SCUM Update 0.8 Patch Notes (New Features) – Nov 30, 2022

A new SCUM update 0.8 details released for PC players. According to the official SCUM patch notes, the latest update added new features, changes, gameplay improvements and much more. Apart from this, SCUM patch 0.8 also includes a long list of bug fixes.

Previously, a major update 0.7.8 added a Halloween event to the game. Unfortunately, players are still facing various bugs in the game. Today’s SCUM update 0.8 will resolve a few of these issues.

Read more details below.

SCUM Patch 0.8 Notes – November 30, 2022


The Nuclear powerplant POI and radioactivity system. This whole new area and system will provide a complete new challenge to the game. Let’s start with the POI itself.

The ruined Nuclear powerplant is a new highly dangerous POI filled with new dangers both seen and unseen, but also with some high tier rewards. From the surrounding dead woods, across the industrial environment that has been rusted down through time and radiation, to the abandoned facilities with claustrophobic corridors leading you in a maze.


As the core of the Nuclear powerplant exploded it has released a deadly radioactive cloud in the area surrounding it. The closer you get to the core the higher the radiation level you will experience. As the core is still exposed and active, it still actively releases radiation clouds inside of the zone which move randomly and will increase radiation levels on certain spots as well. The intensity of these zones are measured in Sieverts.

Hazmat suit

The only complete level of protection can be obtained by wearing a hazmat suit. Again there are 2 in the game:

Here’s how the new system works:

  • Random and sector respawn will be now paid with credits
  • Random respawn by default will cost $250
  • Sector respawn by default will cost $1000
  • Shelter respawn will be now paid exclusively with gold
  • Shelter respawn by default will cost 1 GOLD unit (more on that later)


To discourage players from overusing the “commit suicide” option without consequence, we’ve introduced permadeath. Players can go in the negative balance with respawns up to a maximum of $2500, but only for random respawns. If a player passes the $2500 respawn threshold the company will not respawn his/her characters again and the new character has to be created, meaning permadeath has happened and respawn options will not be possible
That means that you should deposit cash you’ve found/acquired to your account as soon as you can in order to combat this. Alternatively someone can still phoenix tears revive you or deposit some money on your account to get you back into action.

No you might be wondering what will fame be used for then? Well:


  • Players won’t go into negative fame points anymore (you can’t be less famous then anonymous)
  • The fame influx is a constant stream of fame points that happens while player is logged into the game. It is set at 0.05 FP per minute (real time). This means that the player gets 1 FP for each 20 minutes spent in the game, 3 FP per hour (real time).
  • Along with the basic fame influx, players get additional fame points that could be constant or one time only (depending on the activity)
  • Basically, whatever you do on the island brings you a number of fame points. Depending on the activity, you might not see an immediate change in FP if the action you’re doing brings you less than 1 FP, but it’s adding in the background with all the other actions so you’ll see a change sooner or later.

A few examples of significant actions that bring you fame points:

  • Looting items (number of FP gained depends on item rarity)
  • Selling items (number of FP gained depends on item rarity)
  • Raising attributes to the max
  • Doing a killbox

A few examples of significant actions that make you lose fame points:

  • Suicide (player loses 50% of fame points)
  • Buying loot (number of FP lost depends on item rarity)
    **- the prisoner can’t purchase anything at the trader without fame points
  • item availability depends on number of fame points**
  • Failing a lockpick (number of FP lost depends on lock type)
  • Getting killed by a another player


And last but not least, we’ve added 3D audio support.
The goal of 3D audio is to provide the listener with an audio experience that mimics real life. It’s aim is to provide a more immersive experience, especially when using headphones.

Also an announcement, we switched some of the servers to a new provider to check out the performance there. Switched servers are:

  • SCUM Server Official 1 Europe Monthly Wipe
  • SCUM Server Official 9 Europe
  • SCUM Official Global Europe SCUM
  • SCUM Server Official 6 US East
  • SCUM Server Official 8 US East
  • SCUM Server Official 5 US East
Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

Latest Articles