Jurassic World Evolution 2 Update 1.13 Patch Notes

Jurassic World Evolution 2 update 1.13 is available on PS4. According to the official JWE 2 update 1.13 patch notes, the latest update added Late Cretaceous Pack and a long list of bug fixes. Apart from this, Jurassic World Evolution 2 patch 1.13 also includes stability and performance improvements. Read more details here.

Previously, a major patch was released that added Dominion Biosyn Expansion to the game. Recently, a hotfix was also released.

Unfortunately, players are facing various bugs with the game. Today’s Jurassic World Evolution 2 version 1.13 will fix a few of these issues.

JWE 2 update 1.13 patch notes – September 15, 2022

DLC 4 – “Late Cretaceous Pack”**Prehistoric Species**

  • 4 x New Species
    • Flying Reptile
      • Barbaridactylus
    • Dinosaurs
      • Alamosaurus
      • Australovenator
    • Marine Reptile
      • Styxosaurus

Update 4 **Features**
Park Teams

  • Added the ability to wake up tranquillised dinosaurs using the new “Stimulant Dart” either directly or through task assignment
  • Added the ability to manually take control of an aviary or lagoon drone from the aviary or lagoon hatcheries. Manually perform tasks such as:
    • Tranquillise
    • Stimulate
    • Medicate
    • Feeder Resupply
    • Photos
    • Medical and Welfare Scans

Dinosaur Behaviours

  • Capture Team helicopters can now be attacked by flying reptiles

    • Certain escaped flying reptiles will now attack Capture Teams
      • Cearadactylus
      • Geosternbergia
      • Maaradactylus
      • Pteranodon
      • Tropeognathus
      • Quetzalcoatlus
    • Capture Teams now show a condition bar
    • Destroyed Capture Teams need to have replacement teams purchased
  • Marine reptiles will now attack lagoon walls when uncomfortable and can become injured

Decorations

  • Added the ability to change the colour of certain lights within certain Decorations with a new Lighting tab within the Decorations panel
    • New subsection containing all the decorations with editable lights in a single place
    • Added “Edit Light Colour” mode that allows you to click and paint lights within the level quickly
      • The game will swap over to night time setting while in this mode, to aid light colour changes
  • Added land-based decorations
    • 4 x Jurassic Park Banners (JP)
    • 1 x Jurassic Park Light (JP)
    • 1 x Spinosaurus Sign (JP)
    • 1 x Toilet (JP)
  • Added ability to attach decorations to the edges of all lagoons and added the following decorations
    • 1 x Lagoon Fountain (All)
    • 2 x Lagoon Planters (All)
    • 1 x Lagoon Jurassic Park Banner (JP)
    • 1 x Lagoon Jurassic Park Pillars (JP)
    • 2 x Lagoon Jurassic World Sails (JW)
  • Added ability to attach decorations to the bottom of all lagoons and added the following decorations
    • 2 x Lagoon Cages (All)
    • 4 x Lagoon Lights (All)
    • 5 x Lagoon Rocks (All)
    • 2 x Lagoon Boats (All)
    • 2 x Lagoon Thermal Vents (All)
    • 5 x Lagoon Coral (All)
    • 1 x Indominus Rex Skeleton (All)
  • Added amenity and attraction building decorations
    • 3 x Planters
    • 1 x Amber Planter
    • 2 x Fountains
    • 1 x Pole
    • 1 x Jurassic Park Pillar

Capture Mode

  • Added additional overlay options to the Capture Mode filters
    • Added 6 x postcard overlays
    • Added 4 x stamp overlays

Quality of Life Updates

  • Cameras
    • Game camera can now be moved into the water of lagoons
  • Lagoons
    • Adjusted the clarity/transparency of the lagoon water
  • Buildings
    • Adjusted the clarity of the lagoon viewing stands glass so you can see more into the lagoon water
    • Added the ability to toggle between multiple viewing points on guest buildings
      • Added viewing points to the Amphitheatre building
    • Added option to hide the UI when in Guest Views
  • Park Teams
    • When one dinosaur is welfare scanned by a Ranger Team, it will now also scan all dinosaurs in its territory and all dinosaurs in cohabiting/shared territories
    • Made it possible to re-open a park tour by assigning a Ranger Team to any building connected to its tour network, instead of just a single building
  • Tours
    • Allow tours to be connected in either direction
    • Players can now choose the travel direction of their tours
    • Show the tour travel direction on the track
  • Dinosaurs
    • Readjusted the scale of the Jurassic Park 3 Pteranodon
    • Optimised and reduced the cost of feathered species for the Species Limit on PS4 and Xbox One consoles
    • Enable marine reptiles’ status icons to be visible underwater
  • Dinosaur Behaviours
    • Dinosaurs have an extra chance to gain certain traits in biomes with extreme climates.
      • In Alpine and Taiga biomes, dinosaurs are more likely to gain the Hungry trait.
      • In Desert biomes, dinosaurs are more likely to gain the Thirsty trait.
    • Cohabitation Balance
      • Added a Likes relationship between Hadrosaurid and Ceratopsids
      • Added a Likes relationship between Ornithomimosaurids and Ceratopsids
      • Ceratopsids can now cohabit with other Ceratopsids, with certain exceptions
        • Triceratops can’t cohabit with Styracosaurus, Torosaurus or Sinoceratops
        • Torosaurus can’t cohabit with Styracosaurus, Pachyrhinosaurus or Sinoceratops
        • Styracosaurus can’t cohabit with Sinoceratops
        • Sinoceratops can’t cohabit with Pachyrhinosaurus
        • Nasutoceratops can’t cohabit with Chasmosaurus or Pentaceratops
        • Chasmosaurus can’t cohabit with Pentaceratops
      • Territories now decay quicker in cases where the area is not desirable, or overlaps other disliked territories, or the territory is over the size it needs to be.
    • When two dinosaurs fight over territory overlap, remove the territory of the loser around where the fight happens
    • Marine Reptile territory stats will now decay slightly slower
    • Allow dinosaurs that don’t fight their own species to choose a new Alpha or Herd Leader using social interactions rather than combat
    • Make flying reptiles regain stamina when eating and drinking
  • Sandbox Mode
    • Redesigned the Sandbox Settings so it’s more readable
    • Custom settings now are saved between sessions
    • Added the ability to create negative Traits when Gene Editing
    • Added the ability to have infinite Traits when Gene Editing
    • Added the ability to have infinite Trait points when Gene Editing
    • Added new Cohabitation Sandbox Setting with settings for Normal, All Like or No Dislike
    • Added new Instant Construction/Destruction Setting
    • Added new Infinite Candidate Refreshes setting
    • Prevent the “Dinosaur Combat Frequency” setting from disabling dinosaurs hunting guests
  • Challenge Mode
    • Blocked deletion of Control Centre in Challenge 06
    • Exceeding the Challenge species limit no longer flags the save as requiring a higher spec platform
    • Setup per level save images for Chaos Theory Challenge Mode saves
  • Chaos Theory Mode
    • Return to Isla Nublar – Added fail state to dinosaur scanning stage – all dinosaurs must be kept alive
    • Jurassic World Dominion – Changing button prompt during second wrangling objective to use the correct button
  • Loading Screens
    • Added quotes from Jurassic World Dominion to the loading screen quote pool
  • UI
    • Made Path Capacity and Overcrowding information visible during path placement
    • Made path heatmap information more responsive to changes in the park
    • Added the ability to use right mouse click to back out on the full screen management screens
    • Change the “Missions” title in Management screens to “Missions & Contracts” in some levels
    • Added a “Guest Park Issues” section to the Finances management screen to help guide players to how to improve their parks
    • Display star rating targets on “area locked” icons that are locked by star rating
    • Map icons for buildings, fences and tracks in locked areas now also appear grayed out to further highlight the difference between locked areas and non-locked areas.
    • Added time remaining to next refresh of Scientists in the hiring pool
    • Allow the player to refresh Scientists in the hiring pool
      • Can be used once per financial period
      • Players will need to pay to refresh the pool
    • Added the Scientist name to the task list for Rest tasks
    • Added option to assign scientists to rest directly from the task allocation screen
    • Improved map feedback for blueprint fences
    • Now allow hyphen input when renaming assets
    • Contracts – Changed all profit and revenue contracts to use per minute values, rather than per month.
    • Fixed wrong save image for Sierra Nevada sandbox level
    • Long dinosaur names do not get truncated anymore in the egg select panel
    • Pylon wires blocking construction will now be highlighted with red
  • Accessibility
    • Added an accessibility option to allow for setting a custom HUD background opacity
  • Terrain
    • Now allow terrain editing around destination flares on the landscape

Bug Fixes

  • Sandbox Mode
    • With Infinite Lifespan turned on, removed visible ageing and stamina effects from occurring
    • Washington – Fixed the capture camera not being able to reach the floor
    • Jurassic World – Added Monorail to arrival point building limit list; prevents you from placing additional functioning arrival points
    • Fixed scientist training levels not becoming re-locked when enabling research in sandbox mode
    • Hidden any scientist-related information in building tool-tips when scientists are disabled in sandbox mode
    • Fixed reloading save on Isla Nublar 1993 resetting the colour grade to “Jurassic Park”
  • Challenge Mode
    • Jurassic World/Jurassic World Fallen Kingdom – Changed mission giver to be Cabot Finch
  • Campaign Mode
    • Fixed situation where scientists could have their maximum skill levels increased when being carried over from one campaign level to the next
  • UI
    • Fixed “Demolish” shortcut not being present when building
    • Hidden the Calamity bar when in Gene Editing
    • Fixed the Ranger Team Flare taking priority use of the F key and cannot be rebound by the player
    • Added Antarctica landmass to the Expedition Map and moved the dig site for the Hanson formation
    • Added the Dominion film logo to the Sinoceratops
    • Updated Claire Dearing portrait during the Jurassic World Chaos Theory level
    • Territory along the edge of aviaries better matches the shape of the aviary domes
    • Fixed the Champlain Valley skin variant colour not matching in game colour for Edmontosaurus
    • Hidden Difficulty In Save/Load Island Menus for Sandbox levels
  • Buildings and Decorations
    • Various building art and optimisation improvements
    • Fixed the DFW Emergency Shelter costing half the price of all other Emergency Shelters
    • Fixed DFW era decorations being place-able on Chaos Theory 3
    • Fixed some Jurassic Park buildings having Jurassic World logos on them
    • Fixed being unable to demolish enclosure marker decorations with single demolish tool
  • Dinosaurs
    • Increased the maximum number of transport flares in world at once
    • Fixed comatose dinosaurs waking up when shot with tranquillisation dart
    • Fixed dinosaurs with comatose caused by Hypothermia being woken up when shot by Capture Teams
    • Removed ivy poisoning from triggering outside of specific Chaos Theory levels
    • Fixed multiple disease deaths displaying a different disease to one the dinosaur had
    • Fixed some dinosaurs getting stuck at the end of locomotion or in social interactions
    • Additional fix to keep flying and marine reptiles in their enclosures
    • Fixed flying reptiles getting stuck inside aviary hatcheries when you use multi transport only
    • Adjusted the less vibrant pattern on the Jurassic World Pteranodon
    • Fixed ragdolling dinosaurs interacting with buildings when being winched
  • First Person View
    • Fixed not being able to begin First Person View mode in shallow water
    • After accessing a building from First Person View, fixed the player not being returned to First Person View afterwards if they performed certain actions
  • Guests
    • Fixed guests not avoiding AI-driven gyrospheres
  • Jurassic World Database
    • Fixed Tylosaurus having incorrect diet information
    • Added JWDB image for comfort gene mod
  • Park Teams and Tours
    • Fixed helicopters when transporting multiple dinosaurs clipping into each other
    • Fixed Jurassic Tour vehicles spawning off to the side of the track and becoming stuck
  • Species Viewer
    • Fixed Wuerhosaurus and Kentrosaurus Camp Cretaceous variants pose issues in the Species Viewer
  • Environments
    • Fixed grass flickering unnaturally
  • Localisation
    • Fixed translations for Korean, French, Italian, Russian, German, and Mexican Spanish according to players’ feedback.
    • Fixed mismatches between audio and subtitles
    • Various localisation issues fixed across 13 languages
  • Misc
    • Various stability issues fixed
    • Various optimisations
    • Various text issues fixed

Dominion Biosyn Expansion Features
Added additional amenity and attraction building decorations

  • 1 x Biosyn Lights
  • 1 x Biosyn Fountains
  • 1 x Biosyn Sculptures

Dominion Biosyn Expansion **Quality of Life Updates **

  • Campaign
    • Added prompt text to tell the player they need 100% genome for feathered dinosaur species

Dominion Biosyn Expansion Bug Fixes

  • UI
    • Fixed “Demolish” shortcut not being present when building the Hyperloop
    • Fixed Hatchery Upgrades research in Biosyn campaign not granting additional upgrade slot
    • Fixed missing Quetzalcoatlus fossil images in expedition map
  • Campaign
    • Fixed Scorched Earth building area being expanded around the Biosyn HQ
  • Decorations
    • Rustler defence decorations can now be placed on paths
  • Chaos Theory
    • Jurassic World Dominion – Removed ‘Swallowed Phone’ from the list of injuries available so that we don’t get the odd instance of a live captured Compsognathus having it
  • Challenge/Sandbox Mode
    • Reduced number of Therezinosaurus & Dimetrodon fossils as some were left over after getting to 100% genome
  • Jurassic World Database
    • Fixed Therizinosaurus length discrepancy
  • Dinosaurs
    • Fixed Therizinosaurus missing fight animations with some opponents
    • Fixed some carnivores becoming stuck when group attacking the Giganotosaurus 2022 variant
    • Updated the Dimetrodon’s cohabitation list
      • Likes:
        • Hadrosaurids
        • Ornithomimosaurids
        • Pachycephalosaurids
        • Sauropods
      • Dislikes:
        • Ankylosaurids
        • Ceratopsids
        • Stegosaurids

Download free Jurassic World Evolution patch 1.13 for PlayStation 4.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
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