A new Payday 2 update 224 is available to download on PC (Steam). According to the official Payday 2 patch notes, the latest update added a new high octane tailor pack and a long list of bug fixes. Today’s Payday 2 patch 224 download size is around 26MB.
Unfortunetly, since the last patch, players are facing a number of problems with the game. Today’s PAYDAY 2 patch 224 will fix a few of these issues.
Check out more details below.
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Payday 2 Patch 224 Changelog – July 13, 2022
Midland Ranch Heist
Added an outline for converted first responders
Fixed an issue that allowed the laptop beeping SFX to still be heard when the laptop had already been picked up
Fixed an issue that would cause extra weapon crates to spawn into the level
Fixed an issue that would cause the number of extra weapon crates to be uneven
Fixed a collision issue that allowed players to fall through the floor
Changed some props in the level located on the workbenches
Fixed some graphical issues in the environment where the players could see through the world
Fixed a graphical issue on the grill where players could see through the prop
Fixed an issue where standing in certain areas prevented enemy AI from attacking the player
Fixed an issue next to one of the workbenches where the player could get stuck or fall indefinitely
Fixed an issue that would allow enemy AI to despawn in front of the player
Fixed an issue with the escape van’s idle SFX not looping correctly
Fixed an issue with water tower collapse SFX being inaudible in certain places
Refined Esteban’s pathing during the objective to obtain his voice samples
Marksman/Sniper Units
Increased the health of the Marshal Marksman to the intended value
ZEAL Marksman
They will now miss their first shot
Changed the voices to use the same filter as SWAT units on Death Sentence difficulty
They will now deal the same damage as a heavy assault rifle on OVERKILL difficulty, and they will still pierce armor
Increased their fire rate, will still shoot one shot at a time
ZEAL Marksman health and headshot multiplier will scale based on difficulty
Crime Spree and Holdout
ZEAL Marksman has been readded to Holdout
ZEAL Marksman damage will no longer scale in Crime Spree
Sniper damage will no longer scale in Crime Spree
ZEAL Marksman will now only replace the spawn of a heavy rifle units