Satisfactory Update 8.0.4 Patch Notes – June 21, 2023

Satisfactory update 8.0.4 is available to download on PC players. According to the official Satisfactory patch notes, the latest update resolved a crash on startup for Dedicated Server when the server query port was set to a value that exceeded the maximum value of an int16. In addition, Satisfactory patch 8.0.4 also includes fixes for Advanced Game Settings.

Since the last Satisfactory patch 8, players are experiencing problems with the game. Today’s Satisfactory patch 8.0.4 will fix a few of these issues.

Check out more details below.

Satisfactory Patch Notes – June 21, 2023


  • Fixed a crash on startup for Dedicated Server when the server query port was set to a value that exceeded the maximum value of an int16
  • Fixed the “Enable Advanced Game Settings” checkbox still showing up on the Loading Menu even if the save already had Advanced Game Settings enabled
  • Fixed Advanced Game Settings being checked for all saves belonging to a session when checking it only in one save from the session, now it’s individual instead of applying to all
  • Fixed the customizer still consuming resources from inventory when No Build Cost was enabled
  • Fixed getting refunds for Customizer Materials and Patterns when No Build Cost is enabled (So your inventory does not fill up with things you don’t want)
  • Fixed a crash with the Customizer when using the Customization filter
  • Fixed the Max FPS option not allowing to set a custom value from the number properly and always displaying 0
  • Potentially fixed a crash related to conveyor belt holograms
  • Potentially fixed a crash when loading a save that might be affecting saves that have Geothermal power set up
  • Temporary fix for audio log spam on Dedicated Servers when using vehicles which would lead into clients being kicked out of the Server


  • Added a button to the new Wiki to the Social Media buttons in the main menu and rearranged the buttons
  • Made the Experimental Label bit more transparent and less bright red to help prevent OLED Burn-in


  • Reduced the height at which the player hangs from the Zipline, this should help some cases where the player gets detached from the cable when ziplining down an incline due to bumping the Pioneer’s head


  • Included .usmap file into the Community Resources


  • Fixed several text entries that were not possible to localize after the UE5 migration
  • Also excluded other texts and folders from improperly showing up in the localization files


  • A reminder for people who have been having issues with unexpected crashes on startup or weird behaviour with the game, in that case please try to verify your game files.
    You can do this on Steam by Right Clicking the game in your Library > Properties > Local Files > Verify integrity of game files…

And on Epic by clicking on the three dots (“…”) next to the title or at the right side, depending on your selected library view > Manage > Verify Files > Verify

This may or may not redownload a large amount of files which might take a while depending on your internet connection or hard drive speeds so be wary of that.

  • If you are using mods, they might need to be updated or uninstalled after updating so please keep this in mind too.
  • The first time booting the game will be very slow, but that should not continue to happen after the first boot
  • Game can hang on quit
  • There is major performance loss when running out of VRAM
  • Lights don’t behave correctly in Lumen compared to Signs
  • Factory Animation tick reductions can be slightly too aggressive
  • TSR can cause visual issues with conveyor belts, you can try using the following console command to alleviate the issues, but this will reduce AntiAliasing quality
    • r.TSR.ShadingRejection.Flickering 0
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