Rogue Company Update 1.32 Patch Notes (Sep 22, 2020)

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Rogue Company update 1.32 is now available for PS4, PC and Xbox One players. According to the official Rogue Company 1.32 patch notes, the latest update added new map (lockdown) and various fixes as well as changes. Apart from this, Rogue Company version 1.32 also includes general performance improvements on all platforms.

Previously, a big update added character balancing, gameplay changes, and a long list of bug fixes. Unfortunately, many players are still experiencing a number of issues while playing the game.

Today’s Rogue Company version 1.32 will fix a few of these issues. Check out more details below.

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What is new in Rogue Company 1.32 patch notes?

New Map: Lockdown

Located deep in the jungles of Venezuela lies a maximum-security prison that houses some of the world’s most dangerous threats. Rogue Company has been called in to stop a breakout in progress. This new map features long sightlines for covering fire, contested power positions and intense close-quarter battles inside the prison’s walls.

Rogue Mastery

It’s one thing to play a Rogue, but quite another to master them! With the introduction of masteries, you’ll earn your way to specific sprays, emotes, and more!

  • Each match in Versus mode will award Mastery Experience based on your match performance.
  • If you played more than one Rogue during a match (such as Demolition) the experience will be split equally between them.
  • At each Mastery level you will receive a reward and there are currently 10 available.
  • Levels 1 and 3 currently have rewards which include a spray and emote unique to that Rogue.
  • In an upcoming update we’ll 3 additional cosmetic rewards which tie into the Player Identity system.
  • In the future we’ll also unlock the Mastery page to let you view all the potential rewards.
  • Any levels you complete will unlock those rewards retroactively once they are introduced.
  • Note: This is still a system for our Beta and will receive additional improvements and additions
Custom Matches:

The Desert Rose update will introduce a brand new feature allowing groups of players to create their own matches! Whether you want to scrim like pros or simply match up against your friends, this will allow you to provide a more customized experience.

  • The Match Host will select which mode (Strikeout, Demolition, or Extraction) will be played and then select the map from the available choices.
  • Each match will require 8 players to launch.
  • Next the Host will select players from their friends list and send invites to the Lobby.
  • Players can be moved from team to team via the Move button or removed from the Lobby.
  • After each match there will be a Play Again option.

Note: You will not earn Reputation, Experience, or Mastery Experience in a Custom Match

New Ping System:

We know voice chat isn’t for everyone and in a heated battle, text chat may not get the job done. In this update we are introducing a new Ping system that will let you communicate common call-outs that will help your team coordinate.

Open up the communication wheel via the middle mouse button (down on the gamepad) to access the following commands (clockwise):

  • Defend Here
  • All Clear
  • Hold position
  • Cancel That
  • Group Up
  • Understood
  • Help Me
  • Enemies Moving

You’ll also have access to a number of quips for Rogues which can be found by using the left mouse button while the Communication wheel is open:

  • Hello
  • Thank You
  • Nice
  • Good Shot
  • You Rock
  • Sorry
  • I’m the Best
  • You’re Welcome
General Changes:

We’ve received a lot of feedback around the Text Chat system, and based on that we believe it still needs some work. We disabled this functionality pending further overall improvements to the system.

Rogue Buck/Reputation Prices have been adjusted for Rogue unlocks. These initial prices were introductory and part of our Closed Beta testing. Each of the following Rogues will now be unlocked for either 600 Rogue Bucks or 15,000 Reputation.

    • Scorch
    • Talon
    • Lancer
    • Phantom
    • Chaac
    • Vy
    • Gl1tch
  • Friendly Fire
  • Gadgets and Abilities will deal 75% damage to teammates.
  • Reverse Friendly Fire will trigger upon dealing 250 Damage instead of 300.

Weapons:

General

Fixed an issue where fractional damage wasn’t rounding correctly.

Arren

  • Increased body damage from 28 to 30.
  • Increased headshot damage from 42 to 45.
  • Fixed an issue where Hit Reactions were causing players to have their aim offset when transitioning into Aim Down Sights.

Executioner

  • Adjusted the rate at which Tracers are displayed to be aligned with other weapons.

HRM30KS

  • Increased vertical recoil by 20%.
  • Adjusted the Recoil Trend to favor the right side more.

LR15 Fullbody

  • Fixed an issue where Hit Reactions were causing players to have their aim offset when transitioning into Aim Down Sights.
  • Body damage reduced from 80 to 70.

LW6 Revolver

  • Adjusted the rate at which Tracers are displayed to be aligned with other weapons.

Mamba

  • Adjusted the rate at which Tracers are displayed to be aligned with other weapons.

MLX Mark 4

  • Increased the Field of View when Aiming Down Sights to be less zoomed in.
  • Fixed an issue where Hit Reactions were causing players to have their aim offset when transitioning into Aim Down Sights.
  • Adjusted the rate at which Tracers are displayed to be aligned with other weapons.

SL-C

  • Range increased from 8.5m to 9.5m.
  • Headshot Falloff 1 Damage increased from 12 to 13 Damage.

Quality of Life

The distance at which players receive Aim Assist when Hip Firing has been standardized for Pistols, Submachine Guns, Assault Rifles, DMRs, LMGs, and Shotguns. This change aims to slightly reduce the efficiency of Aim Assist in close-range engagements and provides a more consistent experience across the board.

    • Submachine Guns
      • Hipfire Aim Assist reduced from 10 meters to 8.5 meters.
    • Assault Rifles
      • Hipfire Aim Assist reduced from 9 meters to 8.5 meters.
    • Pistols
      • Hipfire Aim Assist reduced from 9 meters to 8.5 meters.
    • Shotguns
      • Hipfire Aim Assist reduced from 9 meters to 8.5 meters.
    • DMRs
      • Hipfire Aim Assist reduced from 9 meters to 8.5 meters.
  • Gl1tch’s hacking animation now completes before putting his tablet away.
  • Visual effects have been improved to indicate Spawn immunity where applicable.
  • Information has been added to the Scoreboard which will provide a reminder of your currently selected Rogue’s abilities.
  • Reputation is now received the first time you complete the Tutorial.
  • Jump and mantle animations have received general improvements to their look.
  • Wingsuit animations have received general improvements to their look.
  • Capture Points can no longer repeat at half time in Strikeout mode.
Bugs:
  • Fixed an issue when Dima’s dialogue did not match the text displayed on the screen.
  • Fixed an issue that allowed players to achieve higher than intended melee attack speeds.
  • Fixed an issue when logging in on a console and opening a menu, your focus would stay on the Mode selection or Play buttons.
  • Fixed an issue where Friends would be removed from the players Friends list
  • The Rogue Company Store will now show Rogue Bucks for Xbox players
  • Players should now be able to invite friends to a party or add friends from the recently played list
  • Fixed an issue that was preventing the ability to invite friends to a party or add friends from the recently played list
  • Fixed a bush in Favelas that was preventing players from taking damage
  • Fixed an animation issue with sprinting diagonally

In other news, PlayStation 5 and Xbox Series X pre-order is now live. You can pre-order PS5 or XSX now and get it delivered on November 10.

Download free Rogue Company update 1.32 for PS4 and Xbox One.

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