No Mans Sky Update 3.81 Patch Notes (3.081.000) – February 18, 2022

No Mans Sky update 3.81 (3.080.001) is now rolling out on PS4, PC, and Xbox One. According to No Man’s Sky 3.8 patch notes, the latest hotfix resolves some minor crashing issues. Apart from this, No Man’s Sky version 3.81 also includes stability fixes.

Previously, a major free update added new structures, planetary settlements, base buildings, and much more. Recently, a hotfix was also released.

Unfortunately, since the last patch, players are still experiencing several issues when trying to play the game. Today’s NMS update 3.81 will fix a few of these issues.

What is new in No Mans Sky 3.81 on February 18 today?

Bug fixes

  • Fixed an issue that could cause freighter bases to fail to load after warping in a freighter.
  • Fixed an issue that caused an empty copy of the player’s freighter to spawn in a system after warping.
  • Fixed an issue that could prevent building within a player freighter.
  • Fixed an issue that caused inappropriate technologies to occasionally be found in the inventory of newly purchased freighters.
  • Fixed an issue that could cause all Multi-Tools to become Royal Multi-Tools after reloading a save with a Royal Multi-Tool equipped. Pre-existing Multi-Tools have been completely restored to their correct appearance. Unfortunately, some newly acquired Royal Multi-Tools may have changed appearance.
  • Fixed an issue that changed the Multi-Tools offered in shops and space stations. Weapon caches at the same coordinates will now offer the same tools as before 3.80.
  • Fixed an issue that caused some saved Multi-Tools to change appearance.
  • Adjusted the autoaim strength of the Blaze Javelin, to make pad aiming behave more consistently.
  • The Blaze Javelin now does a degree of piercing damage to armoured Sentinels, so that damage is done to the drone as well as the armour plating if the plating is destroyed in one shot.
  • Slightly reduced the effect of gravity on Pulse Spitter projectiles.
  • Slightly increased the base damage of the Pulse Spitter.
  • Adjusted the fire rate of Sentinel drones, so that recently shot drones will attempt to retaliate more aggressively.
  • Sentinel drones now attempt to keep further away from the Minotaur when in combat.
  • Fixed an issue that could cause Sentinels to respawn in a loop while fighting inside a settlement when using PlayStationVR.
  • Fixed a number of issues where Sentinels would fail to spawn around settlements.
  • Fixed an issue that prevented stun effects from being correctly applied to creatures on derelict freighters.
  • Fixed an issue that prevented stunned creatures from dying.
  • Fixed an issue that caused some stunned entities to briefly enter an invalid navigation state after recovering.
  • Fixed a number of issues with the Cloaking Device third person effects on Xbox and PlayStation platforms.
  • Reduced the movement levels of the reconstructed drone during interactions.
  • Fixed an issue that caused procedurally generated Exosuit shield upgrades to offer extremely high protection against incoming damage, rather than values within the correct range.
  • Fixed an issue that could very rarely cause some technologies to generate without any stats.
  • Fixed an issue that caused the jetpack to be disabled in Photo Mode.
  • Fixed an issue that prevented the jetpack effects from appearing when using the default backpack.
  • Fixed an issue that caused the jetpack to be visible in first person.
  • Fixed an issue that could cause the transition effects to fail to play when exiting the starship.
  • Fixed an issue that caused a small glowing cube to occasionally slowly float across the Space Station.
  • Fixed an issue that caused the wrong full-screen effect to be applied when using the Analysis Visor.
  • Fixed an issue that could cause Exosuit-specific shield messages to display while using an Exocraft.
  • Fixed an issue that caused insufficiently specific text to be displayed as a mission notification when interacting with the reconstructed drone.
  • Fixed a number of naming consistency issues with the reconstructed drone.
  • Fixed an issue that could cause a popup with incorrect data to become stuck and block the UI.
  • Fixed a mission text issue.
  • Introduced a number of memory and performance optimisations to creature and Sentinel navigation.
  • Fixed a crash related to multi-axis rotation of base parts.
  • Fixed a crash related to Steam Input.
  • Fixed a physics-related crash.
  • Fixed a crash related to NPC starships.
  • Fixed a crash related to Sentinel’s guarding buildings.
  • Fixed a crash related to using weapons in multiplayer.

What is new in No Mans Sky 3.81 on February 17 today?

  • 4 new varieties of Sentinel make combat more exciting and strategic.
  • Sentinels are smarter than ever, with improved navigation and the ability to deploy shields.
  • New weapons offer advanced capabilities such as enemy paralysis and damage over time.
  • A new mission chain deepens Sentinel lore and introduces personal robotic companions to fight alongside you.
  • Multi-tool slots have increased from 3 to 6, and Companion slots have increased from 6 to 18.

Total Visual Overhaul for Weapons

All Multi-Tool systems, from the Mining Laser to the Scatter Blaster, have received a significant visual overhaul, benefiting from new projectiles and beams, muzzle flashes, lighting effects, refraction, new impacts and more.

Advanced Combat Upgrades

New upgrades add depth to combat, with the ability to add stun or incineration effects to your existing weapons, or to set up your Multi-Tool to deal extra damage to targets you’ve previously tagged. Or, take advantage of the new Cloaking Device to vanish mid-fight and gain the strategic upper hand.

AI Robotic Companions

Players can reassemble and reprogram their own friendly robotic drone companion, or go one step further and salvage Sentinel Hardframe parts to build their own autonomous AI-powered giant mechanical escort.

New Stories and Missions

Work with the crew of the Space Anomaly on a substantial new story-driven mission, or raid the sinister Sentinel Pillars to access their archives and probe the secrets of the Atlas and the World of Glass…

Combat Flow and Feel Improvements

A vast list of tweaks and refinements have been made to weapon feel and flow, making for a more dynamic and impactful combat experience.

New Drone Enemies

Regular Sentinel units have been overhauled, with heavy combat and shield drones, dedicated repair drones, and even advanced summoning units joining the existing patrol drones.

Last year saw the No Man’s Sky team releasing a ton of updates (including Companions, Expeditions, Prisms, Frontiers) and our first expeditions (like Beachhead, Emergence, Pioneers, Cartographers). I don’t doubt that 2022 will be just as productive for our small team.

Download free No Man’s Sky update 3.81 on Sony PlayStation 4, PlayStation 5, and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
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