Nickelodeon All-Star Brawl update 1.14 is available to download on PS4, PS5(1.000.012), PC, and Xbox. According to the official Nickelodeon All-Star Brawl patch notes, the latest update added the voice acting and items to the game. Apart from this, Nickelodeon All-Star Brawl patch 1.14 also includes a long list of changes.
Since the last patch, players are experiencing problems with the game. Today’s Nickelodeon All-Star Brawl version 1.14 will fix a few of these issues.
Check out more details below.
Nickelodeon All-Star Brawl Patch 1.14 Notes – June 20, 2022
General
- Added Brawler voiceovers to the game. Enjoy the quips and grunts of your favorite brawlers as you play.
- Get ready for chaos as ITEMS crash into Nickelodeon All-Star Brawl!. Turn the tide of the battle as you grab, hit and throw all new items that appear around the stage.
Balance
Universal
- Default stock count increased from 3 to 4
- Airdashing now has a 2 frame warmup before a character starts traveling. This warmup is skipped when making contact with the ground
- Player indicators will be hidden if a character is performing an action that makes them invisible
- Attacking a blocking opponent no longer incurs self-hitlag
Stages
- Universal
- Made all damaging hitboxes transient
- Harmonic Convergence
- Upper section of the stage is now perfectly flat
- Rooftop Rumble
- Removed corner slants
- Irken Armada Invasion
- Lowered ceiling by 3 units
- Tremorton Joyride
- Made it easier to scale up the underside of the stage without colliding with a ceiling
- Overhauled the collision system of the moving platform, removing several bugs associated with the old implementation
Sandy
- Light Mid 1
- Changed so the second hit is now manually activated, the first hit can now be used in isolation
- Single-hit frame length decreased (20f → 17f)
- Damage increased (3 → 4)
- Launch angle increased (15° → 36°)
- Knockback increased (10 → 25)
- Stun decreased (30 → 18)
- Blockstun decreased (10 → 7)
- Blockpush decreased (1 → 0.5)
- Blocklag decreased (3 → 2)
- Hitlag decreased (5 → 4)
- Self-hitlag decreased (5 → 4)
- Light Mid 2
- Damage increased (4 → 5)
- Launch angle increased (15° → 27°)
- Knockback decreased (80 → 50)
- Knockback gain decreased (112.5 → 95)
- Stun decreased (30 → 29)
- Stungain increased (0 → 11)
- Special Mid
- Fixed bug where lasso followups couldn’t be buffered
- Once per airtime, a lasso hooking in the air will give Sandy a small vertical hop for easier followups
- Light Mid 1
Shredder
- Aerial Light Mid 1
- DI angle increased (0° → 16°)
- Launch angle changed (372° → 371°) Translation: Now matches initial hit properties of other multi-hit attacks
- Aerial Light Mid 1
- Danny Phantom
- Getup attack
- Hitboxes rearranged to appear on Danny’s feet
- Animation timing readjusted to ensure larger coverage of leg sweep
- Getup attack
- Lucy Loud
- General
- Vampire mode’s jump height decreased
- Ghost mode’s jump height increased
- General
- Nigel Thornberry
- Aerial Light Mid 1
- Damage decreased (2 → 1)
- Knockback increased (5 → 8)
- Stun decreased (10 → 8)
- Hitlag decreased (2 → 0)
- Self-hitlag increased (0 → 2)
- Aerial Light Mid 1
- Garfield
- Aerial Light Down 1
- DI angle increased (0° → 16°)
- Aerial Light Down 1
- Jenny
- Aerial Light Up
- Umbrella can now be held and retracted with the second stick
- Aerial Light Down
- DI angle increased (0° → 16°)
- Aerial Light Up
Download free Nickelodeon All-Star Brawl version 1.14 on PlayStation 4, PlayStation 5, Xbox and PC.