Mortal Online 2 Update 2.0.6.39 Patch Notes

Mortal Online 2 update 2.0.6.39 is now available on PC(Steam). According to the official Mortal Online 2 game patch notes, the latest update brings improved Thursar and Human clade gifts, pet mechanics adjustments, Ahk bond scaling with intelligence, and expanded guild size.

Patch Summary

  • Thursar “Lifesteal” Gift no longer affects NPCs.
  • Cooldown Reduction: Thursar “Adrenaline” base cooldown reduced to 360 seconds.
  • Pet Mechanics: Untamed pets now die if too far from spawner; pets won’t eat disliked food.
  • Ahk Bond: Damage reduction now scales with intelligence.
  • Guild Size: Increased maximum guild size by 100.

Mortal Online 2 Patch 2.0.6.39 Notes – August 14, 2024

Clade Gifts

Thursar

  • Lifesteal: No longer affects NPCs, including vendors and training dummies.
  • Adrenaline: Base cooldown reduced from 600 to 360 seconds.

Human

  • Tactician: Now reduces damage to allies by 25% (down from 50%).

Mastery Gifts

  • Damage Masteries: Fixed bug where damage against AI and damage from AI didn’t always work as intended.

Mounts and Pets

  • Untamed Pets: Now die after a certain time if too far from their spawner or inside a house.
  • Pet Feeding: Pets will no longer eat food they dislike.
  • Lykiator Beast Master: “Tenacious Resolve” now regenerates 100 stamina per second for 1.5 seconds (previously 4 times longer).
  • Feeding Bug: Fixed issue where feeding a pet multiple times caused food loss.
  • Bonded Pets: Fixed bug where Akh bonded pets on defensive mode would target themselves if their owner took damage.
  • Mounts: Gaurs and Razorbacks can now be ridden, with added craftable bags available.

Magic

  • Ahk Bond: Damage reduction now scales with intelligence, from 10% at 10 INT to 100% at 100 INT.
  • Spellbook UI: Fixed UI not updating when allocating masteries or locking spells.

Trinkets

  • Loot Effects: Pickable items now affected by trinket effects “loot amount” and “loot luck”.

Tasks

  • Task Progress: Players now need to contribute at least 25% of glory to gain progress, except for bosses (remains at 5%).
  • Task Acceptance: Fixed bug allowing task acceptance while dead.

Territory Control

  • Guild Size: Increased max guild size by 100.
  • Siege Tents: Fixed slow repair rate when built to completion.
  • Structure Repairs: Structures now receive repair effectiveness reduction only when fully constructed once and under siege.
  • Multi-Floor Buildings: Floors above the ground floor are now retained when losing health, ensuring chest access after destruction.
  • Building Transfers: Guilded buildings can no longer be transferred or traded.

AI, Creatures, and NPCs

  • Elementalism: Ultumeki no longer takes damage from elementalism.
  • Spawn Timers: Reduced spawn timers in the Jungle and Bandit camps to match other world spawners.
  • POI Spawners: Added AI spawners to all previously empty Points of Interest (POIs).
  • Chat Lines: Added chat lines to Sidoian enemies.
  • Dungeon Fixes: Fixed issues with Orbs in Sator dungeon and Tupilak in Necromancy dungeon giving glory.
  • Patrol Paths: Adjusted Tagmatons’ patrol paths to avoid bugs/invincibility.
  • Safe Spots: Fixed safe spots related to Haven Rat Boss and Sanctum Dungeon.

UI and Interactions

  • GM Whispers: /r now automatically removes the [GM] part.
  • Whisper Auto-fill: Whispered names now auto-fill when reopening chat.
  • Map Update: Fixed Shinarian labyrinth not showing on the map after getting the journal entry.
  • Leaderboards: Steam/Epic leaderboards now accessible in-game via the escape menu.
  • Fanfares: Now play in sequence when triggered at the same time.

Localization

  • Overhaul: Localization updated for Arabic, Chinese (Simplified and Traditional), Czech, Dutch, French, German, Greek, Italian, Japanese, Korean, Polish, Portuguese, Russian, Spanish, Swedish, Turkish.
  • Hindi: Added Hindi localization.

Lighting, Weather, and Environment

  • Lore Notes: Added for Shinarian Dungeon.
  • New Points of Interest: Added 6 new interest points outside the Jungle and 5 within the Jungle.
  • Bandit Camps: Added 2 new bandit camps in the Jungle.
  • Environmental Fixes: Fixed several floating trees, stuck positions, terrain holes, and AI issues in various dungeons and tunnels.
  • Safe Zones: Removed safe places where players couldn’t drown and fixed other safe spots.

Art

  • Environmental Fixes: Added 100+ environmental fixes focusing on deathtraps, holes, and elevators.
  • Twitch Cape: Fixed visual issue on fatter characters.
  • Shinarian Labyrinth: Fixed issue with escape route door placement.

Optimizations

  • Dungeon Optimization: Server and client optimizations applied to all major dungeons.
  • Engine Fix: Applied Unreal Engine fix to prevent Etherworld crashes.

Bugs

  • Building Transfer: Fixed issue with transferring buildings.
  • House Password: Fixed issue with changing house passwords when not in the same guild.
  • Stolen Items: Prevented stolen items from being mailed, sold on the broker, or used to fill buy orders.
  • Dungeon Fall: Fixed issue where falling out of the world in dungeons would rewind the player incorrectly.
  • TC Buildings: Fixed issue with turning criminal when hitting TC buildings.
  • Fishing: Fixed issue with fishing through the ground.
  • Mail System: Fixed a bug in the mail system.
  • Bag Crafting: Fixed issue requiring multiple bag crafting skills.

Since the last patch, players are experiencing problems with the game. Today’s Mortal Online 2 patch 2.0.6.39 will fix a few of these issues.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
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