Overwatch 2 Update 4.15 is now available for PS5 and Xbox Series X/S. According to the official OW2 Update 1.000.079 patch notes, Season 19.1 pushes the Overwatch celebration into overdrive with Spirit Showdown’s Hero chaos, Mythic Cyber Fuel Junkrat, and story-driven features that expand the world. Today’s OW2 patch 1.000.079 also includes stability fixes.
OW2 Update 4.15 patch notes – November 11, 2025

Overwatch 2 Season 19.1 Midcycle Update Patch Notes
Summary of Key Changes
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New LTM: Spirit Showdown – A fast-paced Hero-swapping mode available until November 24.
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Mythic Cyber Fuel Junkrat – A new Mythic skin with glitchfire VFX, unlockable variants, and customization.
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Junkrat’s Loot Hunt Returns – Earn up to 9 Loot Boxes by playing matches between November 20–23.
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New Story Feature – Access Overwatch’s lore, cinematics, and motion comics directly in-game.
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OWCS World Finals + Drives Event – Watch, play, and earn exclusive rewards before the season ends.
Spirit Showdown Mode
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New Limited-Time Mode where every elimination instantly swaps your Hero.
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Players also swap after two deaths without a kill, adding urgency and unpredictability.
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Encourages fast adaptation and skill diversity across the Hero roster.
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Mode runs until November 24.
Mythic Cyber Fuel Junkrat
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New Mythic skin introduces Junkrat’s chaotic digital transformation.
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Features unique VFX/SFX, glowing aesthetics, and glitch-inspired effects.
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Includes multiple unlockable customizations: colorways, tire variations, and ambient glows.
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Represents a fusion of punk rebellion and cyber anarchy, redefining Junkrat’s identity.
Junkrat’s Loot Hunt Event
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Earn up to 9 Loot Boxes during the event period.
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Match rewards: 1 Loot Box every 5 matches; wins count double.
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Runs November 20–23, with progress tracked across all game modes.
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Encourages players to grind and explode their way to rewards.
New Story Feature
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Introduces an in-game lore hub accessible from the main menu.
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Includes cinematics, motion comics, and lore-driven videos.
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Expands season by season, revealing origins and legends of Heroes and villains.
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Designed for lore enthusiasts and newcomers to explore Overwatch’s universe.
Overwatch Champions Series World Finals
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Global tournament finale at DreamHack Stockholm, November 28–30.
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Watch to earn exclusive rewards: Loot Boxes, skins, and themed cosmetics.
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Scarlet Flare bundle launches—featuring items for Freja, Mercy, and Juno.
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Tune in for the first preview of Overwatch 2026 content.
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Event start: November 26.
Drives Event
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Returns December 4–9 for short-term, mission-based progression.
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Complete objectives to earn XP and exclusive cosmetics.
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Focused on Competitive and Stadium modes.
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Completing all checkpoints unlocks the Season 19 Signature reward.
Overwatch 2 General Updates
Player Progression
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Retired badges and sub-badges are accessible in the game again. Navigate to Career Profile → Progression → Legacy.
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Overwatch 1 player level has also been moved to the Legacy screen.
Player Cards
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In Role Queue modes, instead of showing highest leveled heroes across the hero roster, player cards now show your highest leveled heroes in the role you are playing.
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Non-Role Queue modes will continue to show highest leveled heroes across the entire roster.
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Developer Comments: Our goal is for the cards to be useful in building team comps. In Role Queue modes, we agree with the feedback that showing role-specific top leveled heroes better fulfills that goal.
Advanced Info Panel
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Added the “Jump Cancel” keyword to abilities that can be ended early for bonus movement.
Competitive Play Updates
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Tank
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Damage
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Support
Stadium Updates
General
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Players are now able to unequip powers on the same round they are equipped.
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Powers are locked at the end of the Armory timer.
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HP bars are now displayed for your team in Stadium matches.
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The hero stat section in the Armory has been updated to sort by your highest stat increases.
Stadium Combat Text Changes
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Weapon Power and Ability Power are now displayed as two separate floating numbers. This feature can be adjusted from Settings.
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A new setting has been added to adjust the lifetime of floating text.
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A new setting has been added to display self-healing. This setting is defaulted to off.
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We are now dynamically adjusting the height at which floating text is displayed to improve visibility for heroes in melee range.
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Overkill and overhealing values are now displayed when eliminating an enemy or healing a friendly target.
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Kill cameras will now display stadium combat text.
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Improved the stability of stadium combat text on moving targets so it’s less distracting.
Armory Updates
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Detailed tooltips for each row in the Armory hero stat section have been added.
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Impacted abilities and weapons are displayed in these tooltips.
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Interact on any tooltip to access the full details screen.
Hero Updates & Balance Changes
Tank Hero Updates
Hazard
Hazard’s wall-focused powers were hitting a little too hard, dishing out big burst damage on top of strong zoning potential. We’ve reduced the knockback damage for both Off The Wall and Fortress to make the ability feel fairer to play against while keeping its area control and impact intact.
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Off The Wall – Power
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Damage decreased to 60 (Down from 80).
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Fortress – Power
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Damage decreased to 25 (Down from 40).
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Orisa
A few hero items were lagging behind in overall value and flexibility, so we’re giving them some extra polish. Enhanced Target Sensors and Oladele-copter Blades now offer more meaningful offensive boosts, Efi’s Theorem gains defensive utility to help sustain in fights, and HollaGram Helmet gets a price cut to make it easier for Orisa to support the team if they need unstoppable.
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Enhanced Target Sensors – Rare Weapon Hero Item
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Added: +10% Attack Speed
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Added: +5% Weapon Power
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Oladele-copter Blades- Epic Ability Hero Item
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Added: +15% Ability Power
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Added: +15% Weapon Power
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Efi’s Theorem – Epic Ability Hero Item
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Added: +25 Armor
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HollaGram Helmet – Epic Survival Hero Item
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Cost decreased to 9000 (Down from 10000)
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Damage Hero Updates
Sojourn
Sojourn’s Disruptor Shot build was too costly for the payoff it provided, making it hard to justify in most matches. We’ve reduced the build’s overall expense and improved her defensive options through Power Slide buffs, giving her more flexibility to reposition and stay in the fight longer.
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Hard Stuck – Power
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Damage reduction decreased to 25% (Down from 50%).
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Liao’s Logistics Data – Epic Ability Hero Item
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Cost decreased to 10000 (Down from 11000)
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Energy Leech – Rare Ability Hero Item
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Cost decreased to 4000 (Down from 5000)
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Fine-Tuned Thrusters – Power
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Damage reduction increased to 35% (Up from 25%).
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Zoom Zoom Zoom – Power
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Attack Speed increased to 35% (Up from 25%).
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Weapon Lifesteal increased to 100% (Up from 50%).
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Experimental Tech – Power
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Slow increased to 25% (Up from 15%).
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Railgun Charge increased to 50% (Up from 33%).
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Freja
These changes are aimed at adding more build variety for Freja and making her weaker options more viable choices. We’re also reducing the vertical burst of her Weapon Power build, and adding an additional lever for us to have more fine tune control for further adjustments if needed.
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Volley à Deux – Power
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Spread of additional bolts reduced by 60%.
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Additional bolts fire every 3rd shot (Down from every 5th shot).
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Peak Performance – Power
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Added +20% Updraft Height.
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Forager – Power
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Max Life per hit increased to 8% (Up from 5%).
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Windwalker Boots – Rare Ability Hero Item
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Added: “Take Aim Bolt Explosion damage reduces Updraft Cooldown by 1s”.
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Removed: +20% Updraft Height.
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Added: 5% Ability Power.
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Removed: 5% Cooldown Reduction.
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Aeroweave Cloak – Rare Survival Hero Item
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Added: Restore 10% Max Ammo every 1s while momentum is slowed by Take Aim.
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Cyclone – Power
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Added: 25% reduced explosion damage from extra Take Aim Bolt.
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Junkrat
Junkrat’s Ability Power builds have struggled to find their footing compared to his Weapon Power builds, so we’re adding more power and consistency to both his Concussion Mine and Trap centric builds for increased build variety.
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Hop Boom – Power
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Concussion Mine damage upon landing after detonating Concussion Mine on yourself increased to 20% reduced effectiveness (Up from 30% reduced effectiveness).
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Trap II Esquire – Power
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Removed Arming time to spawn Mini Steel Trap.
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Max Number of Mini Steel Traps increased to 5 (Up from 2).
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Rainin’ Lead – Power
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Frequency increased to every 0.25s (Up from 0.3s).
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Jamison’s Jumpers – Epic Ability Hero Item
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Added: “Detonating Concussion Mine on yourself reduces Concussion Mine cooldown by 15%”.
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Removed: +20% Concussion Mine Knockback Distance.
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Added 25 Health.
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Refreshing Radiation – Epic Survival Hero Item
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Cost decreased to 9000 (Down from 10000).
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Max Life Overhealth increased to 8% (Up from 5%).
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Overhealth Duration increased to 5s (Up from 3s).
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Lithium Alloy – Epic Ability Hero Item
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Cost decreased to 9500 (Down from 10000).
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Added: +10% Ability Power.
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Rat Pack – Rare Ability Hero Item
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Ability Power increased to 10% (Up from 5%).
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Steel Trap Health increased to 100% (Up from 50%).
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Charged Chompas – Epic Ability Hero Item
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Ultimate Charge gain now triggers on all Ability damage (Instead of just Total Mayhem damage).
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Spiked Gloves – Rare Weapon Hero Item
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Cost decreased to 4000 (Down from 4500).
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Thermal Trap – Rare Survival Hero Item
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Cost decreased to 3750 (Down from 4000).
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Support Hero Updates
Brigitte
Brigitte’s Weapon Power build has remained niche and difficult to justify over her other build options. We’re adding a bit more firepower and survivability here to make it a more viable option in the right situation.
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Whirlwhip – Power
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Bonus Damage on 360 Rocket Flail swing increased to 125% (Up from 100%).
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Righteous Cleave – Power
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Healing on next Rocket Flail swing increased to 125% of damage dealt (Up from 100%).
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Juno
Bringing back the extra heal that Medicinal Missiles used to have. This boost adds more sustain for allies and makes her supportive playstyle feel even more rewarding when landing those precise shots.
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Medicinal Missiles – Power
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Now heals extra 30 health on pulsar hit.
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Bug Fixes
General Fixes
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Fixed an issue with Wuyang and Illari that caused incorrect Healing and Resource rates to be applied when affected by Attack Speed increases.
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Fixed an issue where the Headhunter perk ignored headshot damage reduction from Bob’s Tank passive.
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Fixed an issue where Reinhardt’s Charge did not pull Wrecking Ball out of Roll mode.
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Fixed an issue where Mei’s Deep Freeze perk could potentially freeze enemies twice within a short timeframe.
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Fixed an issue where characters affected by Ana’s Groggy were still slowed after using an ability that should have cleansed the Groggy effect.
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Fixed an issue where Sojourn’s charge was lost after a primary fire when using the Overcharged perk.
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Fixed an issue where the timer for Mercy’s resurrect was not shown in ping messages.
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Fixed several minor color and formatting issues in Advanced Info Panel text.
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Fixed an issue where Kiriko’s clone could inadvertently stop the payload from moving due to too many friendly players on the objective.
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Fixed an issue where the Salvaged Slug item interrupted Winston’s primary fire to reload the granted ammo.
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Fixed an issue where Reaper’s aim was not accurate immediately after using Shadow Step.
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Fixed an issue where the size of the mini Steel Trap from Junkrat’s “Trap II, Esquire” power was not accurate relative to its trigger timing.
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Fixed an issue where Hazard’s Downpour ability did not gain benefits from life steal bonuses.
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Fixed an issue where Torbjorn’s Clocked Power gave the benefit to all allied heroes instead of just Torbjorn.
Previously, a major Overwatch 2 update 3.94 added a new game mode – Hero Mastery as well as various changes to heroes, including damage adjustments, cooldown tweaks, and improvements to abilities. Today’s Overwatch 2 patch 1.000.079 will fix a few of these issues.
Download free Overwatch 2 update 1.000.079 for PlayStation 5.
