Mortal Online 2 update 2.0.6.39 is now available on PC(Steam). According to the official Mortal Online 2 game patch notes, the latest update brings improved Thursar and Human clade gifts, pet mechanics adjustments, Ahk bond scaling with intelligence, and expanded guild size.
Patch Summary
- Thursar “Lifesteal” Gift no longer affects NPCs.
- Cooldown Reduction: Thursar “Adrenaline” base cooldown reduced to 360 seconds.
- Pet Mechanics: Untamed pets now die if too far from spawner; pets won’t eat disliked food.
- Ahk Bond: Damage reduction now scales with intelligence.
- Guild Size: Increased maximum guild size by 100.
Mortal Online 2 Patch 2.0.6.39 Notes – August 14, 2024
Clade Gifts
Thursar
- Lifesteal: No longer affects NPCs, including vendors and training dummies.
- Adrenaline: Base cooldown reduced from 600 to 360 seconds.
Human
- Tactician: Now reduces damage to allies by 25% (down from 50%).
Mastery Gifts
- Damage Masteries: Fixed bug where damage against AI and damage from AI didn’t always work as intended.
Mounts and Pets
- Untamed Pets: Now die after a certain time if too far from their spawner or inside a house.
- Pet Feeding: Pets will no longer eat food they dislike.
- Lykiator Beast Master: “Tenacious Resolve” now regenerates 100 stamina per second for 1.5 seconds (previously 4 times longer).
- Feeding Bug: Fixed issue where feeding a pet multiple times caused food loss.
- Bonded Pets: Fixed bug where Akh bonded pets on defensive mode would target themselves if their owner took damage.
- Mounts: Gaurs and Razorbacks can now be ridden, with added craftable bags available.
Magic
- Ahk Bond: Damage reduction now scales with intelligence, from 10% at 10 INT to 100% at 100 INT.
- Spellbook UI: Fixed UI not updating when allocating masteries or locking spells.
Trinkets
- Loot Effects: Pickable items now affected by trinket effects “loot amount” and “loot luck”.
Tasks
- Task Progress: Players now need to contribute at least 25% of glory to gain progress, except for bosses (remains at 5%).
- Task Acceptance: Fixed bug allowing task acceptance while dead.
Territory Control
- Guild Size: Increased max guild size by 100.
- Siege Tents: Fixed slow repair rate when built to completion.
- Structure Repairs: Structures now receive repair effectiveness reduction only when fully constructed once and under siege.
- Multi-Floor Buildings: Floors above the ground floor are now retained when losing health, ensuring chest access after destruction.
- Building Transfers: Guilded buildings can no longer be transferred or traded.
AI, Creatures, and NPCs
- Elementalism: Ultumeki no longer takes damage from elementalism.
- Spawn Timers: Reduced spawn timers in the Jungle and Bandit camps to match other world spawners.
- POI Spawners: Added AI spawners to all previously empty Points of Interest (POIs).
- Chat Lines: Added chat lines to Sidoian enemies.
- Dungeon Fixes: Fixed issues with Orbs in Sator dungeon and Tupilak in Necromancy dungeon giving glory.
- Patrol Paths: Adjusted Tagmatons’ patrol paths to avoid bugs/invincibility.
- Safe Spots: Fixed safe spots related to Haven Rat Boss and Sanctum Dungeon.
UI and Interactions
- GM Whispers: /r now automatically removes the [GM] part.
- Whisper Auto-fill: Whispered names now auto-fill when reopening chat.
- Map Update: Fixed Shinarian labyrinth not showing on the map after getting the journal entry.
- Leaderboards: Steam/Epic leaderboards now accessible in-game via the escape menu.
- Fanfares: Now play in sequence when triggered at the same time.
Localization
- Overhaul: Localization updated for Arabic, Chinese (Simplified and Traditional), Czech, Dutch, French, German, Greek, Italian, Japanese, Korean, Polish, Portuguese, Russian, Spanish, Swedish, Turkish.
- Hindi: Added Hindi localization.
Lighting, Weather, and Environment
- Lore Notes: Added for Shinarian Dungeon.
- New Points of Interest: Added 6 new interest points outside the Jungle and 5 within the Jungle.
- Bandit Camps: Added 2 new bandit camps in the Jungle.
- Environmental Fixes: Fixed several floating trees, stuck positions, terrain holes, and AI issues in various dungeons and tunnels.
- Safe Zones: Removed safe places where players couldn’t drown and fixed other safe spots.
Art
- Environmental Fixes: Added 100+ environmental fixes focusing on deathtraps, holes, and elevators.
- Twitch Cape: Fixed visual issue on fatter characters.
- Shinarian Labyrinth: Fixed issue with escape route door placement.
Optimizations
- Dungeon Optimization: Server and client optimizations applied to all major dungeons.
- Engine Fix: Applied Unreal Engine fix to prevent Etherworld crashes.
Bugs
- Building Transfer: Fixed issue with transferring buildings.
- House Password: Fixed issue with changing house passwords when not in the same guild.
- Stolen Items: Prevented stolen items from being mailed, sold on the broker, or used to fill buy orders.
- Dungeon Fall: Fixed issue where falling out of the world in dungeons would rewind the player incorrectly.
- TC Buildings: Fixed issue with turning criminal when hitting TC buildings.
- Fishing: Fixed issue with fishing through the ground.
- Mail System: Fixed a bug in the mail system.
- Bag Crafting: Fixed issue requiring multiple bag crafting skills.
Since the last patch, players are experiencing problems with the game. Today’s Mortal Online 2 patch 2.0.6.39 will fix a few of these issues.