3 -> 2)
  • Need less minimum target to use his skill “Command” (min = 5 -> 2)

Channel Spell (skill)

  • New skills effects : Buff(+50% Resistance 1 Turn) and Immunity(All Negative 1 Turn)

Magic Burst (skill)

  • Range = 1-1 -> 2-5
  • New skills effects : No Dodge and No Block

Download free The Last Spell patch 0.92.2.3 on PC.

Advertisement
Share