Helldivers 2 Update 1.001.100 Patch Notes for PS5 & PC

Helldivers 2 update 1.001.100 is rolling out on PS5 and PC. According to the official Helldivers 2 version 1.001.100 patch notes, the latest update boosts weapon variety, rebalances enemies, and adjusts damage consistency. Multiple crashes and performance issues were fixed for smoother gameplay. Apart from this, Helldivers 2 patch 1.001.100 also improves PS5 friends list functionality, addresses enemy spawn and pathing in key missions, resolves major bugs with the Impaler, and fixes several UI, weapon, and multiplayer issues.

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What is new in Helldivers 2 update 1.001.100? – September 17, 2024

Helldivers 2 1.001.100
Helldivers 2 1.001.100

Weapon Rebalance

Primary Weapons:

  • Liberator & Liberator Carbine:
    • Damage increased from 60 to 70.
    • Max spare magazines increased from 7 to 8.
  • Knight:
    • Damage increased from 50 to 65.
    • Reduced recoil, fully refills on resupply.
  • Liberator Concussive:
    • New drum magazine (60 rounds).
  • Tenderizer:
    • Magazine size increased to 35.
  • Breaker:
    • Extended magazine holding 16 shells.
  • Spray and Pray:
    • Total damage increased from 192 to 240.
  • Scythe:
    • Faster cooldown, removed recoil.
  • Crossbow:
    • Explosion radius increased by 50%.
  • Eruptor:
    • Shrapnel re-introduced, explosion radius increased by 33%.

Anti-Tank Weapons:

  • Significant damage boosts for Recoilless Rifle, Quasar, Commando, SPEAR, and Patriot Exosuit.

Grenade Launcher:

  • Max spare magazines increased from 2 to 3, explosion radius slightly increased.

Enemy Adjustments

  • Hulks: Armor reduced from 5 to 4, weak spot health decreased.
  • Bile Titan: Armor reduced, new separate belly health pool mechanic.
  • Charger: Armor reduced, turn speed slowed, charge damage increased by 50%.
  • Gunships & Devastators: Limited rockets, smaller hit radius.

Damage Mechanics

  • Headshot Damage: Reduced from 100% to 50% extra damage.
  • Body Damage: Slightly increased based on hit location.

Support Weapon Adjustments

  • Flamethrower: Damage increased by 33%, armor penetration increased.
  • Anti-Materiel Rifle: Stagger force increased, can now damage heavier enemies.
  • Autocannon & Heavy Machine Gun: Can now damage heavier enemies like Chargers and Bile Titans.

Stratagem Updates

  • Eagle 500kg Bomb: Explosion radius increased.
  • Orbital Laser & Railcannon: Damage slightly increased.
  • Tesla Tower: Stagger force increased, now adds moderate stun effect.

New Features & Fixes

  • New Galactic War Feature: Map now shows important strategic assets.
  • Emote Wheel Feature: Equip and access emotes more easily.
  • Crash Fixes: Multiple crash scenarios resolved, including rare occurrences when joining games or interacting with the Galactic War Map.

Friends List

  • Fixed an incorrect message about removing a friend in the player information popup.

Evacuate High-Value Assets Objective

  • Fixed enemies spawning on top of the extraction.
  • Enemies can no longer shoot generators from spawn points or far away.
  • Improved enemy pathing to avoid entering the base from the mountain.
  • Added more protection for generators to prevent long-range attacks.
  • Heavy and flying enemies now prioritize players over generators and gates.
  • Fixed an issue where enemies stopped spawning when the host leaves.

Conduct Geological Survey Objective

  • Fixed the Seismic Probe becoming inoperable if a player leaves or disconnects.
  • Tweaked enemy spawns.

Impaler Enemy

  • Fixed bug where Impalers didn’t receive explosive damage in weak spots.
  • Fixed issue where Impaler’s tentacles weren’t pingable.
  • Reduced frequency of launching bugs:
    • Standing near Impaler’s head during tentacle retraction could launch players.
    • Tentacles spawning beneath players would sometimes launch them.
    • Tentacles launching Exosuits when inside.
  • Fixed enemies not receiving damage beyond 10 meters.

General Enemy & Weapon Fixes

  • Fixed Bile Titans not taking head damage.
  • Fixed most weapons shooting below the crosshair in ADS mode.
  • Fixed misaligned first-person view with Ballistics Shield Stratagem.
  • Resolved HMG scope misalignment.
  • Fixed lens cutting issues in scopes.
  • Fixed enemy projectiles clipping through assets.

Mission & Objective Fixes

  • Resolved a bug where the Hive Breaker drill became inaccessible.
  • Fixed stronghold outposts showing 0 rewards visually.
  • Fixed desync in civilian extraction counts for “Emergency Evacuation”.
  • Fixed ‘Failed to Extract’ text incorrectly displayed during extraction scenes.
  • Improved error messaging on splash screens.

UI & Menu Fixes

  • Fixed broken menus when opening the main menu before entering the Hellpod.
  • Fixed weapon preview not visible after inspecting armors/helmets/capes.
  • Time-outed players are no longer visible with the white player color in the UI.
  • Resolved long player titles overlapping by introducing scrolling text.
  • Fixed issues in binding menus with entries clickable through tabs.
  • Fixed scrolling issues in the Acquisitions menu.

Multiplayer & Hot-Joining Fixes

  • Disabled invite/join functionality when players are on different game versions.
  • Fixed a desync issue with teammate equipment when hot-joining a mission.
  • Resolved drill objective floating in air when hot-joining ‘Nuke Nursery’ missions.
  • Fixed player names not showing on the ship post-mission.
  • Resolved ‘Failed to Extract’ message showing incorrectly after extraction.

Weapon & Stratagem Adjustments

  • Fixed aiming and projectile misalignment in ADS.
  • Fixed incendiary mine icons and labels.
  • Adjusted Scythe and Sickle heat build-up bypass exploit.
  • Corrected multiple confidential data pickups in strongholds.
  • Resolved issue where the 500kg bomb impact explosion didn’t trigger.

Miscellaneous Fixes

  • Fixed extraction timer not showing on landing beacon when time runs out.
  • Health sync issues resolved after stim heals, especially in friendly fire scenarios.
  • Fixed audio SFX cutouts when switching between weapons.
  • Automaton projectiles no longer clip through assets.
  • Fixed Combat Walker collision issues with large buildings.

Download free Helldivers 2 update 1.001.100 on PlayStation 5 and PC.