Satisfactory Update 0.8.0.5 Patch Notes – June 27, 2023

Satisfactory update 0.8.0.5 is available to download on PC players. According to the official Satisfactory patch notes, the latest update resolved a crash on startup for Dedicated Server when the server query port was set to a value that exceeded the maximum value of an int16. In addition, Satisfactory patch 0.8.0.5 also includes fixes for Advanced Game Settings.

Since the last Satisfactory patch, players are experiencing problems with the game. Today’s Satisfactory patch 0.8.0.5 will fix a few of these issues.

Check out more details below.

Satisfactory Patch 0.8.0.5 Notes – June 27, 2023

BUG FIXES

  • Fixed Wall Outlets not snapping to Beams and Pillars
  • Fixed Wall Outlets not allowing 45 degree rotation
  • Fixed Blueprints saved over old Update 7 Blueprints having weird issues and crashing when the Blueprint contained Pipelines
  • Fixed crash when opening an empty Crash Site
  • Fixed being able to exit Locomotives while having the Train Menu UI open
  • Fixed the MAM UI closing after any research was completed

UI

  • Removed the legacy option for “Enable Gamepad Input” from the “Controls” submenu and removed leftover keybinds
    • To elaborate further on this change, This option did NOT mean that we had gamepad support, this has never been the case, it was some legacy leftover inputs from default UE4, we intentionally left those in as at the time, some players were using them alongside the custom controller configs on Steam to create controller layouts for the game.

In UE5, this option does nothing as a result of the Input System overhaul, there also were some leftover keybindings, I.E. Right Thumbstick look, which was not properly set up and would cause issues, so this would actually get in the way of anyone who is trying to properly set up a controller config via Steam or any other third party application.

Now these leftover inputs have been removed, so now you should be able to properly set up a custom controller configuration without any issues.

Existing custom controller configs will most likely need to be updated when moving from Update 7 to Update 8, but this was already the case, now it will just be smoother when trying to update these configs as there will be no leftover inputs that get in the way.

LOCALISATION

  • Updated all languages with the latest translations
  • Updated language completion rates
  • Updated community translators in the credits

KNOWN ISSUES

  • A reminder for people who have been having issues with unexpected crashes on startup or weird behavior with the game, in that case please try to verify your game files.
  • You can do this on Steam by Right Clicking the game in your Library > Properties > Local Files > Verify integrity of game files…
  • And on Epic by clicking on the three dots (“…”) next to the title or at the right side, depending on your selected library view > Manage > Verify Files > Verify
  • This may or may not redownload a large amount of files which might take a while depending on your internet connection or hard drive speeds so be wary of that.
  • If you are using mods, they might need to be updated or uninstalled after updating so please keep this in mind too.
  • The first time booting the game will be very slow, but that should not continue to happen after the first boot
  • Game can hang on quit
  • There is major performance loss when running out of VRAM
  • Lights don’t behave correctly in Lumen compared to Signs
  • Factory Animation tick reductions can be slightly too aggressive
  • TSR can cause visual issues with conveyor belts, you can try using the following console command to alleviate the issues, but this will reduce AntiAliasing quality
    • r.TSR.ShadingRejection.Flickering 0

 

Renu
Renu
Renu specializes in Japanese games, from cult-classic JRPGs to niche indie titles. A lifelong fan of Japan’s gaming culture, she combines deep industry knowledge with a passion for storytelling. Follow her for updates on Final Fantasy, Monster Hunter, and hidden gems.
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