Hyper Scape update 1.26 is now rolling out on PS4, Xbox One, and PC. According to Hyper Scape 1.26 patch notes, the new Season 3 update introduces multiple new content & improvements to the game. Apart from this, Hyper Scape version 1.26 also includes a new hack called Firewall, further nerfs to aim assist and balance for weapons, a redesigned menu flow between matches, improvements to existing game modes, a new 100-tier Battle Pass, new customization items, and more
Previously, a big update 2.0 added a new ranking system, a new weapon, an auto sprint option, an instant Melee Controller option, and more.
Unfortunately, players are still facing problems with the game. Today’s Hyper Scape patch 1.26 will fix a few of these issues.
neo arcadia 2.0
Season 3 introduces Neo Arcadia 2.0, a bigger, fully redesigned map with new key landmarks, more diversified terrain and more identifiable zones for players to traverse. Each area has its own personality and story to tell. Neo Arcadia 2.0 will challenge our veteran players to keep up the pace with newcomers jumping into it for the first time.
new hack: firewall
The Firewall is a new deployable Hack with strong offensive and defensive capacities. Activating your Firewall hack creates a barrier that will block incoming enemy fire until destroyed, while still allowing you and your allies (squad & team) to shoot through.
This Hack will be available in all game modes.
new end of match menu
Season 3 introduces a new 2D Hub Flow in the main menu accessible after completing a match and should offer a faster and more interactive experience. The new menu uses a tab structure to quickly access several key areas of the game while waiting for the next match or for your squad and friends to join.
The following tabs can be accessed from this new menu between matches, without having to return to the Hyper Scape HUB:
In addition, players will now be able to stay in the Post-Match results pages for as long as they would like. Browse your Scoring Cards from your last match, check in on your Challenges progressed or completed, and view changes made to your Ranking. The following tabs will now appear in the Post-Match results:
new 100-tier battle pass & customization category — weapon charms
Season 3 is introducing a brand new 100-tier Battle Pass and a new customization category called Charms that you can attach to your weapon. These can be obtained from the Daily Shop and the new Battle Pass and can be equipped from the Locker.
infinite battle pass levelling
You can now Level Up past Level 100 by continuing to earn Battle Points from Scoring Cards, Completed Challenges, Twitch Crown Cast and opening Daily Gifts. Levels beyond 100 will not unlock content and are for personal fame only. Your Level will appear on your nameplates, kill card and profile so you can brag about it!
Based on multiple feedback from the community we decided to adjust some of the most polarizing weapons that were too dominant or generated some recurring frustration.
We also brought some reductions in term of aim-assist mechanics: Alongside per weapon changes, we’ve reduced the size of the “head” volume used by our bullet magnet system to remove confusion between body and headshots. The controller adhesion has been further reduced to promote a fairer experience when Controller and Keyboard & Mouse players are playing together. Controller players still get adhesion to help their crosshair stay on a target while they’re aiming with a controller
mammoth mark i
game modes playlist
Starting with Season 3, Hyper Scape’s Game Modes will be restructured to feature the 3 fan-favorite Game Mode Tiles at all time:
team deathmatch updates
Arcadium, our free roam game mode, is receiving another batch of improvements and updates:
shooters on compass
Nearby enemy contenders will now be briefly displayed on the compass when shooting (up to 130m from you).
Developer Notes: This should make it easier to identify threats during heated fights or spot hidden shooters.
improved damage and hit feedback
improved legibility of enemy health bars
dynamic ui opacity
We’ve added a new behavior to reduce the opacity of certain UI elements near the reticle of the players in order to declutter their view, both in Hip-Fire and ADS (including squadmate nameplates like in the screenshot above, ping markers and more).
improved color blindness filter logic
reduced lobby waiting time
loaded player count in lobby
improved manual data center matchmaking
new “memory shards” challenge section
New Challenges have been added that will run until the end of the season. Memory Shards will only be obtainable via these challenges now.
Developer Notes: This addition was done to allow players to unlock weekly memories in Team Deathmatch modes, and prevent issues with pre-closing of zones hiding collectibles.
invitational squad blacklisting feature
browse hub portals while matchmaking
Here are some examples of what will now be possible while you wait for the matchmaking to progress:
improved marketplace experience
Download free Hyper Scape update 1.26 on PS4, PC, and Xbox One.