A new NMS update 3.71 (3.071) is released on PS4, PS5, PC, and Xbox One. According to the official No Mans Sky 3.71 patch notes, the latest update brings a long list changes, fixes, and enhancements. Apart from this, NMS version 3.71 (3.071.000) also includes general stability fixes.
Previously, a major free update added a new event to the game. Unfortunately, players are still experiencing several issues when trying to play the game.
Today’s NMS patch 3.71 will fix a few of these issues. Read full details below.
NMS 3.71 Patch Notes (3.071.000) – October 28, 2021
- Fixed a number of rare instances where settlement buildings were not properly constructed.
- Fixed a rare issue where a construction terminal would not be placed on a settlement building site.
- Addressed a bug that could cause grass to spawn within settlement buildings.
- Addressed a bug that could allow players to edit terrain within settlements in rare circumstances.
- Addressed a bug that could cause settlements not to align correctly with the terrain (for example, after the terrain had been edited).
- Fixed a number of base parts that were incorrectly set as able to change material or colour, without having textures that support it.
- Base building wiring mode now shows only relevant building options and keeps the controls bar to the top of the screen.
- Placing wires is now more responsive and does not fade out the wiring snap points.
- Fixed a general issue that could cause base parts to delete other nearby parts when selected for deletion.
- Fixed a snapping issue with Wall Screens.
- Addressed a bug that prevented ramps from editing terrain when placed.
- Building part snap points are now smaller when away from the centre of the screen and grow when pointed at.
- Addressed a bug with Moon Pool legs.
- Fixed a number of snapping issues with small triangle base parts.
- Fixed a collision issue with pressure pads.
- Addressed a bug that could cause base part snap points to display in the wrong position.
- Fixed a snapping issue when connecting cuboids rooms to vertical corridors.
- Fixed a snapping issue when stacking cuboid rooms.
- Addressed a bug that could cause large rooms to hide their roofs when placing technology (such as solar panels) on top of them.
- Addressed a bug that prevented large rooms from correctly carving terrain when placed.
- Fixed a number of issues where the player would get snagged on object or terrain physics.
- Addressed a bug that could cause particle effects to be cleared up too early, clipping the effect.
- Addressed a bug that caused players to hover above chairs when sitting.
- Addressed a bug that caused text to instantly print out rather than type out in the final box of a multi-sequence piece of dialog.
- Addressed a bug that could cause incorrect collision on trees and other large plants.
- Added a message to inform users when they are unable to connect to matchmaking because they have been banned.
- Fixed a number of text and description issues in the Quicksilver shop.
- Addressed a bug that caused the secondary hazard warning bar to appear misaligned on the HUD.
- Addressed a bug that caused hover detection to be incorrect on the title screen in some resolutions.
- Fixed a number of creature spawning issues that made it harder than intended to find rare creatures.
- Addressed a bug that prevented underwater corridors from correctly carving terrain when placed.
- Sandworm companions now correctly speak using untranslatable horrific text.
- Fixed a rare crash on shutdown.
- Added a number of systemic improvements and optimisations to particle effect rendering.
- Added an optimisation to improve the speed at which settlement buildings are loaded and placed.
- Added a number of rendering optimisations.
- Added a number of base building optimisations.
- Added a number of physics optimisations.
Download free NMS update 3.71 on Sony PlayStation 4, PlayStation 5, and Xbox One.