Factorio Update 1.1.78 Patch Notes – March 20, 2023

Factorio update 1.1.78 is rolling out on PC(Steam). According to the official Factorio patch notes, the latest update adds various bug fixes and gameplay changes.

Previously, a major update 1.1.75 added various fixes for crashes and more. Unfortunately, players are still experiencing several issues since the last major patch. Today’s Factorio patch 1.1.78 will address a few of these errors.

Read more details below.

Factorio Update Patch Notes – March 20, 2023

Minor Features

  • In the blueprint preview window, deselecting all train fuel items disables the ‘Train fuel’ option. (This was already the case for modules.

Changes

  • On macOS, when AZERTY keyboard layout is used, the shortcut for Undo will default to Cmd + Z instead of Cmd + W.

Bugfixes

  • Fixed loader would ignore ElectricEnergySourcePrototype::buffer_capacity.
  • Fixed rotating a loader would not update heat connections if it has any.
  • Fixed migrating loader energy sources between types could fail to update energy source buffer size.
  • Fixed migrating inserter energy source between types could fail to update energy source buffer size.
  • Fixed migrating pump energy source between types could fail to update energy source buffer size.
  • Fixed migrating radar energy source between types could fail to update energy source buffer size.
  • Fixed migrating reactor energy source between types could fail to update energy source buffer size.
  • Fixed double sound when transferring crafting materials from cursor stack into crafting machine or when taking items from the result slot.
  • Fixed a desync related to fluid energy source energy extraction when floating point rounding errors are involved.
  • Fixed a bad error message when registering custom hotkey events with filters.
  • Fixed that color mod settings wouldn’t migrate to the default value.
  • Fixed that escape did not work to close the user-login GUI.
  • Fixed that the CustomGuiElement “switch” type would fire the click event twice.
  • Fixed a rare crash related to watching replays.
  • Fixed consistency issue related to building loader ghosts over existing loader ghosts.
  • Fixed spilling items would fail to spread items when surface had width or height set to more than 2^31.
  • Fixed an AI Pathfinder desync when changing goal_pressure_ratio while the pathfinder was running.
  • Fixed land mine was not colliding with rail signals.
  • Fixed a crash when disconnecting and reconnecting a display on Wayland
  • Fixed inconsistent clipboard behavior on Wayland
  • Fixed that disabling permissions to move didn’t work correctly in some cases
  • Fixed furnace would stop crafting when recipe could not be deduced from ingredients and technology effects were being reset.
  • Fixed a crash related to script creation of entities.
  • Fixed module and fuel entries disappearing from blueprint preview when selectively disabled, instead of showing up with count 0.
  • Fixed automatic targeting with spidertrons did not work if all ammo slots were not filled.
  • Fixed technology title not updating when technology was researched.
  • Fixed horizontal lines ending up too short when close to line-wrapping labels
  • Fixed a crash related to migrating spider vehicle guns.
  • Fixed loader ghosts would connect to transport belts even when they had different forces.
  • Fixed a crash when moving blueprint book to blueprint library when there is also another book that will get under the cursor and tooltips are showing.
  • Fixed that “item-with-inventory” would allow setting inventory_size to “dynamic”.
  • Fixed balance of several audio files.
  • Fixed InserterPrototype would accept too large stack size bonuses.

Download free Factorio update 1.1.78 for PC(Steam).

Jack Johnson
Jack Johnson
Jack focuses on sports games, covering everything from FIFA and NBA 2K to arcade-style hits. When not analyzing roster updates or gameplay mechanics.
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