Last Epoch update 1.0.2 is rolling out on PC (Steam). According to the official Last Epoch 1.0.2 patch notes, the latest update brings various bug fixes, controller improvements, UI enhancements, skill adjustments, and changes to address server stability issues related to Ghostflame and Dive Bomb.
Since the last Last Epoch patch, players were facing a number of problems with the game. Today’s Last Epoch patch 1.0.2 will fix a few of these issues.
Check out more details below.
Last Epoch Patch 1.0.2 Notes – March 6, 2024
QUEST
- Fixed an issue where players would get the Immortal Empire quest before gaining access to that quest state of Elder Gaspar
- Fixed an issue that caused the elevator to the Council Chambers to never appear after defeating waves of monsters at the end of the Void Assault quest
CONTROLLER
- Fixed issues with interacting (such as opening a chest, or talking to an NPC) while using a controller
- Fixed an issue with mapping the “Y”/Triangle controller button
- Fixed issue with controller bindings disappearing when using a mouse
- Controller binding dialog can be closed by pressing the “V” / Circle button
- Navigation cursor refocuses the corresponding action binding button after an action is bound
UI
- Fixed an issue where once a party member enters the arena and you do NOT enter the arena, you cannot open any UI
- Fixed an issue so that “Steam Required” and “License Required” are separate errors
- Fixed issue where some enemies had no/only partial red outlines when hovered
- Fixed an issue where item tooltips displayed when the mouse was not hovering them
- Fixed issue causing “no characters found” to be overlaid on your character list at character selection
- Fixed inconsistent portraits for Maceth and Leyda
SKILLS
- Fixed a bug where Elemental Nova’s damaging area was not affected by increases to its area of effect
- Fixed issue where when returning to human form after transforming turns, the player model invisible
- Fixed most instances of a bug where channeled movement skills, particularly Flame Rush and Shield Rush, could lock the player into the movement and not visually move the player until the ability ended
OTHER
- Slightly Improved party transition times
- Fixed a visual gap in Festering Sewers
- Fixed weird visual triangles at top of screen in The Ancient Cavern
- Fixed issue with players dying prematurely by setting their actor to invincible as soon as we spawn them, then allowing grace period to overtake later
- Fixed issue with linking the game guide in chat
- Revert change from previous patch that was causing players to see other players running in place (reverted change was a fix aiming to fix players not animating when joining a scene).
CHANGES
- Require players to manually click to transition scenes during the campaign
- Various Bazaar UI/UX improvements
- Greatly reduced the sell price of Arena Keys and Arena Keys of Memory
- Arena keys now sell for 175 (from 6500)
- Arena keys now sell for 175 gold (from 6500)
- Arena keys of memory now sell for 265 gold (from 7250)
- This was done to remove the burden of optimal on MG players feeling like they needed to level up CoF and use arena key prophecies to farm gold effectively
- Added Prevention for CoF bonuses from doubling XP tome rewards in Monoliths
- This is also technically a bug fix as the XP Tome Reward isn’t a direct item reward. Item Factions are not intended to have an effect on experience gains, only how items are obtained.
- Ghostflame and Dive Bomb:
- Changes were made to Ghostflame’s Spirit Kindling Node and Dive Bomb’s Cloud Gatherer node due to server performance issues.
- Ghostflame’s bug was fixed, and Dive Bomb’s change will be implemented soon.
- Existing leaderboard entries will not be removed due to these changes.
- Dive Bomb’s Cloud Gatherer’s impact on server stability was the primary reason for the mid-cycle change.
Download free Last Epoch update 1.0.2 on PC(Steam).