SCUM update 0.6 (Hotfix 0.6.1.37499) is now available to download on PC. According to the official Scum patch notes, the latest update resolves issues related to locks, multiple server crashes, container item weight, and more.
Previously, a major update added a long list of new changes, bug fixes, and gameplay changes.
Unfortunately, players are still experiencing several issues since the last major patch. Today’s SCUM patch 0.6 will address a few of these errors.
We have revamped the UI and the system for the character creation. it is much more pleasant looking and streamlined compared to before.
You can see it is a lot less confusing here as you can distribute your attribute points more easily with just the bars. We have also reduced the size you are able to enlarge your special parts with due to the new feature. From now on, the longer you stay alive on the island the bigger the special part. Don’t worry tho, owners of the supporter pack #1 you still get your extra inches. So now when you see a man on the island with the big D he truly does have big D energy and better to not mess with him.
A nifty new feature we introduced is the visual representation of how full your backpack is. If it is completely empty it will sort of collapse on itself since there are no items to extend the fabric, but the more items you have in it the more it will expand. This effect will show how full the backpack is but not heavy.
To see how heavy the backpack is your character will bend forward to compensate the weight. Obviously the STR attribute also comes in play here and it depends on far your character will or will not lean.
All wells on the island work now on a new system.
Proximity replenishment is the new system that works on every well that is out in the world. Every well has a certain range, in which you walk in and then there is a chance that the well will have water and its a random amount how much water it will be.
If you leave the range of the well, there is a timeout cooldown until you can re-enter its range and then the game checks again if there is any water in it and how much. If you enter the range before the cooldown ends, the timer resets and the well will show its last known amount. If you wait out the cooldown and then re-enter, the dice is rolled again to see if there is water in the well.
We have completely revamped and refreshed the look of forests in game, not only do they look better they should also be easier on your hardware. Well let the pictures tell the tale.
Ok so not a forgotten feature but there seems to be a lot of confusion with this one. So let’s get down to it:
There is water absorption system in the game, or better to say all of the minerals and nutrients. Your characters body has a limit on how much it can absorb over time, anything excess it will quickly expel. So be careful how much water you intake at once. So if you drink 2L of water at once but can only absorb 400ml anything over 400ml you will quickly have to piss out the excess. So it is better to to take a breather drink 0.5L and once that is absorbed drink some more and move. Or store the extra in the bottle. Also keep in mind that the higher your CON the less your body will use less water so the reserve will last longer.
Private Server Settings
This setting will separate the actual Metabolism simulation time from the world time. So in cases of servers that run faster day and night cycles the Metabolism simulation can now be set to follow the world time or run slower. Default value is 3.84.
Download free SCUM update 0.6 for PC.