Helldivers 2 update 1.005 (version 1.005.000) is available to download on PS5, Xbox and PC. According to the official Helldivers 2 version 1.005 patch notes, the latest update 5.0.0 focuses on weapon balancing, improved aiming, new weapon function keybinds, major crash fixes, enemy behavior corrections, and broad performance optimizations. Apart from this, Helldivers 2 patch 1.005 also enhances ergonomics, raises damage on multiple weapons, improves FPV consistency, and resolves numerous visual, UI, and gameplay issues.
Helldivers 2 1.005 Patch Notes (Patch 5.0.0) – December 2, 2025
Summary of Key Changes
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Major balancing pass: weapon damage increases and reduced ergonomics penalties.
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New quick-swap weapon function keybinds added.
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First-Person View updated for improved aiming across all FOV settings.
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Numerous crash fixes, visual fixes, and enemy behavior corrections.
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Broad performance optimizations to effects, physics, and ADS behavior.
Patch Highlights
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Addressed multiple Known Issues including audio, XP modifiers, and crashes.
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Added further optimizations and stability improvements.
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Increased weapon damage and improved weapon FOV consistency.
Balancing
General Changes
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Magnifying scope attachments now impose reduced ergonomics penalties, making them more preference-driven.
Scope Ergonomics Adjustments
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2x Tube Red Dot: Ergonomics penalty reduced from –3 → –1
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4x Combat Scope: Ergonomics penalty reduced from –6 → –2
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10x Sniper Scope: Ergonomics penalty reduced from –9 → –4
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APW-1 Anti-Materiel Rifle: Ergonomics increased from 26 → 31
Primary Weapon Adjustments
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SMG-37 Defender: Damage 100 → 110; durable 20 → 22
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SMG-32 Reprimand: Damage 135 → 140
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M7S SMG: Damage 80 → 90; durable 16 → 18
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VG-70 Variable: Durable 20 → 23
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M90A Shotgun: Durable 15 → 20
Sidearm Adjustments
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P-2 Peacemaker: Damage 95 → 100; durable 30 → 32
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P-113 Verdict: Damage 135 → 140
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M6C/SOCOM: Damage 110 → 125; durable 25 → 28
Enemy Force Adjustments
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War Strider: Grenade explosion force 50 → 30
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Bile Spewer: Artillery force 50 → 30; impulse 60 → 40
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Stalker: Tongue attack force 40 → 35
Gameplay
Weapon Function Keybinds
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Added unbound keybind options for fast switching weapon modes and ammo types.
Updated First-Person View
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Improved FPV aiming consistency across varying FOVs.
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Enhanced ergonomics behavior in FPV for smoother response.
Environment
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Fixed flickering textures across city locations.
Fixes
Crash & Softlock Fixes
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Resolved multiple rare crashes including combat music triggers, mission load, hotjoining, and enemy fall-through.
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Fixed softlock cases involving stratagems and mission interactions.
Weapons & Stratagems
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Corrected BR-14 10x scope model disappearing at 200 m.
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Fixed VG-70 reload animation issues in ADS.
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Pump-shotguns now correctly display shell insertion.
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PLAS-45 Epoch now zooms properly in ADS.
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Infinite ammo weapons no longer show incorrect ammo alerts.
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Supply packs now correctly consume charges.
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Fixed red glow bug on several machine guns.
Enemies
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Factory Striders behave correctly when dying.
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Hellpods no longer float after impacting Striders.
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War Striders now trigger mines correctly.
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Mini-map enemy presence clears after completing Cognitive Disruptor objective.
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Chargers no longer hyper-accelerate after charge.
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Corrected Rupture Warriors getting stuck under Sentries.
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Added medium-armored weak spots to Bunker/AA/Mortar vent structures.
Miscellaneous
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Explosion effects now properly affect terrain (PS5).
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Fixed missing/flickering lights on Orbital Gatling.
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Acquisition Center thumbnail fixed.
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Cryo-pod clipping removed during ship arrival cutscene.
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Fixed armor gaps on multiple sets.
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Mission Summary no longer shows incorrect objectives.
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Cross-play joining bug fixed.
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NPC technician neck clipping corrected.
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Cave fog-of-war no longer persists between missions.
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Tutorial no longer softlocks on flag room death.
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Grinder sludge no longer weathered behind glass.
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Destroyer hangar missile alignment corrected.
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Fixed GATER seat lockout when two players interact simultaneously.
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Fixed missing controller haptics after reconnect.
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Added missing collision to command bunker.
Optimizations
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Improved Automaton VFX lighting.
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Optimized rock physics for better performance.
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Reduced performance impact of sandstorms, blizzards, and acid storms.
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Improved ADS weapon placement and reduced camera clipping.
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Corrected low-resolution weapon textures in ADS.
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Enhanced depth of field for ADS and scopes.
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Fixed low-res textures appearing despite available memory (PC).
Previously, a minor Helldivers 2 version 1.003.302 enhanced the Masters of Ceremony armors, now offering faster reloads and stronger melee attacks. The patch also added widespread crash fixes, improved enemy AI behavior, and better mission stability—especially in Leviathan encounters. Weapon handling and stratagem interactions have been refined, while a key fix ensures civilians no longer wrongly brand players as traitors.
Unfortunately, since the last patch, players have been experiencing several issues. The upcoming Helldivers 2 update 1.005 will address the remaining issues and bugs.
Download free Helldivers 2 update 1.005.000 on PlayStation 5, Xbox Series X/S and PC.
