Garry’s Mod June 2022 update patch notes details for PC (Steam) players. According to the official Garry’s Mod patch notes, the latest update added quality of life changes and improvements.
Previously, a minor update was with tweaks and fixes. Unfortunately, since the last patch, players are experiencing issues with the game.
Today’s Garry Mod March patch will fix a few of these issues.
Garry’s Mod June 8 Update Patch Notes
- You can now search maps by the name of the Workshop Addon they come from in Start New Game screen
Moved potentially conflicting addons detection to Problems menu – potentially conflicting means two addons have the same Lua file with different file sizes
Fixed Lua error with Super DOF when activating 5 second hide UI and reopening UI before the timer expires (Community Contribution)
Fixed toolgun ghost preview not clearing when switching away from the toolgun using the spawnmenu (Community Contribution)
“Unused Addons” problem will now tell you which files it recommends deleting
Attempt to prevent Entities and Weapons spawning out of map bounds when spawned through Spawn menu (Community Contribution)
Updated server browser recommendation icons (Community Contribution)
TTT: Fixed a bug with weapon respawning and updated language files (Community Contribution)
Readded missing mapIO outputs to airboat vehicle
Implemented CS:GO soundscape features: playlooping.position “random”, playlooping.radius, fadetime
Fixed “Steam overlay replacement” window opening links externally
Added nullptr safeguards to CMaterialVar::SetTextureValue
Unspecified security fixes
Fixed crashes when setting null model on players
Fixed crash when trying to render world model as entity model
Fixed a typo in detail.vbsp
Fixed gmod_language resetting to empty string on dedicated servers
Fixed in-code documentation comment of table.CollapseKeyValue (Community Contribution)
+vgui_drawtree now requires sv_cheats just like vgui_drawtree 1/0 does
Force OS Specific binary module load errors to English
Sandbox spawning and entity variable editing bypasses IsAdmin checks in singleplayer, so mods cannot accidentally interfere with basic Sandbox functionality
Some changes towards fixing/narrowing down the CSoundPatch update crash
Deleted Windows steam binaries (used by dedicated servers) as they are now shipped automatically by Steam
Added NPC:GetKnownEnemyCount
Added NPC:GetKnownEnemies
Added NPC:IgnoreEnemyUntil
Added NPC:GetTimeEnemyLastReacquired
Added NPC:GetLastTimeTookDamageFromEnemy
Added NPC:MarkTookDamageFromEnemy
Added Entity:GetAnimCount
Added NPC:NavSetGoalPos
Changed NPC:NavSetGoalTarget – second argument defaults to 0,0,0, sets correct goal type for the path
Added CLuaLocomotion:GetDesiredSpeed
Added CLuaLocomotion:GetGroundNormal
Added math.SnapTo (Community Contribution)
Added icons and select fields for DProperty_Combo (Community Contribution)
Added Entity:GetSequenceVelocity
Made Entity:GetSequenceMoveDist shared
Fixed crashes with certain Vehicle functions when used on unsupported vehicles
Fixed PhysObj:SetInertia causing unexpected zero-G behaviour when used on frozen physics objects or with invalid values
Fixed cam.End crashing when used without cam.Start first (will throw Lua error)
Try to end cam.Start calls that are left unended each frame (will display warnings in console when this happens)
Fixed CNavLadder & CNavArea’s Lua objects not becoming null after removal, causing crashes
Fixed Material() not being able to access gamemodes/ folder
ServerLog global now obeys sv_logecho convar
Save cookies on Lua state shutdown to prevent data loss when disconnecting
Render library underflow warnings are now non halting Lua errors
Clamped PhysObj:SetMass to safe values (0-50000] to prevent crazy physics
CreateConVar/AddConsoleCommand globals now ErrorNoHalt when command creation fails, instead of silently failing
Can no longer create concmmands/convars with blocked names
Made Player:GetPlayerInfo shared
Added snd_buildcache to blocked command list
Entity:DropToFloor now checks if the entity is inside world geometry – if it is, do not drop to floor. Should help with stuff ending up underground in certain places, such as NPCs on displacements.
Download free Garry’s Mod update February 2022 on PC (Steam).