A new RimWorld update 1.23 is available on PS4 and Xbox One. According to the official RimWorld patch notes, the latest update brings a long list of bug fixes and gameplay changes. Apart from this, RimWorld patch 1.23 also includes stability improvements.
The game was recently released on PS4 and Xbox One. Unfortunately, since the last patch, players are facing a number of issues with the game. Today’s RimWorld patch 1.23 will fix a few of these issues. Read more details below.
RimWorld Console Patch 1.23 Notes
Features / additions
Added: Learning Helper – in-game intelligent encyclopaedia
Added: Inbox – improved system for alerts and messages with notification system
Added: Stack size and labels overlay
Added: Guilty colonist manager
Added: Additional details panels
Bill details and items
Caravan meeting
Added: Shield belts information panel
Added: New version popup, a new screen to show patch notes in game when a new patch is released
Features/Improvements
UI
Added: Animal name labels with toggle
Added: Caravan stats on Trade screen
Added: Extra width for pawn labels with wide symbols
Added: Ground scanner information text
Added: Header in DLC prompt
Added: Highlight for passion icon in pawn management stats menu
Added: Missing punctuation in the title “Opinion of his” in the Relationship tab
Added: Added note about rare materials in Bill details screen
Added: Error message for draggable objects when placed incorrectly by the player
Added: Psy settings info boxes showing further details
Added: Icon to distinguish trader from other NPCs
Added: Title to “More Information” option in trade screen
Added: Mass added to trade screen
Added: Display diet details in Caravan menu
Improved: Reward preferences to Quest screen
Improved: Values that summarise as ‘0’ in the Relationship tab were all visualised in white – even if other positive (green)/negative (red) stats are included – now colours reflect status.
Improved: Changed sequence of opinions in Relationship tab help make it clearer
Improved: Alert tab is now populated faster and updated before it is shown
Improved: Error notification when trying to place blueprint incorrectly
Improved: Build screen is now hidden when accessing Architect or Quest menus
Improved: Detailed descriptions filter prompt is now hidden if no filters are available
Improved: Grow zones and Stockpile information displaying has been optimised
Improved: Inspect screen button prompts are hidden when additional screens are open and it is not possible to inspect
Improved: L1 modifier button is now hidden when input is not possible
Improved: Hide R1 alerts button is now hidden when input is not possible
Improved: Increase the width of the Psy management and information panel
Improved: Items with multiple variations now show in the correct colour in Caravan details menu
Improved: Selection position and navigation mode in the Bills screen is now retained when returning from Bill details
Improved: Scrolling Bills now stops the selection at the second final element for consistency throughout the game
Improved: Show nutrition value when making Caravans
Improved: Item list now correctly updates after sorting in Caravan inventory screen
Improved: Room stats now update when cursor is not being moved
Improved: Updated saving error prompt with more contextual information
Improved: Replaced icon for the roping animal action with a clearer icon.
Improved: Title for removing monument marker dialog updated
Improved: Beauty overview numbers in the background no longer cover other numbers.
Improved: Made skill information shown instead of passion in Team overview when it is important to show the skill stat
Gameplay
Added: Functionality to execute and spare guilty colonists
Improved: Greatly improved performance when scanning for corpses to haul
Improved: Made fermenting slower on high game speed
Improved: Made mood and thoughts expiration update correctly
Improved: Made it possible to assign “none” as animal master
Improved: Made quest timer live update
Improved: Room stats update in a dynamic way
Improved: Optimised placing floor over water to improve performance
Improved: Recovery rate for psypower heat now adjusts for game speed
Audio
Large sound effect overhaul
Added: draft / undraft sound from View All Colonists menu
Added: sound effects for Caravan, Work and Assign menus
Added: sound effects for Trade menu
Added: sound effects for Work menu details toggle
Added: sound effects for menu sounds
Added: sound effects for Pawn Management menu
Added: sound effects for deselection, remove for loading screen
Added: sound effects for Schedule menu
Added: sound effects for toggle tile info action
Added: sound effects for inventory screen
Added: sound effects for fix pin button view
Added: sound effects when closing interaction menu
Added: sound effects for stockpile menu
Added: sound effects in Research Screen
Improved: Schedule screen toggle tools sound
Improved: Trade screen audio sound effects
Improved: Work menu toggle sound sound effects
Improved: Speed toggle sounds, including new audio for x2 and x3
Improved: Warning sound effect plays every time the player selects an invalid “Starting site”
Improved: Move audio call on toggle pawn list to base class for better performance
Improved: Move sound function calls to another place for better performance
Improved: Removed the double sound from dialog systems, now just one plays
Tutorial
Added: “Pick me up” label to weapons during tutorial
Added: Tutorial fail prompt if pawn is downed before Raid event
Improved: Set default storyteller and difficulty for tutorial
Fixes
UI
Fixed: The UI box at the bottom left of the screen for different eggs selected has uniform length
Fixed: Assign food tab filter logic updated to work as expected
Fixed: Selected pawn showing “null” north button when having no gizmo options
Fixed: Now close architect menu on focus change
Fixed: Correctly provide the “interact” option when hovering over a drafted pawn that is carrying drug items
Fixed: No longer showing placeholder text on empty alert screen
Fixed: Entropy limiter icon now changes according to the setting
Fixed: Factions menu details opens correctly on PlayStation
Fixed: Filter control text updates correctly on tab change
Fixed: Animal icon now scales correctly when animals screen updates
Fixed: Bill details button prompts and HUD is now visible in the Stockpile screen
Fixed: Colony name overlaying tile information box in World Map
Fixed: Default colour is set on some quest rewards (Honor/Good Will/Body parts)
Fixed: Filters showing when invalid for current menu
Fixed: Categories shown in the Food tab of the Assign menu
Fixed: Input binding fix for Research screen and Architect menu, when paused
Fixed: The “None” Overlay Option was incorrectly labelled “Overlay Name”
Fixed: Equippable items in Gear tab of Caravan menu was missing cursor on first open
Fixed: If the caravan is ambushed with the Caravan Details screen open, the Caravan Details screen does not work correctly
Fixed: Inventory now updates after forced food consuming
Fixed: A “switching prisoners” button prompt issue now fixed for dead prisoners – when the colony has 3 or more than 3 prisoners
Removed: Change Tab button from History menu, now we only have one section in that menu
Removed: “The quest description goes here” text when accessing the Alerts tab before it is populated
Removed: “Select starting site” button when on multiple camps selected
Gameplay
Fixed: Map size no longer resets when returning from character selection
Fixed: Moving bills in the Bills screen will have correct scroll behaviour now
Fixed: The ‘toggle allowed’ function only toggles the selected category in Stockpile Zone storage settings
Fixed: Now displaying correct filters for stockpiles
Fixed: Quest rewards no longer show up outside of Quest screen
Fixed: Refactor time controls to block input after pressing R2 and to avoid input conflicts with other game actions
Fixed: Electrical cables look torn when the camera is zoomed out
Removed: Message on tile deselect action
Localisation
Fixed: Formatting issues in Japanese
Fixed: ‘Scheduled’ and ‘Frequency’ text does not overlap in the Polish localisation
Fixed: Rewards Preference text is now translated
Fixed: Russian control misalignment
Fixed: Translate “days” in Caravan selection in World Map
Additional fixes
Fixed: Infinite loading screen and notification initialisation
Fixed: “You’re Still Here?” Achievement can be unlocked by leaving the game idle and continuing, after all colonists have died
Fixed: Open market instead of web browser
Fixed: Stabilize version of new DLC handling system
Fixed: When starting caravan travel days info is correctly updated in all languages
Download free RimWorld update 1.23 on PlayStation 4 and Xbox One.