Patch Notes

Fall Guys Update 1.18 Season 4 Patch Notes


A new Fall Guys update 1.18 released on PS4 and PC. According to the official Fall Guys Season 4 patch notes, the latest update added new features, changes, and various fixes and gameplay optimizations. Apart from this, Fall Guys version 1.18 will also include stability and performance improvements.

Previously, an update added various fixes for connection issues and more. Unfortunately, players are still experiencing a number of issues while playing the game.

Today’s Fall Guys patch 1.18 will fix a few of these issues. Check out more details below.


What is new in Fall Guys 1.18 Season 4?

Season 4 Rounds

Skyline Stumble – Our new 60-player gauntlet showcases a mega assortment of fresh futuristic obstacles, including Low Gravity Zones, Forcefields and Lasers!

Hoverboard Heroes – Set sail for slimy seas as players dive and stumble over perilous obstacles. Ride out the chaos on the hoverboard ‘til the finish line or face elimination!

Basketfall – Team up to shoot some hoops in low gravity. This is the Fall Guys future, so prepare for a very silly number of basketballs…and triple hoops!


Short Circuit – A new type of racing Round drops beans on the grid and propels them through lap after lap of gravity-defying, obstacle-strewn mayhem!

Power Trip – Stumble onto the future-funk dancefloor and light up those tiles in a battery-powered battle for disco domination!

Big Shots – Ever wondered what it’d be like to stand on a See Saw while inflatable stars, magnets, gamepads, and miniature Saturns were shot at you? Well, now you’ll know.


Roll On – It’s Roll Out…but a race!? In this classic themed Round, 60 players dash to the finish line over a series of rambunctious rotating drums. Don’t fall off!

New Feature: Squads Mode! Qualify together as a Squad of 4, with your whole Squad claiming victory if any of you win the final Round!

New Round Type: Squad Race. Score points for your squad by crossing the finish line- The higher your position, the more points you earn! The lowest scoring Squads get eliminated, so every Squad member’s performance matters!


New Round Type: Squad Survival Score points for your squad by staying out of the slime! The lowest scoring teams get eliminated, so try to target other squads and throw them off their game!

New Feature: Daily Challenges Log in each day to receive new Challenges to earn bundles of Fame and Crown Shards!

New Currency: Crown Shards Earn 60 Crown Shards to transform them into a shiny new crown! Collect Shards through Challenges and Squads, and check your balance in the Show Selector screen.

Character Improvements

Sturdier Beans! We’re improved our Fall Guys to be more sturdy when taking hits both from other players. No more ragdolling just because another bean brushed you in mid-air!

Fixed some ragdolling and excessive jumping issues in some rounds, for example unrelenting ragdolling on Hex-A-Gone after colliding with another Fall Guy

Fixed errors related to ledge-climbing in some levels like Wall Guys, such as Sweat animations failing to play, and inability to climb a ledge when a flipper is present.


Increased physics performance for distant players, leading to an overall smoother experience

Improved character behaviour when carrying objects around

Post-elimination flow: you can now quit at any time after being eliminated, no more waiting for the next round to load.


UI Improvements

Fixed text displaying that 40 players are needed to start a game on playlists with restricted numbers (I.E Hex-a-Gone Trials)

Fixed 16/15 eliminated showing on Thin Ice


Fixed the Qualified element not reducing in value when a player becomes eliminated during Slime Climb –

Other Fixes & Improvements

Fall Mountain will now spawn players in a single line so no one is at a disadvantage


Improved victory moment & flow at the end of episode

Reduced network traffic usage which should alleviate some of the latency-related issues

Fixed Fall Guy clipping through the yellow conveyor belt section & getting stuck on Slime Climb


Improved hoops scoring reliability & fixed cases such as scores failing to update on Ski Fall

Fixed visual post-processing issues in certain cases like spectating or rotating the camera at some angles

Fixed Fall Guy respawning twice on the platform next to the mountain peak after falling into the abyss on Freezy Peak


Fixed invisible Hex-A-Gone tiles in both spectator mode & during normal play

Fixed multiple players respawning in the same spot on Ski Fall

Fixed post-processing flickering & missing Fall Guys X-Ray outline when a player grabs a carriable object within close proximity to a wall


Fixed poor performance in the Outfits menu when browsing with many items available

Fixed flickering clouds on Perfect Match

Fixed disqualification on Door Dash after players yeet over the finish line into oblivion


Fixed camera pivoting backwards after a user has respawned in Knight Fever

Fixed Checkpoint not triggering in Tundra Run if a Fall Guy is punched high enough into the air

Fixed number of players qualifying exceeding the qualification limit in all race-type Rounds


Fixed invisible mid-air collisions when a Fall Guy hit by the flippers during Knight Fever

Fixed Fall Guy with equipped costume showing as the default bean during an episode



Fixed the blurred surrounding area of a Fall Guy on PS4 Pro

Fixed memory issues on Base PS4 when opening the customiser with all cosmetics unlocked

improved performance & stability in the menus & on certain rounds


PC: Fixed ‘Back’ & ‘Random’ buttons not working in the Customiser menus with the mouse

Download links for Fall Guys update 1.18 will be available soon on PS4 and Xbox One.