Changelogs

OpenTTD Update 12.1 Patch Notes – Nov 9, 2021

OpenTTD update 12.1 released on PC (Steam). According to the official OpenTTD patch notes, the latest update brings various tweaks and fixes.

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Since the last patch, players are facing a number of problems with the game. Today’s OpenTTD patch 12.1 will fix a few of these issues.

Check out more details below.

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OpenTTD Patch Notes – November 9, 2021

Feature: Button to toggle showing advanced signal types (#9617)
Change: Don’t show screenshot GUI in screenshots (#9674)
Change: Suppress panning in intro game, while user is interacting with the GUI (#9645)
Change: Draw rotor in cursor when dragging helicopters in depots (#9612)
Fix: Invalid memory access when loading a currency NewGRF (#9675)
Fix #9579: Object and HQ construction is Construction cost, not Property Maintenance (#9673)
Fix #9669: Ships exiting a blocked depot/lock could exit in the wrong direction (#9672)
Fix: Every 16th client never reconnects after server restart (#9666)
Fix #9643: Screenshots were always written as BMP files (#9644)
Fix #9630: Intro game could zoom in/out more than allowed by settings (#9633)
Fix #9626: Incorrect loading of script saved data (#9629)
Fix: Emergency crash save had the wrong NewGRF list saved in it (#9627)
Fix #9595: Always use plural forms of cargo for subsidy strings (#9619)
Fix #9614: Refresh rate dropdown was still active when vsync was enabled (#9618)
Fix: Don’t use ‘server address’ string in server list when displaying an invite code (#9615)

Download free Animal Shelter update 12.1 for PC (Steam).

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