Rainbow Six Siege update 3.28 is available to download on PS4, PC, and Xbox One. According to the official Siege update 3.28 patch notes, the latest update introduces Solid Snake as a new Attacker, modernizes key maps, enhances anti-toxicity systems, restructures balancing, and prepares Dual Front for its final season. Apart from this, Rainbow 6 Siege patch 3.28 also resolves a wide range of gameplay, UI, animation, resolution and audio bugs, with significant improvements to Solid Snake’s gadgets and Soliton Radar, Dual Front equipment behavior, and overall menu stability.
R6 Update Y11S1 Patch Notes – March 3, 2026
Summary of Key Changes
Solid Snake joins as a new Attacker with the Soliton Radar Mk. III and OSP system.
Major anti-toxicity updates, including expanded reporting and chat detection improvements.
Map modernization for Coastline, Villa, and Oregon plus Ranked rotation changes.
Significant balancing updates, especially to Skopós, shields, Ying, Ela, Amaru, and more.
Dual Front mode enters its final season with a new Neutral Sector assignment.
Coastline, Villa, and Oregon updated with refreshed graphics, lighting and destructibility.
Ranked Map Rotation
Start of season removals: Kanal, Skyscraper, Theme Park, Outback.
Emerald Plains added; pool reduced from 16 to 13 maps.
Mid-season rotation: Coastline, Villa, Oregon, Emerald Plains replaced by Skyscraper, Theme Park, Stadium Bravo, Favela.
Playlist Updates
1v1 Arcade
New public 1v1 mode inspired by popular community presets.
Uses Bomb ruleset.
Available April 16–30 during Operation Silent Hunt.
Match Replay Enhancements
Free Cam Optimization
Smoother mouse/keyboard movement with new remappable slow-move input and adjustable camera/zoom options.
Replay Controls Rework
Customizable HUD allowing elements to be hidden as needed.
Balancing Updates
Seasonal Structure
Four updates per season, every three weeks, alternating major and minor patches.
Season 1 target meta: entry-fragging and roaming.
Skopós
Shell mobility and destructiveness increased; timers reduced.
Speed increased to 3; health reduced to 1.
Activation and idle timers lowered to 1.3s; shell swap cooldown lowered to 0.5s.
Flores
Gains T-95 LSW for improved loadout flexibility.
F2 Assault Rifle
Now supports Vertical, Angled, and Horizontal grips.
Ballistic Shields
Shield Operators can no longer dash through intact barricades.
Observation Blocker
Deployment time reduced to 1s.
Ying
Candela flash uptime increased to 1.6s.
Alibi
Prisma final ping persists, increasing total pings by 1.
Ela
Grzmot concussion duration increased to 9s.
Amaru
Garra Hook charges increased to 5.
Dual Front Final Season
Removal Plan
Dual Front exits at start of Y11S2; tech incorporated into core Siege.
New Neutral Sector Assignment
Malware Containment: steal an access key, shut down five antennas.
Key-holders cannot use weapons but can use gadgets.
Only three of six antennas active at once.
Rewards two-thirds of a sector upon success.
Operator Pool
All supported Operators unlocked for full season.
Quality of Life Updates
All Operators receive an extra secondary gadget from the opposite team type.
2.5x sight added to multiple weapons.
Objective securing no longer divided into checkpoints; progress always saved.
More objective locations added for variety.
Battle Pass
Premium track includes two Black Ice Packs with color variants: green, pink, purple, red.
Operator Price Decreases
Brava: 10,000 Renown / 240 R6C
Deimos: 15,000 Renown / 360 R6C
Rauora: 20,000 Renown / 480 R6C
Additional Updates
Audio
Zero, Deimos and Solid Snake added to conversation system.
Training & Onboarding
New maps added to Enlisted and Field Training: Villa, Skyscraper, Fortress, Theme Park.
New Operators added to training playlists: Twitch, Zero, Nomad, Nokk, Flores, Maverick, Amaru, Kali, Sens.
Modernized Oregon, Villa, Yacht, Coastline added to Landmark Drill and Clear House.
Gameplay Fixes
Resolved double-highlighting of gadgets on HUD when using OSP Pouch.
Corrected alliance color on pinged dropped OSP Pouches.
Fixed weapon-swap bug causing Solid Snake’s knife to remain stuck in hand.
Restored enemy icons and FOV cones on Soliton Radar MK. III during first precision activation.
Restored missing device-switch animation via selection wheel.
Ensured OSP Pouches disappear properly in Clear House Training Mode.
Prevented Attackers from receiving full device notifications when stepping on OSP Pouches.
Adjusted Soliton Radar MK. III detection behaviors on Emerald Plains and Bank to correct floor scanning.
Synced deployment/removal animations with interaction gauge completion.
Corrected floating Operator legs during face-down rappelling.
Stopped global T.R.I.P. Connector network notifications when Denari is present.
Fixed Dual Front issues: Maverick’s Breaching Torch now starts with 5 charges and refills after depletion.
User Experience Fixes
Stopped automatic disbanding of Custom Game lobbies.
Improved spectator bomb outline visibility by removing black outline issue.
Removed placeholder operator text for Finka, Thorn, Iana and Kaid.
Restored background animation for Solid Snake in Play hub.
Ensured reassigned inputs no longer block OSP Pouch selection wheel.
Restored controller vibration for Soliton Radar MK. III overclocking.
Added missing subtitle in Solid Snake’s intro cinematic.
Prevented operator model loading failures when swapping quickly.
Fixed Blackbeard shield thumbnail cropping.
Resolved corrupted visuals in Thatcher’s EGS Disruptor detection screen.
Updated crossplay message correctly after changing settings.
Removed unintended item type icon in Operator Appearance previews.
Prevented Replay HUD from disappearing when opening Customize Replay HUD panel.
Smoothed scrolling in Options menu.
Fixed inconsistent menus/backgrounds at 5120×1440 resolution.
Fixed black Play hub at 3440×1440 on ultra-wide displays.
Restored functionality of mute chat/voice buttons in Custom Game lobby profiles.
Audio Fixes
Standardized OSP Pouch pickup SFX across all players, not only hosts.
Restored audio feedback when Rauora’s D.O.M. Panel is struck by Thatcher’s E.G.S. Disruptor in Dual Front.
Previously, a big season 7 update added a new defender Azami (Kiba barrier gadget), permanent Team Deathmatch mode, and changes for Goyo, Melusi, Thunderbird, Kali, Valkyrie, and Zero. Recently, a hotfix Y7S1.2 was also released. Unfortunately, players are still experiencing issues with the game. Today’s R6 Siege patch 3.28 will fix a few of these issues.
Download free Rainbow Six Siege patch 3.28 on PC, PlayStation 4, PlayStation 5, and Xbox One.