SCUM Update 0.9 Patch Notes Details

A new SCUM update 0.9 is rolling out on PC(Steam). According to the official SCUM patch notes, the latest update adds quality-of-life changes and fixes.

Previously, a major SCUM update 0.8 added new changes including loot, hunting, cooking rework and more. Unfortunately, players are still experiencing issues with the game. Today’s SCUM update 0.9 will fix a few of these issues. Read more details below.

Read the official patch notes below.

SCUM Patch Notes – August 3, 2023

  1. Fixed a bug where the “pull grenade pin” action could not be cancelled.
  2. Fixed not being able to add attachments to weapons on the ground.
  3. Fixed a bug where firing a weapon through a scope only gave you sniping skill XP instead of sniping and rifles skill XP.
  4. Fixed a bug when using a night vision scope, not turning it off, would transfer the night vision to another scope.
  5. Fixed a bug where the smoking animations would still play even when your hands are tied.
  6. Fixed a bug where the Lucky Stars cigarettes would have the wrong materials applied to them while you were smoking them.
  7. Fixed a bug where items would malfunction after being taken in hands while the bow is nocked with an arrow.
  8. Fixed an issue with a prisoner floating above the vehicle hood when walking on it.
  9. Fixed a bug where the sentry’s flamethrower was visible only the first time it fired.
  10. Fixed an issue where the double twig door frame recipe showed an incorrect amount of rope for crafting.
  11. Fixed an issue where the flamethrower flames were going through the landscape.
  12. Fixed an issue where the age slider would not apply after plastic surgery.
  13. Fixed a bug where removing a left light door armor from Laika would give you a front right light door armor item.
  14. Fixed a bug where after the second respawn, the first body would get deleted with the items equipped on that body.
  15. Fixed an issue where sentries sometimes didn’t use some weapons.
  16. Fixed a bug where the boost of energy buff would stay after you ate activated charcoal and were still digesting any food items.
  17. Fixed an exploit where you would get experience points for melee weapons and brawling on dead bodies.
  18. Small zapper no longer requires batteries to work.
  19. Puppets spawned underground will now have reduced hearing ranges.
  20. Added visual representation for prisoner burns.
  21. Reduced battery drain from WW and Laika headlights.
  22. No experience can be gained if you water a fully watered plant.
  23. Disabled sentry’s flamethrower when sentry is destroyed.
  24. Reduced inventory size of a single antibiotic pill.
  25. Removed throwing skill.
  26. Removed M82 and related items from the trader.
  27. Animal skin quiver can’t be crafted with human skin anymore.
  28. Disabled fire damage in outposts.
  29. Sentry flamethrowers now damage vehicles.
  30. Rebalanced XP gain for most skills.
  31. You can craft improvised burn gel with empty bottles.
  32. You can now use both the electrical repair kit and the electrician tools to craft battery charges.
  33. Modified usage of electrical repair kit/electrician tools for battery charger crafting.
  34. Lowered the fame point unlock price on all items by 15%.
  35. Nerfed the decay rate on weapons and their attachments by 20%.
  36. Reduced the amount of water the “depleted uranium” container will absorb (which increased its weight).
  37. Removed skill gains for ranged weapons when shooting base elements.
  38. Nerfed bayonet attack damage.
  39. You will now be able to use watering cans and water buckets in recipes requiring water.
  40. Reduced the inventory size of weapon ghillies.
  41. Buffed the immune system suppression rate, making dealing with infectious a bit less tedious.
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