Hunt Showdown Update 1.14 Patch Notes for PS4

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Hunt Showdown update 1.14 is now available for download on PS4 and Xbox One. According to the official Hunt Showdown 1.14 patch notes, the latest update added various quality of life fixes. Apart from this, Hunt Showdown version 1.14 also includes other minor changes.

Previously, a major update was released which added new trials mode, new Legendaries, and more. Unfortunately, many players are experiencing several issues since the release. Today’s Hunt Showdown version 1.14 will fix a few of these issues.

Read full details here.

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Hunt Showdown 1.14

  • Fixed a bug where the radius of the poison bomb was displayed as 8m instead of 3m.
  • Fixed an issue where throwing knives would remain in the air after detonating a poison barrel.
  • Fixed an issue where players could prematurely cancel the reload of the Mosin-Nagant M1891 Avtomat, shortening its reload animation.
  • Fixed an issue where the Immolator was wrongly playing ‘bump into something’ animation on dead AI.
  • Fixed an issue where Meatheads with anchors didn’t spawn outside of the tutorial.
  • Fixed an issue where finger when using a vitality shot moved a bit faster than the syringe got pressed in third person.
  • Fixed an issue where Frag Bombs and Big dynamite bundles used/had wrong melee animations.
  • Fixed an issue where hand for activation of Sticky bomb was too far away from fuse activation in third person.
  • Fixed an issue where light melee attacks with the hive bomb overstretched the arm for one frame in third person.
  • Fixed an issue where the wrong Hunter was displayed for Teammates in the Lobby.
  • Fixed an issue where the Leaderboard tab was completely empty.
  • Fixed an issue where weapon filters did not show up as intended.
  • Fixed an issue where using a weak stamina shot had the hand too far away from the syringe and the syringe when injecting was too far away from the arm in third person.
  • Fixed an issue where changing from world axe to a lot of equipment stretched arms.
  • Fixed an issue where changing from world hammer to some equipment had weird animations.
  • Fixed an issue where Bornheim pull away and out animations had a weird movement on the left hand in first person.
  • Fixed an issue where Bread piles had the wrong material.
  • Fixed an issue where any kind of bullet could penetrate concertina wire.
  • Fixed an issue where Player did not get attacked by the boss at a specific spot in the lair towards Scupper Lake.
  • Fixed an issue where Choke bomb instantly exploded lit barrel when it went off.
  • Fixed an issue where Specific oil puddles did not connect to Yellow Barrels.
  • Fixed an issue where the Muzzle Flash for the Vandal variant was too far away.
  • Fixed an issue where when queuing in a team the Training and Contract tab could still be selected.
  • Fixed an issue where when queuing for QP, the other tabs could still be selected.
  • Fixed an issue where the previous tab’s shortcuts were displayed on the Leaderboard if statistics were hidden.
  • Fixed an issue where text was overlapping assigned space in the report player screen.
  • Fixed an issue where the RT controller Button in the progress subtabs line was not placed correctly.
  • Fixed an issue where long user name and KDA ratios were overlapping in the Player profile.
  • Fixed an issue where Info pop ups were missing when starting with new user except for QP and Trainee Mode.
  • Fixed an issue where the Clean button was still visible when filters aren’t matching an item.
  • Fixed an issue where Player was able to get special ammo types out of ammo boxes ( Crossbow ).
  • Fixed an issue where the wrong Bloodline message / popup was displayed on new Bloodline when going from trials to trial rewards,
  • Fixed an issue where Wooden bridges had low view distance.
  • Fixed an issue where Player couldn’t aim after picking up a gun and the crosshair was very big.
  • Fixed an issue where having toggle for aim and sprint in gunslinger scheme delayed the start of sprinting.
  • Fixed an issue where searching for ‘Steady Hand’ did not display the Vandal Deadeye.
  • Fixed an issue where strong shadow flickered on Hunters and objects in the menu and in-game.
  • Fixed an issue where a downed Hunter sometimes didn’t get set on fire even tho it looked like he is completely in the flames.
  • Fixed an issue where frozen/ crashed / disconnected players kept walking into the last known input direction and never stop.
  • Fixed an issue where Player could get semi stuck behind generator.
  • Fixed an issue where Player could get stuck between a haybale and the roof.

Download free Hunt Showdown update 1.14 on PS4 and Xbox One.

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