Path of Exile (POE) Update 1.94 Patch Notes for PS4 – Oct 28, 2021

[Path of Exile] POE update 1.94 (3.16.0) released for PS4 and Xbox One players. According to the official POE 1.94 patch notes, the latest update added resolves issues related to visuals, UI, and gameplay. Apart from this, Path of Exile patch 1.94 also includes stability fixes.

Previously, an update added various quality of life improvements. Unfortunately, since the last patch, players are experiencing several issues while playing the game.

Today’s Path of Exile patch 1.94 will fix a few of these issues. Check out more details below.

POE 1.92 Patch Notes for consoles (3.16.0) – October 28, 2021

  • Content Update 3.16.0 — Path of Exile: Scourge
  • The Scourge Challenge League
  • Console-specific Patch Notes
  • Major New Content and Features
  • Minor New Content and Features
  • Expedition Changes
  • Perandus Removal
  • Guild Improvements
  • Hideout Improvements
  • Uber End-Game Content
  • Atlas and Map Changes
  • Atlas Passive Changes
  • Delve Changes
  • Labyrinth Changes
  • Ailment Mitigation
  • Flasks
  • Core Character Defences and Recovery
  • Support characters – Auras and other Reservation Effects
  • Support Characters – Curses
  • Elemental Damage over Time
  • Passive Tree
  • Ascendancy Changes
  • Awakened Supports
  • Melee Range
  • Shield Skills
  • Forbidden Rite and Totems
  • 3.15 Skills
  • Cast on Trigger Mana Multipliers
  • Spectral Throw Mana Cost
  • Ward Strength
  • Breach Unique Balance
  • Critical Tag
  • Atziri Unique Drops
  • Clever Construction
  • Vaal Immortal Call
  • Unwavering Focus
  • Unique Map Boss Ailment Threshold
  • Delve/Prophecy/Incursion Crafts
  • Unveiling Crafting Modifiers
  • The Sacred Blossom
  • Added Damage on Quivers
  • Quivers on Unarmed Characters
  • Skill Gem Weapon Restrictions
  • Trap Enchantments granting Cast Speed
  • Golem Life Regen
  • Harvest Craft Changes
  • Synthesis Map Mods
  • Triggered Marks
  • Two Tornado Skills
  • Syndicate Operative Spectres
  • Negative Resistances
  • Minion Scaling
  • Zana League Mods Available During 3.16.0
  • User Interface Improvements
  • Quest Rewards

Bug Fixes

  • Addressed an issue where Magic and Rare Monsters in Area Level 85+ areas had half the Life they were supposed to.
  • Addressed an issue where a small number of Crafting Recipes usually unlocked by clicking on interactables in areas were instead always unlocked.
  • Addressed an issue where the Intelligence Gathering Atlas Passive Skill would grant Intelligence for a random Immortal Syndicate Safehouse to all players in the area. It now only grants Intelligence to the Map owner.
  • Addressed an issue where Flasks with Instilling Orb modifiers such as “Used when Charges reach full” would cancel Expedition Explosive placement.
  • Addressed an issue where Sunder could deal no damage to a target if you lost line of sight to them.
  • Addressed an issue with Sweep, Bladestorm and Rage Vortex where targets were being hit at the end of the animations for these Skills, instead of when the visual effects of the Skills passed over them.
  • Addressed an issue where the target limit on Bladestorm and Rage Vortex would not reset between repeats when using Multistrike.
  • Addressed an issue where some animations could desync in Predictive Networking Mode.
  • Addressed an issue where some Map areas could fail to spawn four Ritual Altars.
  • Addressed an issue where summoned Reapers would teleport when the level of the Summon Reaper Skill Gem changes.
  • Addressed an issue where Awakened Cast on Critical Strike Support did not specify only Supported Spells gain increased Cooldown Recovery Rate.
  • Addressed an issue where Mirage Archer could visually persist after its duration had expired.
  • Addressed an issue where 101% reduced Projectile Speed or higher would cause projectiles to move incredibly fast. Reduced Projectile Speed now has a maximum of 99%.
  • Addressed an issue where Corrupting Fever could snapshot the amount of damage dealt per second with the Corrupting Blood debuff.
  • Addressed an issue where “Supported by Faster Casting” Glove modifiers did not have the Gem modifier tag.
  • Addressed an issue Critical Strike Affliction Support still had the Chaos Gem tag.
  • Addressed an issue where Tormented Spirits could not spawn around some Bosses.
  • Addressed an issue where Betrayal Fortress Ballistas were able to attack through walls.
  • Addressed an issue where Skills with a percentage reservation cost could still be reserved with extremely high costs.
  • Addressed an issue where the Void Ancestral Warchief would die when players walked out of range of it, instead of becoming inactive.
  • Addressed an issue where an inaccessible room could spawn in The Chamber of Sins Level 1.
  • Addressed an issue where the Illusionist Weapon Effect microtransaction was missing part of its effect.
  • Addressed an issue where the Scavenger Weapon microtransaction could not be applied to Rune Daggers.
  • Addressed an issue where the area of effect of Earthquake when using the Demonic Earthquake Skill Effect microtransaction was incorrect.
  • Addressed an issue where Warcry Skill Effect microtransactions could not be applied to Battlemage’s Cry.
  • Addressed an issue where the projectiles fired and burning ground left from killing the Wild Hellion Alpha dealt no damage.
  • Addressed an issue where Delirium Demons could appear from orbs summoned by the Maven when she witnessed a Boss fight in a Map.
  • Addressed an issue where Mana gained on Hit from having a Gemini Claw equipped was not displayed in the Character Panel.
  • Addressed an issue where the description on the Summon Harbinger of Focus, granted by The Unshattered Will Unique Shield, did not specify the buff granted while channelling makes you avoid all Elemental Ailments.
  • Addressed an issue where the effect of Shock on you was not visually displayed correctly when using a Life Flask with the Numbing Elixir Cluster Jewel Passive allocated.
  • Addressed an issue where increased Area of Effect per Repeat from Quality on Anomalous Multistrike Support did not visually represent the Area of Effect correctly.
  • Addressed an issue where the Aspect of the Avian, Cat, Crab, and Spider Skills would become unreserved when changing areas with the Chainbreaker Timeless Jewel Passive allocated.
  • Addressed an issue where Impending Doom Support Gem did not have the “Trigger” tag.
  • Addressed an issue where Hexes socketed in the Mark of Submission Unique Ring could gain doom.
  • Addressed an issue where some Incubators could fail to drop an item upon reaching their kill requirement threshold.
  • Addressed an issue where a Maven-created clone of The Shaper could still deal damage to you with their beam skill if it hit you as you were teleported out of the Arena.
  • Addressed an issue where the Mysterious Treasure Hideout Decoration would not fade into bones when a player was near.
  • Addressed an issue where Holy Relic Minions from the Summon Holy Relic would have to be re-summoned after logging out.
  • Addressed an issue where Curse Effect would increase the effect of Vulnerability applied by the Coward’s Chain Unique Belt.
  • Addressed an issue where the damage area of Izaro’s Reave did not match the visual area of the attack.
  • Addressed an issue where the Overkill damage from an enemy cursed with Punishment dying could be dealt to the player if the source of the enemies death was not the player.
  • Addressed an issue where Toxic Rain inconsistently targeted enemies when used by a Trap or Mine, unlike other Rain style skills.
  • Addressed an issue where Vaal Lightning Strike could be used on targeted enemies on the other side of a wall from the player.
  • Addressed an issue where the Cruelty buff could sometimes display the incorrect effect of Cruelty on you on the Buff icon.
  • Addressed an issue where Swift Assembly Support did not describe that Supported Skills throw Traps randomly around targeted location.
  • Addressed an issue where Elixir of the Unbroken Circle did not recover life above 50% when Petrified Blood was active.
  • Addressed an issue where Kitava’s Thirst did not describe that Mana used to Trigger a Skill could provide a chance to Trigger Socketed Spells.
  • Addressed an issue where the Watcher’s Eye modifier that grants increased Physical Damage while using Pride stated it granted increased Attack Physical Damage.
  • Addressed an issue where stealing the Nemesis Grasping Vines modifier and then hitting an enemy would apply Vines to the player.
  • Addressed an issue where the Thirst for Blood Skill from Jack, The Axe could snapshot its reservation cost.
  • Addressed an issue where the Elemental Hit could visually fire the same element in a row when using Predictive Networking Mode.
  • Fixed a few wonky Microtransaction interactions.
  • Fixed two client crashes.
  • Fixed two instance crashes.

Download free Path of Exile version 1.94 on PlayStation 4 and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
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