Guilty Gear Strive update 1.10 (1.010.000) released on PS4 and PS5. According to the official Guilty Gear Strive 1.10 patch notes, the latest update added a long list of balancing, changes, and bug fixes. Apart from this, Guilty Gear Strive version 1.10 (1.010) also includes general stability fixes.
Previously, a big game update added various bug fixes and gameplay changes. Unfortunately, since the release, players are experiencing issues with the game.
Today’s Guilty Gear Strive patch 1.10 will fix a few of these issues. Check out more details below.
When the players’ suggested floor is the Celestrial floor, they will now begin matching on the Celestial Floor after selecting Quick Start from the main menu.
When Counter Setting and either Automatic Psych Burst or Automatic Roman Cancel are set simultaneously, the Counter Setting will be prioritized.
The battle version has been update from 1.04 to 1.05
Fixed a bug where sound effects for flame attacks would be played multiple times under certain circumstances.
Fixed a bug where the Maximum Combo Dagages and Maximum Combo Hits would not be displayed properly. Previous data will be reset on login, and properly registered from current gameplay.
Damage from wall break will now be included in Maximum Combo Damage, total damage dealt, and total damage taken.
Fixed a bug where the network functions would not respond properly, mostly after viewing a large amount of play data from theranking screen.
Check a long list of balancing details here.
Download free Guilty Gear -Strive- patch 1.10 on Sony PlayStation 4, PlayStation 5, and Microsoft Xbox One.