Helldivers 2 Update 1.001.100 Patch Notes for PS5 & PC

Helldivers 2 update 1.001.100 is rolling out on PS5 and PC. According to the official Helldivers 2 version 1.001.100 patch notes, the latest update boosts weapon variety, rebalances enemies, and adjusts damage consistency. Multiple crashes and performance issues were fixed for smoother gameplay. Apart from this, Helldivers 2 patch 1.001.100 also improves PS5 friends list functionality, addresses enemy spawn and pathing in key missions, resolves major bugs with the Impaler, and fixes several UI, weapon, and multiplayer issues.

What is new in Helldivers 2 update 1.001.100? – September 17, 2024

Helldivers 2 1.001.100
Helldivers 2 1.001.100

Weapon Rebalance

Primary Weapons:

  • Liberator & Liberator Carbine:
    • Damage increased from 60 to 70.
    • Max spare magazines increased from 7 to 8.
  • Knight:
    • Damage increased from 50 to 65.
    • Reduced recoil, fully refills on resupply.
  • Liberator Concussive:
    • New drum magazine (60 rounds).
  • Tenderizer:
    • Magazine size increased to 35.
  • Breaker:
    • Extended magazine holding 16 shells.
  • Spray and Pray:
    • Total damage increased from 192 to 240.
  • Scythe:
    • Faster cooldown, removed recoil.
  • Crossbow:
    • Explosion radius increased by 50%.
  • Eruptor:
    • Shrapnel re-introduced, explosion radius increased by 33%.

Anti-Tank Weapons:

  • Significant damage boosts for Recoilless Rifle, Quasar, Commando, SPEAR, and Patriot Exosuit.

Grenade Launcher:

  • Max spare magazines increased from 2 to 3, explosion radius slightly increased.

Enemy Adjustments

  • Hulks: Armor reduced from 5 to 4, weak spot health decreased.
  • Bile Titan: Armor reduced, new separate belly health pool mechanic.
  • Charger: Armor reduced, turn speed slowed, charge damage increased by 50%.
  • Gunships & Devastators: Limited rockets, smaller hit radius.

Damage Mechanics

  • Headshot Damage: Reduced from 100% to 50% extra damage.
  • Body Damage: Slightly increased based on hit location.

Support Weapon Adjustments

  • Flamethrower: Damage increased by 33%, armor penetration increased.
  • Anti-Materiel Rifle: Stagger force increased, can now damage heavier enemies.
  • Autocannon & Heavy Machine Gun: Can now damage heavier enemies like Chargers and Bile Titans.

Stratagem Updates

  • Eagle 500kg Bomb: Explosion radius increased.
  • Orbital Laser & Railcannon: Damage slightly increased.
  • Tesla Tower: Stagger force increased, now adds moderate stun effect.

New Features & Fixes

  • New Galactic War Feature: Map now shows important strategic assets.
  • Emote Wheel Feature: Equip and access emotes more easily.
  • Crash Fixes: Multiple crash scenarios resolved, including rare occurrences when joining games or interacting with the Galactic War Map.

Friends List

  • Fixed an incorrect message about removing a friend in the player information popup.

Evacuate High-Value Assets Objective

  • Fixed enemies spawning on top of the extraction.
  • Enemies can no longer shoot generators from spawn points or far away.
  • Improved enemy pathing to avoid entering the base from the mountain.
  • Added more protection for generators to prevent long-range attacks.
  • Heavy and flying enemies now prioritize players over generators and gates.
  • Fixed an issue where enemies stopped spawning when the host leaves.

Conduct Geological Survey Objective

  • Fixed the Seismic Probe becoming inoperable if a player leaves or disconnects.
  • Tweaked enemy spawns.

Impaler Enemy

  • Fixed bug where Impalers didn’t receive explosive damage in weak spots.
  • Fixed issue where Impaler’s tentacles weren’t pingable.
  • Reduced frequency of launching bugs:
    • Standing near Impaler’s head during tentacle retraction could launch players.
    • Tentacles spawning beneath players would sometimes launch them.
    • Tentacles launching Exosuits when inside.
  • Fixed enemies not receiving damage beyond 10 meters.

General Enemy & Weapon Fixes

  • Fixed Bile Titans not taking head damage.
  • Fixed most weapons shooting below the crosshair in ADS mode.
  • Fixed misaligned first-person view with Ballistics Shield Stratagem.
  • Resolved HMG scope misalignment.
  • Fixed lens cutting issues in scopes.
  • Fixed enemy projectiles clipping through assets.

Mission & Objective Fixes

  • Resolved a bug where the Hive Breaker drill became inaccessible.
  • Fixed stronghold outposts showing 0 rewards visually.
  • Fixed desync in civilian extraction counts for “Emergency Evacuation”.
  • Fixed ‘Failed to Extract’ text incorrectly displayed during extraction scenes.
  • Improved error messaging on splash screens.

UI & Menu Fixes

  • Fixed broken menus when opening the main menu before entering the Hellpod.
  • Fixed weapon preview not visible after inspecting armors/helmets/capes.
  • Time-outed players are no longer visible with the white player color in the UI.
  • Resolved long player titles overlapping by introducing scrolling text.
  • Fixed issues in binding menus with entries clickable through tabs.
  • Fixed scrolling issues in the Acquisitions menu.

Multiplayer & Hot-Joining Fixes

  • Disabled invite/join functionality when players are on different game versions.
  • Fixed a desync issue with teammate equipment when hot-joining a mission.
  • Resolved drill objective floating in air when hot-joining ‘Nuke Nursery’ missions.
  • Fixed player names not showing on the ship post-mission.
  • Resolved ‘Failed to Extract’ message showing incorrectly after extraction.

Weapon & Stratagem Adjustments

  • Fixed aiming and projectile misalignment in ADS.
  • Fixed incendiary mine icons and labels.
  • Adjusted Scythe and Sickle heat build-up bypass exploit.
  • Corrected multiple confidential data pickups in strongholds.
  • Resolved issue where the 500kg bomb impact explosion didn’t trigger.

Miscellaneous Fixes

  • Fixed extraction timer not showing on landing beacon when time runs out.
  • Health sync issues resolved after stim heals, especially in friendly fire scenarios.
  • Fixed audio SFX cutouts when switching between weapons.
  • Automaton projectiles no longer clip through assets.
  • Fixed Combat Walker collision issues with large buildings.

Download free Helldivers 2 update 1.001.100 on PlayStation 5 and PC.

Renu
Renu
Content writer for games at UpdateCrazy.com. Also, love anime and toons.
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