Skul The Hero Slayer Update 1.9 Patch Notes

Skul The Hero Slayer update 1.9 is available to download on PS4 and PC players. According to the official Skul 1.9 patch notes, the latest update brings new changes, improvements and changes. Apart from this, Skul update 1.9 also includes stability fixes.

Previously, a big update was released with character balancing, gameplay changes, and a long list of bug fixes. Unfortunately, many players are still experiencing a number of issues while playing the game. Today’s Skul version 1.9 will address a few of these issues.

Check out more details below.

Skul Update 1.9.0 Patch Notes – April 5, 2024

New Skull: Dominator
  • Rarity: Legendary
  • Type: Speed
Skeleton-Pike

<Common>

Passive

  • Adjusted the jump attack of Unique and Legendary grades to match the attack pattern of Normal and Rare grades.

Skill

  • Reduced the dash distance increment for the skill [Forward Rush!] across all rarity.
Mummy

<Common>

Passive

  • Changed so it no longer floats in the air during dash.
Dark Paladin

<Common>

Passive

  • Changed the basic combo attack type: Physical → Magic.
  • Adjusted the amount of Shield gained from consuming darkness: 10 → 20.
  • Increased the amount of darkness gained from attacking enemies with skills.

Skill

  • Increased damage for [Dark Charge].
Slave

<Common>

Skill

  • Increased damage for all skills.

<Unique>

Skill

  • Increased damage for all counterattack-triggered skills.

<Legendary>

Passive

  • Increased the duration in which enhanced skills can be triggered after a perfect defense.

Skill

  • Increased damage for all counterattack-triggered skills.
Officer

<Common>

Passive

  • Increased damage for all Unrivaled Strike.

<Legendary>

Passive

  • Gained a temporary effect that increases the casting speed of all Unrivaled Strike after triggering Heroic Unrivaled Strike.
  • Changed to become invulnerable while Heroic Unrivaled Strike is active.
Forgotten King

Passive

  • Increased basic combo attack damage in King of Heroes state.
  • Increased damage for Last Radiance.

Skill

Increased damage for all skills in Forgotten King and King of Heroes state.

Items

Stigma Leg
  • Removed cooldown for triggering additional magic damage.
  • Reduced additional magic damage.
Justice Served
  • Added an effect that increases physical attack and magic attack by 30%.
  • Changed the cooldown for inflicting stun: 15 seconds → 12 seconds.
Rear Blast
  • Changed the duration of increased physical attack effect: 3 seconds → 5 seconds.
Explosive Arrow
  • Changed the cooldown for explosion occurrence: 2 seconds → 0.3 seconds.
  • Reduced explosion damage.
Symbol of Toughness
  • Removed cooldown for shockwave occurrence.
  • Increased the conversion ratio of shield amount to shockwave damage.
  • Changed so the damage of the shockwave follows the higher of physical or magic attack.
Armor of Fear
  • Added an effect that increases physical attack and magic attack by 50%.
  • Increased maximum damage limit for shockwaves.
Steel Armor
  • Changed the amount of shield gained from using skills: 3 → 5.
Crown of Thorns
  • Removed cooldown for triggering additional physical damage.
Bloody Crown of Thorns
  • Removed cooldown for triggering additional physical damage.
Omen: Irresistible Suggestion
  • Changed the condition for applying the effect twice: overcoming death at least once instead of triggering Reassemble.
Omen: Howling Egg
  • Changed the condition for applying the effect twice: overcoming death at least once instead of triggering Reassemble.
Demon Sword of the End
  • Increased damage for cutting wave.
Magic Boots
  • Changed increase time for attack speed: 2 seconds → 3 seconds.
Strategy Book
  • Changed physical attack buff time: 3 seconds → 5 seconds.
  • Changed cooldown for physical attack buff time: 12 seconds → 10 seconds.
Loyalty Generator
  • Changed increase amounts for attack speed and physical attack: 35% → 40%.
  • Changed duration of attack speed and physical attack increase effect: 2 seconds → 3 seconds.
Mane of a Red Horse
  • Changed increase amounts for attack speed and move speed: 20% → 25%.
  • Changed additional increase amount for attack speed upon swapping: 20% → 40%.
  • Changed duration of additional attack speed increase effect upon swapping: 12 seconds → 8 seconds.
Evil Sword: Kirion
  • Changed that the slash effect is now displayed behind the enemies’ layer

Inscriptions

Brawl

4 effect

  • Increased damage for the enhanced wave.
Duel

4 effect

  • Changed maximum damage amplification when damaging enemies: 30% → 45%.

Modification effect

  • Changed cooldown for effect occurrence: 15 seconds → 7 seconds.
Bone

2 effect

  • Changed the required number of swaps to trigger the effect: 5 → 3.
  • Changed invincibility duration upon triggering the effect: 2 seconds → 3 seconds.
Fortress

2 effect

  • Changed shield acquisition frequency: 60 seconds → 35 seconds.

4 effect

  • Changed damage reduction while possessing a shield: 40% → 50%.

Modification effect

  • Changed physical attack and magic attack increase per 5 shields possessed: 10% → 20%.
Rapidity

4 effect

  • Increased combo damage.

Modification effect

  • Increased enhanced combo damage.
Fairy Tale

Modification effect

  • Added an effect that increases Oberon’s damage by 15% per possessed Spirit.
Mana Cycle

Modification effect

  • Changed damage increase and maximum increase for using skills: 25% increase (up to 200% increase) → 30% increase (up to 300% increase).
Soar

Modification effect

  • Changed required airtime for whirlwind occurrence: 8 seconds → 5 seconds.
Spoils

Modification effect

  • Increased the effective range of the flag.
Excessive Bleeding

Modification effect

  • Changed probability for major bleeding occurrence: 35% → 45%.
Arson

Modification effect

  • Increased damage for fire explosion.
Absolute Zero

Modification effect

  • Increased additional magic damage.
Dizziness

Modification effect

  • Changed stun duration increase: 1 second → 2.5 seconds.
Chase

Modification effect

  • Changed physical attack and magic attack increase: 100% → 150%.
  • Changed required number of dashes for effect occurrence: 10 → 7.

Quintessence

Cyclops
  • Changed so the damage of the Cyclops punch follows the higher of physical or magic attack.

Monster

4th chapter Veteran Adventurer – Thief

  • Increased waiting time after attacks.
  • Decreased the probability of swap trickery when hit.
  • Reduced damage for certain attacks.
  • Increased maximum HP.

Bug Fixes

  • Fixed an issue where the ‘Broken World’ achievement was not attainable.
  • Fixed an issue where in Chapter 6 Demon King’s Castle, activating the item effect of ‘Omen: Mad Harpoon’ on scarecrows would disable the item’s effect during the Dark Skeleton boss fight.
  • Fixed an issue wich allowed endless stacking of the Inscription ‘Mystery’ under specific conditions.
  • Fixed an issue where the Ghoul’s passive effect from the Dark Ability ‘Big Eater’ was not working correctly.
  • Fixed a problem where the effect of the Dark Ability ‘Life Change’ was not applied to Healing Orbs obtained from the Black Market.
  • Fixed an issue in which parts of the ending credits could be seen after defeating The First Hero at certain resolutions.
  • Fixed an issue in which starting the Dark Skeleton boss fight while maintaining concentration with a Warrior Skull of any rarity could trigger an abnormal cutscene event.
  • Fixed an issue where the item effect from ‘Stone of the Heir’ were not stack upon defeating The Dark First Hero.
  • Fixed an issue where the effect stacks of ‘Omen: Unknown Darkness’ would reset to 0 after closing the game.

Download free Skul patch 1.9 on PS4 and PC

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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